file A Suggestion (Evergems)

  • Frostfire
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04 Jan 2015 21:30 #1
Not at all sure this belongs here but yeah I thought I'd go ahead and post anyway.

So... if HiGuy and Jeff happen to get bored at some point... I had an idea (probably has been thought of before or something)

Envisioning gems ('Ever'gems). In singleplayer, these would function exactly like normal gems. The difference is purely for multiplayer (sp2mp in particular). Imagine: There are two players and two evergems in an sp2mp level. Player 1 gets both gems, and so player 2 tries to finish - but he can't, because on his screen, the gems didn't despawn when player 1 got them.
Basically, the idea is that each player has to get every gem in a level before finishing. It would make sp2mp seriously awesome and enable gemmed levels.

Having said all this I realize there's probably something in the engine (or SOMETHING) that stops this from being possible. But just going to throw it out there and see what response it gets.

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  • Imperial
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04 Jan 2015 21:52 #2
Had the exact same idea when sp2mp came out, but did not mention it as I was aware that it might be technically impossible.
I also had the same idea for collecting powerups so people do not have to queue up to collect the powerups every 7 seconds. HiGuy hinted yesterday that work has been put in to achieve this, so I am expecting this to be possible in some way. :P

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  • HiGuy
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04 Jan 2015 22:53 #3

Basically, the idea is that each player has to get every gem in a level before finishing. It would make sp2mp seriously awesome and enable gemmed levels.


Already about a month ahead of you ;)

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  • Frostfire
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04 Jan 2015 23:21 #4

HiGuy wrote:

Basically, the idea is that each player has to get every gem in a level before finishing. It would make sp2mp seriously awesome and enable gemmed levels.


Already about a month ahead of you ;)


:O excitement!

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