Travel through a game full of red octagons and new opportunities for your fingers!
MBS is released for WINDOWS and MAC users!!
The game about skill; finger strength; and reflex.
Roll your Stop Sign Marble from the StartPoint to the EndPoint.
Avoid dangerous Hazards; combine useful Powerups; and aim for the fastest time.
The new reboot to Marble Blast. All over again.
Skill. Reflex. Speed.
Let your fingers learn.
Get it here [ Windows ]
marbleblast.com/index.php/downloads/modi...17-marble-blast-stop
Get it here [ Mac ]
marbleblast.com/index.php/downloads/modi...arble-blast-stop-mac
MBS 1.0.2 Changelog
GRAPHICS
Graphics Buttons don’t look like MBP’s anymore. [ I sorta just went lazy on this one intentionally. ]
Ball is shinier.
LEVELS
Fixed Intermediate Level 16: Perilous Pink Path. Qualify Time Updated. (It’s easier!)
Fixed STOP Time on Advanced Level 24: Purple Treasure. Accidentally set to 03.75 Seconds. The new STOP Time is 50 Seconds.
Added Time Modifiers in Int. 16 and Adv. 24 as well
Diamond and Fan changed on Intermediate Level 50.
Out of Bounds Trigger is now LAVA on Open House Revision.
HelpTrigger spacing issues fixed in beginner levels
Wine/CrossOver Users: Fixed a Window Error with ALT+TAB Switch
IN-GAME
The Clock and Gem Counter is a more brutal color. It is the color RED!
“You didn’t beat the Par Time” message replaced with the classic old “You’ve failed to qualify!”
John/’s Rainbow Field — the / is removed.
grind_song removed (Too repetitive for me to handle now)
(-) Removed DeathMarble X-1.
[ CHANGES THAT WILL HAPPEN IN MBS 1.0.3 ]
- Tia Rockers Blurb Updates
- Wine/Crossover Users: Fixed Advanced Level “Graveyard Mansion”.
- D.L.C PACKET - A new packet named “D.L.C” will arise! [ MAYBE. ] This will contain 8 REVAMPED Classic CLA Custom Levels! Suggestions are wanted! I am currently about to get together with a SevereGame Productions to discuss their top 8 C.L.A MBG Custom Levels! Currently, I’ll give you guys a sneak peek of the two D.L.C Levels. They are… 1. BOXED IN and 2. Octopus!
STOPX Creator. Getting better by every release.