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Beack
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 Beack's Levels - 27 Levels
« Thread Started on Sept 29, 2010, 10:38am »

Current New
Blue Neon
[image]

-Description:
A level that is splited in many ways to finish it, find the best route available and don't forget the time modifiers, this level have a custom sky included, good luck!



Constructed Levels:

Rhythm Roll
[image]

-Description:
A beautifull level with a strange beat, conquer every unique trial while your marble dances with the harmonic move of this levels, this level is one of my first having underground routes and hidden places, can you find them?



Challenger
[image]

-Description:
An enormous skill-course type with a weird layout, discover new skills and revive the old ones to beat this challenge made of challenges, or in other words...."Yo Dawg I heard you like challenges ao we put a challenge in a challenge so you can beat a challenge while you beat a challenge"



Training Grounds
[image]

-Description:
Great for pahtfinding, this level can be beaten in any direction that you want, discover the best path that stays forever.



Double-Face course
[image]

-Description:
One of the hardest levels I ever created, can you beat the hazards and beat them when they are inverted?



Skyland
[image]

-Description:
When marbles pass away, they land here, conquer the skies while you master this course, and sent your marble back to roll in the earth again, good luck!



Tightrope Challenge
[image]

-Description:
"Tightrope Galore", master the most smallest stuff in this levels and balance the marble to the finish.



Battle Towers
[image]

-Description:
Spining is the key in this leve, stay centered in the pipes whilt you pass trough the towers to the finish be careful, surprises can be discovered in this level.



MMG - Hole 19 (Only In Marble Blast Opal)
[image]

-Description:
When 18 holes aren't enought, another one is created, master a level made by frictions and finish the mini-golf game.


Cyclone toss 2
[image]

-Description:
Go straight and balance your aerial spins to success using the cyclones to reach the finish as soon as you can.



Red road
[image]

-Description:
Go up and climb this level usng power ups and try to not fall off



Friction Land
[image]
-Description:
A level made by frictions and with a nature feel.



Play with the winds
[image]

-Description:
Let the winds guide your way, overcome the trials made by winds sources and head the goal.



Sinuous.zip
[image]

-Description:
Another pathfining level with a unique feel, discover the best path to finish this level made of curves and curved trials, can you beat all the challenges?.



Green Part (By Beack and Marble37)
[image]

-Description:
Master the Super Jump, and pass variety of trials in this pathfinding level where going up is the most important thing.



Mini Marble Golf "The Basics" (2 levels) - Abandoned project.
Hole 1
[image]

-Description:
A simple levels made for beginners, while you only move along.



Hole 2
[image]

-Description:
Jump, jump, jump, jumping is sooooo fun, just do it!



Simple way courses(4 levels)
Simple way pack [4 levels]
---Simple way I
[image]
---Simple way II
[image]
---Simple way III
[image]
---Simple way IV
[image]

-Description:
4 simple levels for enjoy, all of them are just for beginners with some extra additions such moving platforms and spin skills, have fun beat all of them.



Level Editor Creations:

Strange
[image]

-Description:
A mission with an strange pathway, do you have the energy for this giant mosnter?



Mission
[image]

-Description:
One weird level I made in pure boredom, still fun to play and have some surprises for your way and your spin skills.



Sonata Arctica
[image]

-Description:
Warning this level is almost imosible, do you have all the skills needed to play this aventure?




Sky Course Trilogy [3 levels]
Sky Course 1
[image]

Space (Sky Course 2)
[image]

Sky Course 3
[image]

-Description:
Conquer the heavens and enjoy this trilogy, each level have the same layout in different ways and with different challenges to make you push your skills to the limit.



Physicall Skills
[image]

-Description:
Master this curse againt the most common law in the daily life, the gravity law.
Note: you need the "Premade Interiors" to play this levels, if you don't have them, download the folder from this thread.




