Masterpro Nivo Slider 3.xMasterpro Nivo Slider 3.xMasterpro Nivo Slider 3.xMasterpro Nivo Slider 3.xMasterpro Nivo Slider 3.x
Try PQ today! Click the image to download or find it in the downloads menu!
Try out some custom levels created by community members with Marbleland!
Check out the next generation of Marble Blast - Marble It Up! Available now!
New to Marble Blast? Click Here to learn the basics and your guide to unlimited fun!
Enjoy Marble Blast with Friends! Create a MarbleBlast.com account to join the fun online!

Community Highlight

"Marble Blast Ultra - The Better Younger Child"


 

Nikkalotz presents his take on Marble Blast Ultra, comparing it to Marble Blast Gold and discussing its highlights from a casual player's perspective.

Hey all,

The Platinum Team is pleased to announce that the next patch of Marble Blast Platinum will be 1.60. Due to large amounts of bugfixes, requests and plenty of additions from us, the next patch is going to be massive.

Among the new features include an in-game screen recorder and encoder and an improved level editor/inspector, new Multiplayer game modes, and above all else: Marble Blast Platinum becomes High Definition. The User Interface will look better in 1080p (no more tiny numbers!) and Gold/Platinum textures are re-made in higher resolution to both look much better, but also prepare for a future Shaders update. This patch (internally called MBP HD) will release during either August or September, and not later. It will also set the stage for other awesome things which we will reveal... whenever we do :)

MBP 1.60 will also include new OpenGL requirements, checking whether the graphics cards supports 2.1 and above. Anything using 2.0 will not be able to open the game. These requirements are in preparation for the future's Shaders Engine, whose release date is unknown (so don't ask us, please).

New Graphics cards requirements for 1.60 and above:

Windows
- Nvidia GeForce 6000 series and above
- ATI Radeon HD 2000 series and above
- Intel HD Graphics

Mac:
- Any Nvidia or ATI/AMD
- Intel HD Graphics

While this major patch is in progress, PlatinumQuest development will continue as normal. Our current goal is programming Marble Blast Platinum to include PlatinumQuest, and thus the need to rebuild the codebase and fix bugs and crashes as we add the features. The Shader Engine development is temporarily halted until we have the time for it again.

Thanks,
The Platinum Team

We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.