G3orge's Marble Blast Gold Mini Mod
Intended pathways? Not here! Well, for the most part.
G3orge just released his MB Mini Mod and it has good, fun and replayable levels. I ended up recording more than I wanted (7.5 hours...), but the end result took me by surprise. The levels order you see is: Beginners 1-11, intermediate 1-5, advanced 1-6 and 8. I skipped 7 because I just couldn't bother anymore and I didn't even beat level 9 yet... so 23/25 videos is good enough!
Some comments about the levels:
BL1: Direct to goal, how unsurprising. Ignore the spaced out name, I accidentally pressed enter instead of shift.
BL2: Simple level. Doubt edge hitting would get you to goal faster but someone can try.
BL3: Sub-9 was completely unexpected as the level went great. The 4th and 6th gems are the hardest to get because I always fall off... Also, the texturing on this level is AWESOME.
BL4: EDDDGGGEEEE HIIIIITTTTTT!!!!
BL5: Delayed start was the only way to pass the wall without hitting it. Extremely low time, unexpected; I usually hit the 2nd wall if I have this low on the timer.
BL6: No comment.
BL7: Just barely passed over that wall
BL8: Another IC level
BL9: That was a lot tougher than I expected. Timing the start makes all the difference.
BL10: More fireworks!
BL11: I had an awesome 24.32 seconds video when I decided to play around with the path by changing it completely, and out of nowhere, this low! The first TT can be caught 0.5 seconds faster, but this is extremely hard to get sub 13.50 for some reason... I shall upload the 24.32 someday.
IL1: I'm pretty unhappy with the end result. I kept trying to edge hit from the start to the finish platform, but I just can't do that edge hit.
IL2: Simple
IL3: This was hard! I had a different route where you do the 2nd wall hit, except you edge hit and get a huge boost all the way to the penultimate platform, where you edge hit to the right (finish platform). Regardless, I found this by accident and then took some time to finally nail that edge hit. Fun fact: first time I managed it, the marble went all around the finish instead of direct to goal. I dunno how I messed that one up.
IL4: I don't like this level due to the trim part at the end. Still done very well.
IL5: Shaved off 5-6 seconds using an unintended shortcut.
AL1: Something's wrong indeed. There was even a path? Double major sequence breaks take care of this level. The intended route is to wall hit to the pillars while avoiding gaps and then roll on the path on the other side (half of it is slopes, thus hard)... except you don't really get to see that.
AL2: I hate those stairs I hate those stairs I HATE THOSE STAIRS! I accidentally found the starting method after a messed up start of jumping up the stairs, and I tried for ages to nail that finish and I got super lucky in this run as I caught the trigger at its end (it's way lower than you'd expect when playing the level normally). Also the stairs section co-operated, something that happened only once or twice before.
AL3: Simple level, I'm not sure how much of what I did was shortcutting.
AL4: Doing sub-11 was a lot harder than I anticipated. Easy route, but the ending always killed my good runs.
AL5: It may be possible to get directly to the finish (12.xx) and I did get close but no dice. Settled for a good edge hit. Also, completely skipped the level.
AL6: Thought it would be much harder to record. Getting the gem was surprisingly easy.
AL8: 5th gem is the only reason I made this video. The mud slopes at the end are easier than they look.
Enjoy!