file Gerson's Videos

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15 Jul 2011 14:55 #91
Textures, marbles, and pads look very weird and garish. Levels look unoriginal. I hope the final version will be good.

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  • NaCl586
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15 Jul 2011 14:58 #92
nice feedback! but still better that the previous vids?

The marble is RC's so that's his vault!

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15 Jul 2011 15:08 #93
Pretty nice trailer, but I really need to make you a new marble.

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15 Jul 2011 15:22 #94
oh damn , someone give negative votes to this mod? How unoriginal is this?
Because no texture maker want to make it looks good , i make it with tool that i have (ms paint , axialis iconworkshop, powerpoint)

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15 Jul 2011 16:19 #95
good trailer!

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27 Jul 2011 14:40 #96
Doomed (1:17.04s)


I hope for level comment not for the run's comment

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27 Jul 2011 14:44 #97
At first I thought it was that awesome old level Doom. Grammar in the helptexts is horrible; you really should get a native English speaker to review it. (I would do it.) Castle theme is pretty good. The level is non creative: you have two main tricks, the fans and the broken floor, and you use each way too much. Almost all of the level is just jumping over pits in a flat, broken floor.

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27 Jul 2011 14:49 #98
might i should remake the fans section...

or i made too much level so my level quality is going lower...

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27 Jul 2011 15:05 #99
i like the level!

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27 Jul 2011 19:56 #100
It... Kind of gives me a headache. You definitely need to change the wall texturing on the parts with all the pits. Also, don't you think that after a while the level may get a bit boring? You know, just doing the same thing over and over again... Jumping over pits.

I love you, but your attitude is like that of a shrew. Your options? Take a pill or be my kill. Might I suggest that you wear a vest. Perish in class or be banished to the land of bluegrass, where dreams don't exist as you'll be eternally pissed.

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27 Jul 2011 20:10 #101
The level looks really annoying because of all the pits...

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27 Jul 2011 21:25 #102
I agree with TW. I like what you did with my textures excerpt the gray textures on the sides of the pits. A different, less shiny texture should be there.

I'm just an ordinary marble blaster who like to create new and unusual things.

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27 Jul 2011 22:29 #103
The GUI and a lot of the textures were really distracting and/or obviously repeating. Especially in the lava at the first part, you can tell it's a texture.

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28 Jul 2011 12:58 #104
Jeff Please see this
MB Video of the day (28/7/11)


Includes what we chat on msn

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28 Jul 2011 13:29 #105
that was a long video

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28 Jul 2011 13:37 #106
i know thats long but that can understand jeff how un-noob is LOSTG

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28 Jul 2011 14:13 #107
okay

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28 Jul 2011 21:07 #108
Uh... I'll wait for the final version to judge

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29 Jul 2011 11:18 #109
Moving Challenge 1 (5.17s)

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29 Jul 2011 11:26 #110
nice job!

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  • Ian_Cordle
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29 Jul 2011 14:33 #111
Yippy Yippy Yeah!

haha, great run.

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30 Jul 2011 15:23 #112
Expect The Unexpected TV (46.99)


Marble Blast - Invisible Marble Powerup Preview

I'm just an ordinary marble blaster who like to create new and unusual things.

Creator of the Marble Blast GLC series
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30 Jul 2011 19:00 #113
One of the first MBE videos! Great!

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30 Jul 2011 21:52 #114
Good job on all.

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02 Aug 2011 14:27 #115
Emerald Tower - Sapphire Walkthrough

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02 Aug 2011 15:21 #116
Great job finding that.

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07 Aug 2011 13:33 #117
Reviving an old level.
Grassland Hopping (3:29.06s)

I'm just an ordinary marble blaster who like to create new and unusual things.

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07 Aug 2011 14:52 #118
I don't remember that level, but you played it well, if a bit hesitatingly.

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  • iCometBlue
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07 Aug 2011 15:02 #119
Interesting looking level, though it does look like it can go sub-2 easily...

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07 Aug 2011 15:08 #120
I remember that level... I agree with Comet.

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