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file Leaf's level thread ! TLWA:MBP released !

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15 Apr 2008 01:27 #61
Great vid by Imperial!

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  • Leaf1741
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15 Apr 2008 03:23 #62
i agree ! its an impressive run. im hearing rumours of a sub 30 path from matan now though !

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  • Imperial
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15 Apr 2008 04:56 #63
Imperial! I found an awesome shortcut for you. It is actually really easy to do, my computer is just real slow with screen capturing! GET SUB 30 OR ELSE!
(sorry youtube wasnt working)

www.mediafire.com/?tnsja0snrzx

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15 Apr 2008 14:18 #64
With some problem I can't see it.

Can you tell me the shortcut in words?

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15 Apr 2008 20:12 #65
Arg thats annoying, basically just edge hit the ramp after dodgin the sign.

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  • Leaf1741
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16 Apr 2008 00:44 #66
its a shame that it avoids my very craftily angled tree stump

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  • technostick
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16 Apr 2008 00:56 #67
Nice find, Trace!

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16 Apr 2008 06:40 #68
I knew the edgehit shortcut almost as soon as I played the level.
32.54 video — coming soon (hopefully if I can get it to record!)

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16 Apr 2008 17:03 #69
Hey I havent even bothered to finish the level, I just thought about it for a min.
(sorry Leaf )

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  • Leaf1741
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16 Apr 2008 19:13 #70
Apr 16, 2008, 10:03am, trace wrote:Hey I havent even bothered to finish the level, I just thought about it for a min.
(sorry Leaf )

you totaly should !

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23 Apr 2008 02:32 #71
*bump* >SECRET< level now available on the top post !!!!

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23 Apr 2008 02:50 #72
Why is it called a secret level? Is there a reason?

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  • Leaf1741
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23 Apr 2008 02:54 #73
It is explained in the top post. it just wasn't announced at all until now.

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23 Apr 2008 08:13 #74
Super Secret Squirrel Club level. Members get free love muffins.

~Aayrl

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  • Imperial
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24 Apr 2008 14:02 #75
Great and fun level!

I may make a video of it.

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  • Leaf1741
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24 Apr 2008 17:45 #76
Please do ! There hasnt been much response to this level so far...

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25 Apr 2008 02:24 #77
We're keeping our responses secret! Duh!

~Aayrl

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25 Apr 2008 02:26 #78
Really nice level! Awesome creativity!

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  • Leaf1741
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25 Apr 2008 02:33 #79
Apr 24, 2008, 7:24pm, aayrl wrote:We're keeping our responses secret! Duh!

~Aayrl


Its released now....spread the love. lol

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25 Apr 2008 04:23 #80
Great level but I HATE the bouncy bit with 6 diamonds. I know how to get each of them 100% of the time, but it's still frustrating and ruins the level. If you re-released it with another challenge in place of that I'd love to make a vid.

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  • Leaf1741
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25 Apr 2008 04:32 #81
haha. you either love that bit or hate it. i personally think its pretty cool, and im guessing you just havnt found the right 'flow' for it, you can actually collect them all in the space of maybe 5 or 6 seconds.....but i dunno. each to their own. i may re-release...depending on the overall view about the bouncy wedges

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25 Apr 2008 05:30 #82
The only problem for me is that it lags my comp So I cant really give a review of it, although it looks awesome

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  • Leaf1741
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25 Apr 2008 05:42 #83
thats interesting. this level is way smaller than Mountainous meander...it shouldn't be very lagtastic...though there is a higher than average gem count

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25 Apr 2008 06:26 #84
That's coz it's supposed to be a multi level . I know it's possible to get the gems quickly (on the bouncy wedges) but that's one of the last sections I do in my runs and IMO it's all about luck to do it fast so I pretty much always muck up, expecially after a brilliant go t the rest of the level.

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  • Imperial
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25 Apr 2008 13:41 #85
Ok I agree that part was little annoying and wasting many time for the challenges.

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25 Apr 2008 21:29 #86
I liked the part with the six gems and bouncy floor; having quickly found out the trick I got 'em all in about 10 seconds.

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  • Leaf1741
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25 Apr 2008 23:36 #87
Pablo knows where its at

I am willing to re-release the level edited to remove the bouncy wedges, however this means that i will have to rework PT and UT aswell. I made the level while i was house sitting over at my dads place, and thanks to him being bad with computers, he seems unable to email me the .map file i need (even though i spent 20 minutes on the phone talking him through sending it ) So, i will be going there soon and i will email it to myself when i do, so i can rework it at home. We're therefore probably looking at somewhere in the region of a week for a re-release !

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26 Apr 2008 00:18 #88
I really like your newest level Leaf! I personally really like multiplayer-style maps (as long as they aren't too spread out), and your level really hit the spot. It had some very cool, creative sections as well.

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  • Leaf1741
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04 May 2008 01:35 #89
*bump*

Collection conundrum has now been re-released and is available via the link on the top post. The bouncy wedge challenge is no more...you will find it replaced with a speedy-ish tightrope challenge that fits in with the flow of the rest of the level. Please give some feedback and let me know what you think !

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04 May 2008 03:15 #90
Leaf, have you fixed the texture problem of the brown wall?

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