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Marble Blast Forums :: Custom Marble Blast :: Custom Levels :: Buzzmusic100's levels (NEW: Control Capers)
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 AuthorTopic: Buzzmusic100's levels (NEW: Control Capers) (Read 14,043 times)
Jeff
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 Re: Buzzmusic100's levels (new: MMG: Flooded Castl
« Reply #60 on Nov 26, 2011, 2:36pm »

Buzzmusic, i am impressed with your work, awesome job sir!
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 Re: Buzzmusic100's levels (new: MMG: Flooded Castl
« Reply #61 on Nov 27, 2011, 1:44am »

"Thank you Jeff! There was a minor problem when creating the .zip file. I fixed it and now the download link should have the right .mis file. ;)" - Buzzmusic100
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 Re: Buzzmusic100's levels (new: MMG: Flooded Castl
« Reply #62 on Nov 27, 2011, 6:11am »

wow awesome level :) but sub 12 is easy ;)
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 Re: Buzzmusic100's levels (new: MMG: Flooded Castl
« Reply #63 on Nov 29, 2011, 2:24pm »

Download link: http://www.mediafire.com/?vh3atv5atjzcns8

Here is a new MBP level called "Enigmas of Grayness". I hope you enjoy it!

Difficulty: Advanced
Type: Puzzle/Figure-It-Out Level
PT and UT: 30 and 20 seconds
Screenshot:


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 Re: Buzzmusic100's levels (new: Enigmas of Graynes
« Reply #64 on Nov 30, 2011, 1:22am »

very nice :)
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 Re: Buzzmusic100's levels (new: Enigmas of Graynes
« Reply #65 on Nov 30, 2011, 8:02am »

looks awesome buzzmusic! Keep it up, and most importantly, continue improving on your skills :D
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 Re: Buzzmusic100's levels (new: Enigmas of Graynes
« Reply #66 on Nov 30, 2011, 10:07am »

Download link: http://www.mediafire.com/?58y0u1b39b9o4ro

Here is a new level for MBP. It's called "Buzz's Skill Course 2". I hope you enjoy it!

Difficulty: Intermediate
Style: General Skill Course (of course ;D)
PT and UT: 20 and 16.5 seconds
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 Re: Buzzmusic100's levels (new: Buzz's Skill Cours
« Reply #67 on Dec 2, 2011, 9:07am »

Looks amazing... doownloading!
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 Re: Buzzmusic100's levels (new: Buzz's Skill Cours
« Reply #68 on Dec 3, 2011, 6:16am »

looks very nice!
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 Re: Buzzmusic100's levels (new: Buzz's Skill Cours
« Reply #69 on Dec 16, 2011, 1:14pm »

Download link: http://www.mediafire.com/?2b4rgz4x6iv5b55

Here is my first level with triggered moving platforms. It is called "Array of Movement". I hope you enjoy it!

Screenshot:
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PT and UT: 35 and 27 seconds
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 Re: Buzzmusic100's levels (new: Array of Movement)
« Reply #70 on Dec 16, 2011, 1:18pm »

Hey, that's pretty nice! I'll try it out when I get the chance. Seems very replayable.
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 Re: Buzzmusic100's levels (new: Array of Movement)
« Reply #71 on Dec 16, 2011, 1:45pm »

looks awesome buzzmusic, keep up the fantastic work!
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 Re: Buzzmusic100's levels (new: Array of Movement)
« Reply #72 on Dec 18, 2011, 8:30am »

Download Link: http://www.mediafire.com/?5fru8mf5gv2orjx

"Here is a very fast moving level called "Geschwindigkeit". I hope you enjoy it! I made it from the level editor because I'm pretty bad at making speed levels in Constructor." - Buzzmusic100

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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #73 on Dec 18, 2011, 9:28pm »

nice level! :) but isn't 'Geschwindigkeit' a german word? :D
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #74 on Dec 18, 2011, 11:19pm »

Wow! Buzzmusic, your levels look great, I'm getting ready to download them now.

However, might I suggest that you link all of your levels to the first post of this thread please? I had been looking here for a week thinking you had only 1 level because that's all that was in the first post, it wasn't until I sifted through the thread that I noticed you had many more.
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #75 on Dec 19, 2011, 3:28am »


Quote:
I suggest that you link all of your levels to the first post of this thread please?


Ok. I made a list on the first post. Check it out!


Dec 18, 2011, 9:28pm, Xuan wrote:
nice level! :) but isn't 'Geschwindigkeit' a german word? :D


"Yes, I thought a German word might be cooler 8-) My ancestors are German."
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #76 on Dec 19, 2011, 3:59am »

Thanks. I really like Skill Course 2!

