This is Isoplere -- (or rather, Jiquor, you can refer to me however you'd like), with some news pertaining to Marble Blast STOP II and some other news that I've been wanting to talk about for quite a while. Marble Blast STOP II has had some okay reception in the previous months, and I'm proud to say that Mac Version 1.0 and Windows Version 1.1u1 are up for grabs on the Marble Blast Forums 'Downloads' section of the website. The game's receiving some pretty swell downloads, and as far as I'm concerned, there's little to complain about, but there's a lot of praise for the changes the game has gone through. Before I unveil the news and views for May (pretty close from now, actually), I'd like to congratulate our current members on Marble Blast STOP II for sticking around throughout the project and making it what it is now.
Here's what's going to happen for May 2019.
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+ Five new 'Spring Season' themed marbles will be available for purchase inside the in-game Marble Store for Pentagons.
+ Three new downloadable-stages will be available for the D.L.C. Packet!
+ New arrows, help-text triggers and helpful signs for various stages!
+ We are remastering Tutorial Stage 3 because of some serious building, Z-Facing and texturing errors that need to be corrected.
+ More levels might become remastered between the next two planned updates, not including this update.
~ Implemented a Pentagon in the Intermediate Stage "Bouncy Stadium" as one was missed being placed in the stage beforehand
~ Blasting strength will decrease. NOTE: This will make some World Record times invalid on stages that use Blasting.
~ Select Beginner and Intermediate stages will have texturing fixes.
~ Fixed some texturing errors on marble textures harboring the 'ball-superball' .dts shape
~ Changed the shape file for the Floor Switcher Power-up item.
~ Three new "Qualify Times" will appear on Beginner Stage 15 'Skill Stadium', Intermediate Stage 13 'Teapot Capers' and Advanced Stage 10 'Tormenting Wisps'.
~ Changes, additions and subtractions to select YIELD and STOP Times on various levels.
- Removed obstacles on a few Beginner Levels. This will affect some WR Times.
- Removed Marble X42-B17_0000.
Throughout all these planned updates from now until the end of summer where I live,
I am happy to announce that Marble Blast STOP (the first game) will get an HD Renovation.
There is no release date. But don't expect anything until early 2020.
Contents of STOP: HD Renovation will contain the following, but not all are listed here:
- Become a small modification containing a total of 50 levels instead of the 170+ available.
- Serious building, texturing and shape changes, fixes and implementations.
- Different and new kinds of shading for the game, including game ambient.
- New, simple interactive user-interface.
- Fun animations and interactions with hazards and power-ups.
- The 'Replay Centre'
- 'Super STOP' and more Power-ups.
- 'Kickers' and more Hazards.
- Music featured by hPerks and Tails19935!
The reason for STOP II needing a remaster is because--well, there are so many errors present on the game and I think with effort and persistence we will be able to create a better version of the game than what is currently presented. With so much positive feedback to STOP II, we think we're ready to make this last modification. Then it'll definitely be time for me to move to working on my own projects with other folks, away from modifications to pre-existing games.
Isoplere - Marble Blast Modder; getting better day by day, update by update.