Additional Goodies:
-Premade Interiors
Tubes, pillars, arches, platforms are ready for anyone, just let your imagination fly and build some sexy levels with it

-Some DTS
Colmesh and Quicksand dts, just locate them in your MBG/MBP's shapes folder



Instruction:
-Click on the name to download.
« Last Edit: Mar 9, 2013, 9:08am by Beack »Link to Post - Back to Top  IP: Logged

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 Re: Beack's levels -->Sky Course
« Reply #1 on Nov 18, 2010, 1:11am »

Released!
Name: Blue Skyland Castle
Description: Welcome to my Sky-Castle, pass the hazards with this medieval styled course!
Autor: Arnie Gape
Difficult: Advanced
Download: in the first post!
[image]
« Last Edit: Nov 26, 2010, 2:44am by Beack »Link to Post - Back to Top  IP: Logged

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 Re: Beack's levels --> Sky Course released!
« Reply #2 on Nov 19, 2010, 3:16am »

Name: Sky Course
Desription: Enjoy passing this puzzle mission, fine the best path in this level, and use your brain!
Autor: Arnie Gape
Diufficult: Intermediate - Advanced
No custom Interiors
Download: in the first post
[image]
« Last Edit: Nov 26, 2010, 2:43am by Beack »Link to Post - Back to Top  IP: Logged

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 Re: Beack's levels --> Skyland & FrictionCourse!
« Reply #3 on Nov 26, 2010, 4:41am »

awesome
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 Re: Beack's levels --> Skyland & FrictionCourse!
« Reply #4 on Nov 26, 2010, 5:00am »

Epic :o *stands with open mouth for 10 hours*
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 Re: Beack's levels --> Skyland & FrictionCourse!
« Reply #5 on Nov 26, 2010, 6:27am »

MARIO! YOU RELEASED ONE OF MBOpal's LEVELS?! (friction course)
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Hi, I'm a newb at programming. CoD is boring 'till Black Ops II. I'm Greg Venterarie who went to Greg Hutchinson, aka Jeff's brother.
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 Re: Beack's levels --> Skyland!
« Reply #6 on Nov 26, 2010, 1:05pm »

No I replicated mario's friction course (See clicking here), sorry :(

---------------------------------------------------------

Released!
Name: Tightrope challenge!
Description: Meet with the trim and pass this crazy curse, be careful in the trim half-pipe
Autor: Arnie Gape
Difficult: Intermrdiate-Advaced
[image]
« Last Edit: Nov 26, 2010, 11:58pm by Beack »Link to Post - Back to Top  IP: Logged

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 Re: Beack's levels --> Tightrope Challenge in prog
« Reply #7 on Nov 27, 2010, 1:27am »

Thank you for taking it down, becuase i didn't want one of mbopal's levels released. Mario sent me the level telling me it was for mbopal, thats why i wanted you not to put up the level on the forums.
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Hi, I'm a newb at programming. CoD is boring 'till Black Ops II. I'm Greg Venterarie who went to Greg Hutchinson, aka Jeff's brother.
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 Re: Beack's levels --> Tightrope Challenge release
« Reply #8 on Nov 27, 2010, 2:14am »

well I replicated that, he placed the items and send me it again, basically me and mario done that.

I will do something for the MBO competition, maybe in the weekend!
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 Re: Beack's levels --> Tightrope Challenge release
« Reply #9 on Nov 27, 2010, 2:37am »

thanks!
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Hi, I'm a newb at programming. CoD is boring 'till Black Ops II. I'm Greg Venterarie who went to Greg Hutchinson, aka Jeff's brother.
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 Re: Beack's levels --> Tightrope Challenge release
« Reply #10 on Nov 28, 2010, 1:16am »

New level! (see the first post to Download)
Name: Battle Towers
Description: Battle against these seven towers to test your spins skills
Autor: Arnie Gape
Difficult: Beginner
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 Re: Beack's levels --> MBO map.
« Reply #11 on Dec 19, 2010, 12:19pm »

My addition to MBO

Name: Mini Marble Golf - Hole 19
Description: Enjoy this blend of challenges
Map included
Available for MBO competition
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One too many dumb posts.

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 Re: Beack's levels --> MBO submission
« Reply #12 on Dec 19, 2010, 1:49pm »


Dec 19, 2010, 1:40pm, DreamyoOOaS wrote:
how do u make games like dis?


