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Marble Blast Forums :: Level Building Discussion :: New Levels :: FrySauce's levels *Blue!* *NEW*
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 AuthorTopic: FrySauce's levels *Blue!* *NEW* (Read 445 times)
Don.Gato
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 FrySauce's levels *Blue!* *NEW*
« Thread Started on Apr 18, 2010, 7:58pm »

My levels are posted below...

Glitch Abuse
Info: Semi-short level with some fancy constructor work, in which you exploit glitches.
http://www.mediafire.com/?yzmnzngynzm
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Gravity Chaos
Info: This is actually two levels, one w/ inverted gravity and inverted controls (a side affect of inverted gravity). It was the original level, but it was so insanely hard that I flipped everything over and made a second level.
http://www.mediafire.com/?wll1gyygtjw
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Blue!
Info: A short path-finding level that (obviously) was inspired by Pokko's Green!. Thanks go out to Andrew and Whirligig, Andrew for the Skybox, and Whirligig for the code that lets you finish at the starting pad.
http://www.mediafire.com/?2yvymymbydm
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« Last Edit: Jun 27, 2010, 8:30pm by Don.Gato »Link to Post - Back to Top  IP: Logged

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technostick
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 Re: FrySauce's first level (Glitch Abuse)
« Reply #1 on Apr 21, 2010, 4:22am »

Looks nice! Downloading and eager to play...

By the way, who is Albert Einstien?
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Don.Gato
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 Re: FrySauce's levels *Gravity Chaos* *NEW*
« Reply #2 on Apr 25, 2010, 9:04pm »


Apr 21, 2010, 4:22am, technostick wrote:

By the way, who is Albert Einstien?


I am assuming that is a joke, but if not Here you go

ANYWAY... New level released in the first post!
« Last Edit: Apr 25, 2010, 9:06pm by Don.Gato »Link to Post - Back to Top  IP: Logged

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 Re: FrySauce's levels *Gravity Chaos* *NEW*
« Reply #3 on Apr 25, 2010, 10:37pm »

He was laughing @ you coz you said Einstein wrong. You had ie instead of ei at the end there.
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Don.Gato
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 Re: FrySauce's levels *Gravity Chaos* *NEW*
« Reply #4 on Apr 27, 2010, 8:56pm »

doh.

I am not gonna change it, too much work XD



EDIT: Did a little UT modifying. raised it by 2 seconds in the normal version, and by 5 in the upside-down. I never actually beat the old UT, but I am sure it is possible. The new one is better I think.

I never beat the upside-down level either, it is just simply too frustrating for my skill level, even after reversing controls in options to make it closer to normal MB. I guessed on the UT, but in theory it should be possible.
« Last Edit: Apr 27, 2010, 8:57pm by Don.Gato »Link to Post - Back to Top  IP: Logged

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technostick
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 Re: FrySauce's levels *Gravity Chaos* *NEW*
« Reply #5 on Apr 28, 2010, 4:49am »

Glitch Abuse is fun and creative; exactly what I wish for in new levels!

Downloading Gravity Chaos...
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Don.Gato
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 Re: FrySauce's levels *Blue!* *NEW*
« Reply #6 on Jun 27, 2010, 8:28pm »

New level...

Blue!

See the first post.
« Last Edit: Jun 27, 2010, 8:32pm by Don.Gato »Link to Post - Back to Top  IP: Logged

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 Re: FrySauce's levels *Blue!* *NEW*
« Reply #7 on Jun 28, 2010, 9:14pm »

Looks good Frysauce. Although I really don't enjoy pathfinding, it was fun anyway.
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 Re: FrySauce's levels *Blue!* *NEW*
« Reply #8 on Jul 7, 2010, 10:38pm »

Pretty good level Frysauce! I do think the "finish via the start pad" thing was only included for its novelty though; perhaps it should be saved for longer more linear levels in which the player has to re-trace the path all the way back to the beginning to finish.
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Don.Gato
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 Re: FrySauce's levels *Blue!* *NEW*
« Reply #9 on Jul 8, 2010, 5:00pm »

Actually I included the finish at start thing because I couldn't think of anywhere to put the finish pad, and I remembered whirligigs' code's existence...

Of course being the first to release a level with that particular gimmick could potentially give me bonus points :P
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 Re: FrySauce's levels *Blue!* *NEW*
« Reply #10 on Jul 28, 2010, 11:57am »

good god gravity chaos (the first one is hard i spent 10 minuets trying to get the first 4 gems.
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