I decided to run through the entirety of Marble Blast Ultimate Quest and put it on video since every time in my first rampages were certainly beatable by a long ways, and I was correct! Today I bring you the second rampage of Matthieu Parizeau's unreleased and dead mod with a couple new paths and some awesome times compared to the first video. If I get permissions from the creator, I will release this as an incomplete mod, but for now, I'm one of the only ones who gets the mod.
Enjoy the video!
Reunion Finale Remix (RoziGames)
Learning to Roll: The edge hit was a bit tricky, but obviously doable. Pretty sure the run can go lower as far as MY gameplay.
Gem Collection: I kept trying to to wall hits off the trim which always resulted in actually jumping over the trim, so I quit that.
Sump Jumping: Getting this good of a time is harder than it looks. Not rolling forward until you're surely past the top of the platform is key.
Flying Lesson: This was the best time my computer could get with its IC. Since I'm getting a new computer soon, my IC level may change.
Extra Speed: It's hard to use the Super Speed to get to the finish like this without hitting the wall a couple times.
Shock Absorber: I was surprised to see that this path was faster than the one used in the first rampage. Then again, the first rampage was on my older computer.
Bounce Control: I would have loved to get a good time on video while looking up instead of straight down, but alignment's easier when you're not looking up.
Frictionalized: My guess is that the faster path is to hit the edge closer to the start pad off of a jump, but that was a little too hard for me.
Gravitized: I'm guessing that doing a wall hit off of the platform with the finish after getting the second gem could be faster, but I never thought about that when I was recording.
Upward: It's quite tricky to just charge at the Time Travel on the trim like I did without just going off the end or hitting the corner of the wall, and I was surprised to see that I got that on my third or so attempt.
Oranged Gems: I'm certain that this can improve, but I don't know what part of the run I can tweak to make it faster.
Gemlings: My ultimate goal for this level was to get under a minute, and boy, I was really surprised to see that I got almost 7 seconds under my goal looking at how bad the run in the first rampage was. Now let's go for under 50 seconds...
@will Matt basically stole the name from PQ
@Rozi, I like that you now have good video quality, the last one was kinda annoying to look at due to the choppy way the video played, and good improvments
Marble Blast XP Quest
That Makes Sense. Soon there will be a MBXPQ and a PQQ.
Personally, I'd love to release MBUQ and MBS (though MBUQ would be more like an incomplete level pack because of its low progress), but certainly I need permission for both mods from Matthieu Parizeau (who lead both projects). I have high hopes about MBS, and MBUQ is kind of "ehhhh" to me.
Nice job on those MBUQ runs! It's too bad that modification died. Some of those levels looked cool, especially that last one. Do you plan to release it to the public (or MBS) soon?
It means that there's 5 seconds left until you pass the Expert time (one flash per second).
Why are there red flashes in the video?
If you hit your respawn key right as you hit a mine, you get shot up like so.
Wow. How.. wh.. but.. wha.. WHAT?!