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file Phil's CLThread | "Reuse" released

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20 Dec 2008 19:42 #301
Very nice levels! They are still pretty good considering you were a n00b at QuArK when you made them. Best ones are Logistics and River Course, I think.

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20 Dec 2008 23:50 #302
That's awesome! Your first QuArK levels are so much better than mine.

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  • Phil
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21 Dec 2008 01:41 #303
@Oaky: Maths? Pfff...I have my own ways

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21 Dec 2008 02:01 #304
Hehe, great levels phil. They seem better than my first 2 levels which never get viewed, but for the time, this amazed me since you were a n00b back then. I also got all UT's, on Video, so if you need one, just say so, and i'll upload it.

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21 Dec 2008 05:32 #305
OK, all 5 are on vid - doing the editing and crap now.

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21 Dec 2008 09:07 #306
BUMPEH!

Phil's Old Levels

Note: Please watch in HQ

This video contains pathways for the pack Phil just relased of some of his old levels. All five videos show what I consider the best paths even though they may not be the fastest runs. The times are as follows:

Tower Movement: UT Beaten
Friction Fun: UT Beaten
Logistics: UT Beaten
Tricky Treehouse: Sub 20
River Course: Sub 10

Enjoy!!!

Music: Kicking and Screaming by The Presets


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21 Dec 2008 16:22 #307
Great speedruns, and excellent quality!

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23 Jan 2009 09:20 #308
New level!

Presenting Reuse, the level where you re-use parts of the level that you already went through for other parts in the level.
I hope to score high in Originality or Creativity for this

This level is the first to feature the new AlarmStartTime variable, exclusive to patch 1.13. It is the value that determines how long before the Par Time the game warns you how much time you have left.

Here's a picture to see what you are getting:



You can download here: philsempire.com/hosted/NewLevels/Reuse.zip

I hope you enjoy,
Phil

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23 Jan 2009 09:49 #309
Wow. Easy level with fun. Original challenge are used and built without error. Totally a heaven level makes me addict.

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23 Jan 2009 11:01 #310
Totally a heaven level makes me addict.

LOL.

I look forward to playing this level. Does it work on 1.02?

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23 Jan 2009 11:24 #311
I don't see why it shouldn't.

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23 Jan 2009 11:41 #312
Teleport timer.

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23 Jan 2009 11:53 #313
No teleports

Sweet level, I'll post a bit more about it later (what's with the TGTT on one of the TMs that opens a gap in the wall?)

EDIT: 23.70, yay! Sub 20 may be possible, but it would be quite hard...

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23 Jan 2009 14:09 #314
I just friggin got 20.09... Grr... I CAN DO IT!!!

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  • IsraeliRD
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23 Jan 2009 14:49 #315
No double posting

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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24 Jan 2009 03:40 #316
3 hours apart saying that sub 20 is possible, I think that's *just* allowed.

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24 Jan 2009 05:49 #317
Jan 23, 2009, 7:40pm, oakster wrote:3 hours apart saying that sub 20 is possible, I think that's *just* allowed.

Someone in a recent video thread did that in increments of one new post a day stating his new best times, and Matan asked him to stop. If he's not able to double/triple post in such a manner, neither are you. Click here for the thread.

Reuse is a great level, Phil. Although it's not as large or ambitious as some of your others, I think it's one of your finest and most enjoyable levels, and a great showcase for 1.13's great new feature. I also enjoy levels that come as a surprise with no aforementioned indication of their existence.

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24 Jan 2009 06:55 #318
Jan 23, 2009, 7:40pm, oakster wrote:3 hours apart saying that sub 20 is possible, I think that's *just* allowed.

It isn't. And as a Jr CM you're expected to know the rules and that this isn't allowed.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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24 Jan 2009 10:18 #319
Wow, i guess u love the sings, right?

Amazingly fun level but pretty hard for meh. I will look forward for any new levels from ya

(And QuArK tips also)

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06 Mar 2009 10:37 #320
How do you get the EE in Reuse? I can get to the rest of the level without activating the MP so the EE is not blocked, but how do I get to it? The only powerups available are the SA and SB and they don't help at all.
Is it something to do with the bit of wall that disappears when you get one of the TMs? If not, why does that bit of wall disappear anyway?

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27 Dec 2009 17:16 #321
I have 21s on Reuse

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27 Dec 2009 17:18 #322
Read the date of the previous post before you post a new!

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09 Jan 2010 22:51 #323
Mar 6, 2009, 2:37am, oakster wrote:How do you get the EE in Reuse? I can get to the rest of the level without activating the MP so the EE is not blocked, but how do I get to it? The only powerups available are the SA and SB and they don't help at all.
Is it something to do with the bit of wall that disappears when you get one of the TMs? If not, why does that bit of wall disappear anyway?

Might as well, when this is bumped, tell Oak that there's a JB in this level as well :X

To get to it, go to teh platform w/ the MR, then follow the path to the AR tower. Don't go 2 the AR tower, instead look down and see a TM and a JB down there

youtube.com/marbleduck

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17 Jan 2010 05:38 #324

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17 Jan 2010 06:11 #325
Amazing path! You reused a lot of things that weren't intended to be!

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17 Jan 2010 06:25 #326
You totally pwnzorfed that level. Good job!

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17 Jan 2010 09:41 #327
Nice! I only just got a sub 19 once (diff path).

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