file Geoid Update: Steam Release Info

  • Judd
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14 Jun 2017 01:48 - 17 Jun 2017 01:03 #1
HI!

I'm really excited to announce that Geoid will be releasing this week, on the 15th!
(Edit: It's live now!)

The Steam store page is live: store.steampowered.com/app/636910/Geoid/

Here's the release trailer:


I mentioned the split-screen coop mode in the previous thread - that will be in the initial release. I also got several requests for a menu that shows what levels have been completed, with hexagons and secrets included so that you can track exactly what you've done so far. I added that as well:

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Last edit: 17 Jun 2017 01:03 by Judd.
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14 Jun 2017 02:53 #2
Congratz on the huge milestone! Hope it does well for you.

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14 Jun 2017 09:46 #3
This looks amazing. Will you look into releasing a Mac version soon?

SoundCloud page here:

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14 Jun 2017 19:11 #4

TheEvoker wrote: This looks amazing. Will you look into releasing a Mac version soon?


I'm actually launching with Windows, Mac, and Linux support!

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14 Jun 2017 19:41 #5
Overall, your Geoid game simply amazes me.
I have a huge belief this will be (and already is) a huge success!

I'm blown away by your creativity here.
Everything is unique and resembles past ball-rolling games.

Words cannot express how amazed I am.
You've reached a huge milestone.

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14 Jun 2017 19:53 #6
Oh ok, that will be great! On the link, it wouldn't let me click on stuff so I couldn't see if there was supposed to be a Mac version.

SoundCloud page here:

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15 Jun 2017 18:21 #7
HYPE IT'S JUNE FIFTEENTH OMG

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15 Jun 2017 19:19 #8

Call me Chris!

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15 Jun 2017 19:49 - 15 Jun 2017 21:06 #9
Will we need an account to download this?

EDIT: Errrm...


SoundCloud page here:
Last edit: 15 Jun 2017 21:06 by Evokrypt.

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16 Jun 2017 02:49 #10
Sorry, the game is actually ready, but I'm still waiting on Valve to review the game build. As soon as they give me the ok, it'll go live.
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16 Jun 2017 04:44 #11
Volvo pls. Looks like a lot of work went into this game! I'll definitely be buying it and giving it a try.

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17 Jun 2017 01:03 #12
It's live!
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17 Jun 2017 01:23 #13
Just bought it! I'm excited to play it!

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17 Jun 2017 01:37 #14
Woo installing now

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17 Jun 2017 14:33 #15
Wow, it's such a good price! I won't be able to buy it yet, but I can't actually view the system requirements for Mac. Do I need to get Steam?

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17 Jun 2017 17:03 #16

TheEvoker wrote: Wow, it's such a good price! I won't be able to buy it yet, but I can't actually view the system requirements for Mac. Do I need to get Steam?


Here's what it shows on Steam:

This signature is real code
Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
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17 Jun 2017 17:31 #17
This is marble blast,but if it had better graphics.
hey,that's pretty good.

For the best Marble Blast levels, head over to:
- marbleland.vaniverse.io/pack/18

connieofro.neocities.org/

[img

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17 Jun 2017 22:55 #18
My graphics is Intel HD Graphics 3000 384 MB ... that won't cut it will it :(

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18 Jun 2017 02:29 #19

TheEvoker wrote: My graphics is Intel HD Graphics 3000 384 MB ... that won't cut it will it :(


I really can't recommend playing Geoid with an Intel graphics card.

That being said, I did do some testing on them, and with the graphics settings down very very low it might be playable (but not very pretty). If you're on a desktop you'll have better luck than with a laptop.

If you want to try, I'd suggest using the "Potato" graphics preset in the settings, as well as clicking the "Toggle FPS" button at the top of the advanced settings menu. Then make a new game and just roll around in the hub world a bit, watching your FPS numbers. If you can get the FPS to a steady 45 or more in the hub world, then you're fine (the actual levels will run better than the hub world because they're much smaller). If your FPS is higher, say around 70 or more, then you can actually try turning up the graphics a bit.

Worst case scenario, if you can't get it running in a playable way, Steam does do refunds now (as long as you do it before 2 hours of played time).

Hope that helps!

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08 Jul 2017 21:16 #20
Okay, cheers for that! I haven't played it yet as I could with a bit more dosh. But I will keep this in mind.

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