There's a problem with MMG: Ice Tubes. I start on the standard MMG starting platform (on the tee), but then I cannot reach the tube without landing in the water (and going out of bounds). Was there supposed to be a MP that hit he to the tube like in the other MMG levels? Am I missing an interior?
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #77 on Dec 19, 2011, 4:50am »

@Pyro, download this:
http://localhostr.com/file/CwU1XTc/BuzzGolf.mis
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #78 on Dec 19, 2011, 4:59am »


Dec 19, 2011, 4:50am, Perishingflames wrote:
@Pyro, download this:
http://localhostr.com/file/CwU1XTc/BuzzGolf.mis

Thanks, I like that level, but it doesn't seem to help my MMG Hole 2 problem at all.
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #79 on Dec 19, 2011, 5:04am »

Oh woops, uploaded the wrong file. Here is Ice Tunnels:
http://localhostr.com/file/b6Q2JCf/MmgIcetunnel.mis
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #80 on Dec 21, 2011, 6:15am »

dont worry buzzmusic, once you get better in constructor that won't be your problem anymore. Nice job with a non-torqued/quarked LE level.
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #81 on Dec 21, 2011, 8:05am »


Dec 19, 2011, 5:04am, Perishingflames wrote:
Oh woops, uploaded the wrong file. Here is Ice Tunnels:
http://localhostr.com/file/b6Q2JCf/MmgIcetunnel.mis

Thanks, but I rarely ever hit the slope still. I added a small platform to fix that, but I obviously won't be posting any times. :P
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 Re: Buzzmusic100's levels (new: Geschwindigkeit)
« Reply #82 on Dec 25, 2011, 3:03am »

Download link: http://www.mediafire.com/?j2y6345e3hl2lm2

"Here is a new level I made for MBG. It's called "Gravity Qualification". I hope you enjoy it!"

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 Re: Buzzmusic100's levels (new: Gravity Qualificat
« Reply #83 on Dec 25, 2011, 5:03am »

Wow, very interesting design! Id like to play that.
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 Re: Buzzmusic100's levels (new: Gravity Qualificat
« Reply #84 on Jan 2, 2012, 7:51am »

Download link: http://www.mediafire.com/?4un04a58nntd929

Here is a new level called "High Hopes".

[image]

"I'm finally back from winter camp and I have a new level to share! It requires jumping skills, moving platform skills, and a lot more. I hope you enjoy it!" - Buzzmusic100

EDIT: I just tested the level in MBP (it's for MBG) and the moving platforms didn't work. They showed up in MBG just fine but not in MBP. And the author didn't show up. :( Any ideas?
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Posted using the ProBoards Mobile AppBuzzmusic100's levels (new: High Hopes)
« Reply #85 on Jan 2, 2012, 10:00am via the ProBoards Mobile App »

Marble Blast Platinum 1.20 renamed the marble folder to platinum to reduce compatibility issues with MBG. Normal interior path are stored as "~/data/interiors/filename.dif" (with the tilde signifying that the name of the content folder doesn't matter), but for some reason the game requires the path to the difs of moving platforms as an absolute path so say "marble/data/interiors/filename.dif" . Since the marble folder no longer exists in MBP 1.20, the game can't find the difs.

What I do for compatibility in the monthly level packs (releasing soon.. I mean it) is replace all instances of
interiorResource = "marble/data
with
interiorResource = $usermods @ "/data

The game sets the usermods variable to the name of the content folder, so that just essentially makes the paths independent of the name of the content folder so it will work in MBG, MBP pre 1.20, and MBP 1.20

As for the author problem, make sure you used "artist" instead of "author". I've made that mistake before :P
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 Re: Buzzmusic100's levels (new: High Hopes)
« Reply #86 on Jan 2, 2012, 10:05am »


Quote:
interiorResource = $usermods @ "/data


In what files do I replace this?

Thanks. BTW how did you like the level?
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Posted using the ProBoards Mobile AppBuzzmusic100's levels (new: High Hopes)
« Reply #87 on Jan 2, 2012, 10:16am via the ProBoards Mobile App »

You just replace that text in the .mis. And I haven't gotten a chance to play it yet, I'm typing this from my phone. Nice to see you back though
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 Re: Buzzmusic100's levels (new: High Hopes)
« Reply #88 on Jan 2, 2012, 12:20pm »

Thanks for the help! I modified the post and tested it in both MBG and MBP. It works great. :)
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 Re: Buzzmusic100's levels (new: High Hopes)
« Reply #89 on Jan 3, 2012, 6:49am »

Nice level. Two things though: I thought the level could have a little better presentation (just some sort of scenery), and I would suggest unifying the faces of the sides of the halfpipe and texturing them together, just so you can't tell they are pie slices.

Other than that, it's fun; I got 23.00 seconds right now without much of an optimized path, but I'm sure I'll soon be beaten. :P

Just played Gravity Qualification too. I liked the layout but didn't care for the symmetrical challenges (e.g. same challenges on both flip sides of gravity). I thought it was pretty fun but definitely not your best. Also in your .mis the interior path is interiors/mylevels/traction.dif or something like that, you must have forgotten to change that. And you left the artist as Alex Swanson.
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