Mar 4, 2013, 12:30am, chaosunown wrote:
Mar 3, 2013, 5:30pm, jeff wrote:wow that looks pretty neat patrick, keep up the good work man
Will do, Jeff!
Marbleduck, could you maybe elaborate why you didn't like the other graphics? It might help me in the future.
As I said, this is just personal opinion, but here's some more specifics
the more subtle tiles are great. The design remains visible without being excessively contrasted. The variegation in the shade of the tiles is well done.
However, it is my opinion that the highlight on the black trim is too sharp to fit well with the theme.
The pads are not as good. The font is nice, but it is not cohesive with its backdrop. Additionally, the edges of the start and finish pad are not apposite to the marble-like center. The black fibers on the white are too accentuated, and the black needs some sort of overlay to make it less solid. A subtle highlight would do wonders for the black, as would a marble overlay on the white in addition to a reduction if not a complete removal of the fibers.
Moving on to the “stylish wall textures”: the circle design base is excellent, but I feel that the star design is far too repetitive and stressed to be used as a highly repeated wall texture.
The “spritely tileset” has EXCELLENT overlays, but the four circles are, again, too repetitive.
The “imperial” whatever it is needs an improved (possibly embossed) stroke around the edges to make the central design fit with the edge, and the highlight needs to be reduced on the trim. The trim also needs an overlay of some sort.
The stovetop texture is uh... trippy, I guess. I wouldn’t want to use it in any of my levels.
Not even going to talk about the ferric poo texture.
Okay, anyway, I know some of this was a little bit nasty, for which I apologize, but I tried to make a fairly subjective review, as subjective as one can get when it comes to aesthetics. I value minimalism over all, so my viewpoint will be swayed a little that way, for your info.
I also forsee that as you grow in your abilities as an artist, your propensity towards the tawdry will decrease in its prodigality (if those excellent tiles are anything to go by). When you use overlays, they are used well, but I feel that the repetitive and accentuated designs detract from how good your textures could be. Also, branch out on those colors, man. You don’t need to make everything poo colored (I have a bit of a vendetta with saturated browns)
And now, to conclude my conclusion, I’ll wish you an excellent day, and I look forward to seeing your progression.
My my, I do sound a little hubristic. Bear in mind, no arrogance is intended.
My concluding conclusion’s conclusion needs work, and I feel like I ought to conclude it but...
Mar 4, 2013, 7:15pm, satanic wrote:woot I missed the new one, for me looks more like melting chocolate, there is any difference between Photoshop CS6 and CS5 ?
no
basically
unless you want some half-ass 3D tools
youtube.com/marbleduck