Do you ever search the boards before posting questions like this? Do you even know how to follow rules? We have an entire thread in the Level Building board that will help you to make levels. Not to mention you should start your own topic if you do have a question about something.
The thread in question is here: http://www.marbleblast.com/index.cgi?boa....ay&thread=10959
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 Re: Beack's levels --> MBO submission
« Reply #13 on Dec 24, 2010, 3:50am »

DreamyoOOaS is banned?

new level coming soon!
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 Re: Beack's levels --> MBO submission
« Reply #14 on Dec 24, 2010, 4:09am »

yup he was anoying and acted like realy youg child ;)
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 Re: Beack's levels --> MBO submission
« Reply #15 on Dec 24, 2010, 1:23pm »

He was banned for continually failing to follow directives from the staff. Please do not talk any more about him in this thread.

Looking forward to the level!
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 Re: Beack's levels --> Xmas level!
« Reply #16 on Dec 24, 2010, 11:13pm »

OK sorry about that.
I will pause my main level work to do a special "Christmas Level" for the comunity.
« Last Edit: Dec 24, 2010, 11:29pm by Beack »Link to Post - Back to Top  IP: Logged

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 Re: Beack's levels --> Xmas level!
« Reply #17 on Dec 25, 2010, 12:38am »

Sounds cool :D
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 Re: Beack's levels --> Xmas level!
« Reply #18 on Dec 25, 2010, 10:43am »

yeah, this will be like snow everywhere, in Santa's fron yard, some snowmans and pine trees...I think
edit: 3 stars yay!
« Last Edit: Dec 25, 2010, 10:43am by Beack »Link to Post - Back to Top  IP: Logged

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 Re: Beack's levels
« Reply #19 on Jan 4, 2011, 4:34am »

[*Bump*]

Coming soon:

Blue neon (part 1 of 5)
[image]
« Last Edit: Jan 4, 2011, 4:36am by Beack »Link to Post - Back to Top  IP: Logged

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 Re: Beack's levels
« Reply #20 on Jan 4, 2011, 7:36am »

It isnt realy bump. Its more like doblepost. But since its youre thread and you didnt posted both posts in same day its alowed. (I think so) ;)

Level looks cool. Looking forward to it. :D
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 Re: Beack's levels
« Reply #21 on Jan 4, 2011, 7:53am »

That looks great. Please align the start pad, however.

Beack's post was fine. It was more than a week after the last post, and it's his thread so he can bump it, especially with a new level.
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 Re: Beack's levels
« Reply #22 on Jan 6, 2011, 5:43am »

Part3 of 5 ready:
Actual look:
[image]

maybe I will finish this tomorrow
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 Re: Beack's levels
« Reply #23 on Jan 6, 2011, 6:07am »

Very nice.

I strongly recommend you to change the sides of the tall trim pieces to ...edge_white1. That will remove the ugly (IMO) horizontal lines.
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 Re: Beack's levels
« Reply #24 on Jan 6, 2011, 6:14am »

I preffer the ugly horizontal lines, but I will try that in my next level
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 Re: Beack's levels
« Reply #25 on Jan 8, 2011, 7:43am »

Part 4 of 5 ready! (this will be a big level)
[image]

this have my strange kind of loop :P
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 Re: Beack's levels
« Reply #26 on Jan 10, 2011, 1:06am »

Old files added (first post)
Unreleased levels added (first post)
Files added (first post)
« Last Edit: Jan 10, 2011, 1:16am by Beack »Link to Post - Back to Top  IP: Logged

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 Re: Beack's levels
« Reply #27 on Jan 11, 2011, 6:58am »

Really bad notice :(

For a strange virus in my computer, the operating system didn't start, I done a restore the files and I lost my last level (blue neon), I wil restart all the level again and finnish this soon.
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 Re: Beack's levels
« Reply #28 on Jan 11, 2011, 7:11am »

I'm sorry. :(

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 Re: Beack's levels
« Reply #29 on Jan 11, 2011, 7:38am »

I didn't back up the files 'cos it didn't start :-/
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