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Each level creator is to have one thread where he posts all information pertaining to his levels.
Any other or extra threads will be deleted.
Beack's Levels
- Beack
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- Beack ewe
Here I will upload my levels and screenshots for previews, I have more levels but I have to edit the .mis file and get everything back to normal, the levels on display are those that actually works with MBP 1.50 (under testing on mac)
Current New
Name: Blue Neon
Description: A level that have many ways to finish it, find the quickest route for the bes time
Difficult: Low - Advanced
Creator: Beack
Download: Here!
[hr]
- Currently Released -
Name: Challenger
Description: A blend of trials ahead, can you beat 'em all?
Difficult: Mid-Advanced
Creator: Beack
Download: Here!
Name: Rhythm Roll
Description: A level with a strange beat and underground routes
Difficult: Advenced
Creator: Beack
Download: Here!
Name: Training grounds
Description: Find the quickest path in this small level
Difficult: Intermediate
Creator: Beack
Download: Here!
Name: Play with the winds
Description: Let the wind guide your way to the finish
Difficult: Low Advanced
Creator: Beack
Download: Here!
Name: Sinuous
Description: Find the quickest path in this curved level
Difficult: Advanced
Creator: Beack
Download: Here!
Name: Tightrope Challenge
Description: Uuuuugh! I hate them! , well I don't why I made a level with tighropes, anyways balance yourself overcoming the trials ahead
Difficult: Mid Advanced
Creator: Beack
Download: Here!
Name: Red Road
Description: Overcome the trials ahead while you go up
Difficult: Intermediate
Creator: Beack
Download: Here!
Name: Double Face Course
Description: Go and retur on the other side of the level
Difficult: Low Expert
Creator: Beack
Download: Here!
Name: Green Part
Description: Use the Jump Boost and beat this small level
Difficult: Beginner
Creator: Beack - Marble37
Download: Here!
[hr]
Downloads (needed to play my levels)
- Textures - Click here
- Air Skybox - Click here
Instructions:
Macintosh:
・MBG levels
1.- Locate your Marble Blast application in the finder. Control-click (or right-click) on it
to open the fly-out window, and choose the option 'Show Package contents'.
2.- Navigate to ~marble/data/missions/custom. Drag and drop the mission file (.mis) and
level picture (either .png or .jpg, identical in name to the mission file) there.
3.- Drag and drop any interior file of my levels on ~marble/data/interiors
4.- Drag and drop the textures inside textures folder on ~marble/data/interiors
5.- Enjoy
・MBP levels
1.- Locate your Marble Blast application in the finder. Control-click (or right-click) on it
to open the fly-out window, and choose the option 'Show Package contents'.
2.- Navigate to ~platiumbeta/data and create a folder called "skies"
3.- Drag a drop "Air" folder on ~platinumbeta/data/skies
4.- Navigate to ~platinumbeta/data/missions. Drag and drop the mission file (.mis) and
level picture (either .png or .jpg, identical in name to the mission file) there.
5.- Create a folder on ~platinumbeta/data called "interiors"
6.- Drag and drop any interior file of my levels on ~platinumbeta/data/interiors
7.- Drag and drop the textures inside textures folder on ~platinumbeta/data/interiors
8.- Enjoy
[hr]
Windows:
・MBG levels
1.-Go to My Computer, and choose the C:/ drive.
2.-Open the Program Files folder, then the Marble Blast folder.
3.- Navigate to ~marble/data/missions/custom. Drag and drop the mission file (.mis) and
level picture (either .png or .jpg, identical in name to the mission file) there.
4.- Drag and drop any interior file of my levels on ~marble/data/interiors
5.- Drag and drop the textures inside textures folder on ~marble/data/interiors
6.- Enjoy
・MBP levels
1.-Go to My Computer, and choose the C:/ drive.
2.-Open the Program Files folder, then the Marble Blast folder.
3.- Navigate to ~platiumbeta/data and create a folder called "skies"
4.- Drag a drop "Air" folder on ~platinumbeta/data/skies
5.- Navigate to ~platinumbeta/data/missions. Drag and drop the mission file (.mis) and
level picture (either .png or .jpg, identical in name to the mission file) there.
6.- Create a folder on ~platinumbeta/data called "interiors"
7.- Drag and drop any interior file of my levels on ~platinumbeta/data/interiors
8.- Drag and drop the textures inside textures folder on ~platinumbeta/data/interiors
9.- Enjoy
Notes:
-Thanks Paul for the images of the levels and the tittle and the template for the new levels, really appreciated
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- Beack
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- Beack ewe
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Name: Blue Skyland Castle
Description: Welcome to my Sky-Castle, pass the hazards with this medieval styled course!
Autor: Arnie Gape
Difficult: Advanced
Download: in the first post!
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- Beack
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Desription: Enjoy passing this puzzle mission, fine the best path in this level, and use your brain!
Autor: Arnie Gape
Diufficult: Intermediate - Advanced
No custom Interiors
Download: in the first post
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- Xuan
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- RDs.The-dts-guy
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Some guy that does DTS shapes and levels.
AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else
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- Greg_Hutchinson
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- Beack
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- Beack ewe
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Released!
Name: Tightrope challenge!
Description: Meet with the trim and pass this crazy curse, be careful in the trim half-pipe
Autor: Arnie Gape
Difficult: Intermrdiate-Advaced
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- Greg_Hutchinson
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- Beack
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- Beack ewe
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I will do something for the MBO competition, maybe in the weekend!
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- Greg_Hutchinson
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- Beack
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Name: Battle Towers
Description: Battle against these seven towers to test your spins skills
Autor: Arnie Gape
Difficult: Beginner
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- Beack
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Name: Mini Marble Golf - Hole 19
Description: Enjoy this blend of challenges
Map included
Available for MBO competition
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- Andrew
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Do you ever search the boards before posting questions like this? Do you even know how to follow rules? We have an entire thread in the Level Building board that will help you to make levels. Not to mention you should start your own topic if you do have a question about something.
The thread in question is here: www.marbleblast.com/index.cgi?boa....ay&thread=10959
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- Beack
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new level coming soon!
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- RDs.The-dts-guy
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Some guy that does DTS shapes and levels.
AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else
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- Pablo
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Looking forward to the level!
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- Beack
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I will pause my main level work to do a special Christmas Level for the comunity.
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- RDs.The-dts-guy
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Some guy that does DTS shapes and levels.
AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else
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- Beack
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edit: 3 stars yay!
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- Beack
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Coming soon:
Blue neon (part 1 of 5)
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- RDs.The-dts-guy
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Level looks cool. Looking forward to it.
Some guy that does DTS shapes and levels.
AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else
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- Pablo
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Beack's post was fine. It was more than a week after the last post, and it's his thread so he can bump it, especially with a new level.
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- Beack
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Actual look:
maybe I will finish this tomorrow
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- Pablo
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I strongly recommend you to change the sides of the tall trim pieces to ...edge_white1. That will remove the ugly (IMO) horizontal lines.
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- Beack
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- Beack
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this have my strange kind of loop
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- Beack
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Unreleased levels added (first post)
Files added (first post)
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- Beack
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For a strange virus in my computer, the operating system didn't start, I done a restore the files and I lost my last level (blue neon), I wil restart all the level again and finnish this soon.
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- Beack
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