file Could a Server with a SAS 24Gbps SSD Eliminate Lag in Custom Levels?

  • fameyin511
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06 Oct 2025 14:54 #1
Hey everyone,I was just falling down a tech rabbit hole and ended up looking at some seriously high-performance hardware, like the  Solid State Drive SAS 24Gbps 800GB-WI-2.5Inch . This is the kind of drive you'd find in a data center, built for speed and handling tons of requests simultaneously.It got me thinking about our MarbleBlast servers, especially when a popular custom level is being hosted and dozens of players are trying to download it at once. We've all been in that situation where the server lags or the level download is slow.My question is, from a technical perspective, how much of a difference would a super-fast drive like this actually make? Would the 24Gbps bandwidth primarily help with:
  1. Faster Level Distribution: Making sure every player gets the custom level files almost instantly?
  2. Faster Game-State Updates: Reducing lag by processing player positions and physics calculations quicker on the server side?
Or, for a game of MB's scale, is this complete overkill and the network connection is the real bottleneck, not the server's storage speed?I'm curious if any server hosts or tech-savvy players have insights into what really makes an MB server buttery smooth. Is the secret ingredient in the storage, or somewhere else entirely?

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  • RandomityGuy
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06 Oct 2025 17:25 - 06 Oct 2025 17:27 #2
Hello,
Yes this is a complete overkill for the game's infrastructure, the bottleneck the game is not the network infrastructure but the hardware the players use to run the game. The custom levels are hosted on a site called Marbleland at marbleland.vaniverse.io and based on statistics, there's never been a time when "dozens of players" download the same popular custom level. The bottleneck is mainly the game which takes a bit of time to load what is downloaded from the site.
As for your multiplayer concerns, the game actually uses client side physics computation so it's not really computational expensive nor is it necessity to have an excellent processor, let alone faster storage access times. And even here, this is once again just limited by the player's hardware and network speeds rather than that of the machine that the server runs on.

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Last edit: 06 Oct 2025 17:27 by RandomityGuy.

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