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file Phil's CLThread | "Reuse" released

  • Imperial
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20 Sep 2008 00:08 #271
Awesome level, Phil! There's bucnh of fun factor ans is very fun!
Well done and keep making levels!

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  • Phil
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20 Sep 2008 00:45 #272
Quote:Ian's post: Now, work on you-know-what, please.

Yep. Also guys, do you think I should put this in LoTM?

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  • technostick
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20 Sep 2008 01:17 #273
Are you kidding? Go do it! It's a fantastic level: challenging, fun, very replayable, etc. If you don't nominate it, I'll be severely disappointed.

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  • Phil
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20 Sep 2008 01:34 #274
Okay, everyone else, ignore that question.

Go and vote for it in LoTM!

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20 Sep 2008 01:36 #275
Friction Fold Maze:

Great level phil! Probaly one of your best...
10/10! Put in LOTM.

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  • dushine
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20 Sep 2008 01:40 #276
Just like you told me, and a video would definitely be in order, my path isn't ready yet, damn nice time Caw.
This level definitely deserves to win LOTM!!!!

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  • Phil
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20 Sep 2008 02:54 #277
I would have a video up on YouTube, but iMovie's being an a-hole to me giving me an 'Unknown Error' when I import the footage.

To those people who have tried to help me on MSN, if I put the .mov file in the Media folder, if I drag in a Fade In transition, the sound will mute for the duration of the fade. I am using Apple Motion JPEG B as my codec. Don't tell me to change to a different codec because that's the only codec where I can capture 40 FPS smoothly.

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  • Perishingflames
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20 Sep 2008 05:33 #278
You don't need 40 fps because youtube compresses it down to 30 anyways

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  • Phil
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20 Sep 2008 06:15 #279
I don't think that's true. I've seen one of Hikaru's videos, and it was incredibly smooth.
If I make my FPS 30, it acts as if I was capturing at say..20 FPS. I make it 40 FPS because it captures nicely.

But that's not the main point. Has anyone else ever gotten this 'Unknown Error' when importing, and how to fix it?

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  • dushine
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20 Sep 2008 09:52 #280
Well, why don't you try other movie makers Phil, some might end up working, and if you already checked then try now.

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27 Sep 2008 12:24 #281


In this vid of IC's, you might find that he says something like:

Ownage!!! Phil and Oakster.

I reply with a comment like this:

Ownage Phil and Oakster? Prepare for sub 20 ownage

Don't think I have forgotten. As of tomorrow, IC will learn to never taunt The Oaky ever again...

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  • dushine
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27 Sep 2008 15:03 #282
Wow even after all this time, nice remembering Oaky, can't wait!

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27 Sep 2008 15:13 #283
I can't wait to see Ownage!!! Imperial!

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  • Imperial
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27 Sep 2008 15:58 #284
Lol, that was LONG wait.

Looking forward btw.

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27 Sep 2008 18:48 #285
Looking forward to your sub-20 ownage, Oaky! Good luck on making an awesome vid!

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28 Sep 2008 12:58 #286
Sorry guys, it'll have to be tomorrow.

Rove + Dexter season finale are calling to me!!!

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29 Sep 2008 09:38 #287
Dividing Flight - Sub 20

Dividing Flight - Ah, what a level. I was the first to do a vid of it. I got 33.84, which beat the UT (45 secs) by over 11 seconds.
Phil then did a vid for 31.91. He only beat me by about 1.9 seconds, but he still beat me =P
After that, IC made a vid for 27.34. In the description of that vid, he had the nerve to say:
Ownage!!! Phil and Oakster.
HOW DARE HE? I replied with this:
Ownage Phil and Oakster? Prepare for sub 20 ownage
But many months went by without it happening. Many people forgot about it and thought that it would never happen.

That was in February. This is now. Prepare for the score to be settled.
________________________________________

Music: Talk Like That by The Presets


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  • Imperial
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29 Sep 2008 11:29 #288
Great job on the ownage.

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  • dushine
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29 Sep 2008 17:20 #289
Pure and the awesome ownage! Dude, sick tweaks and path! Really showed them!

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  • marblefire
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29 Sep 2008 19:02 #290
Amazing job on a great level, Oaky! Great work!

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  • IsraeliRD
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10 Dec 2008 17:02 #291
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
dude totally sick
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
NO WAY!
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
WOW
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
Great job!
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
who were you talking to btw?
Israeli Red Dragon says:
oakster
Israeli Red Dragon says:
i had missed 18.xx before
Israeli Red Dragon says:
got ultra pissed
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
Oh ok, damn sick time
Israeli Red Dragon says:
found a small shortcut
Israeli Red Dragon says:
and owned
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
lol damn
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
I won't even bother
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
you destroyed the GT
Israeli Red Dragon says:
i coulda done up to .1 faster
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
I hate when you say that
Israeli Red Dragon says:
coz i wasnt on the front side of the start pad
Israeli Red Dragon says:
i barely missed it coz it was really on the side
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
oh ok
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
wastes some time
Israeli Red Dragon says:
yea, but not a lot
Israeli Red Dragon says:
.1 max
Israeli Red Dragon says:
so otherwise this run's excellent
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
amaaaazing
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
sub 20 AND sub 15s
Israeli Red Dragon says:
go me
Remy ( Visit my Youtube channel. Meanwhile, enjoy MBP 1.12!) says:
yeah

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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10 Dec 2008 19:02 #292
Nice job man! Any chance of a video?

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  • dushine
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11 Dec 2008 10:06 #293
He can, but that was literally a flawless run, I wish I would bother but I have stuff to do and videos to record, and MBO to play!

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11 Dec 2008 15:42 #294
That rocks!

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  • Phil
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12 Dec 2008 01:50 #295
Wow

And thanks for bumping my thread

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  • Phil
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20 Dec 2008 11:13 #296
Today, I present you all with a new Level Pack, named Phil's Old Levels, containing 5 of my most favourite levels.

Please read below, you will find it interesting

So, why didn't I release this earlier? Well, in late 2005/early 2006, I had created a ton of levels based solely on the editor, and after, a heap of levels created with QuArK. I was not very good at QuArK back then; I didn't know how to scale textures, create tubes, align textures to slopes, etc etc. These levels were created on my slow, old Dell PC. We got rid of it after a while. I backed up all of my QuArK Maps onto my small (yet untrustworthy) 128MB thumb drive beforehand. We later then got the shiny white new iMac ( ), and I had to reinstall QuArK and Marble Blast. (It wasn't that painful to do). So... I had to copy the old QuArK Maps onto the iMac. I then went on creating some other (mostly) test levels, testing new techniques etc etc. After a couple of months (maybe?), I opened one of my old maps to look back on, and bad news had struck.

The map was corrupt.

I went to try another, and that was corrupt. I was cut.

Now, only until maybe a few weeks ago, I opened one of my old maps with Notepad to take a look at it. It looked like a valid map file! I scrolled down heaps, until I saw something like: /?îÏâmz’-ðO
䬺°ŠÛSê»`›©D¿P4Hö.h x 10^1000. (well maybe not that much, but a fair bit)
I figured out something though. The map code had some poly data followed by the corrupted crap, so I deleted the 'infected' poly, and ended the map file with a } and, it worked in QuArK!!! I was unbelievably happy. Unfortunately though, I wasn't able to 'revive' my first map, because it was only in a .qkm, and ALL of the data was corrupt and wouldn't open (

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20 Dec 2008 11:59 #297
All really good levels! Best is River Couse and LOL at the pointless TM I might do a vid.

EDIT: 3/5 done, working on a very tough wall hit

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  • dushine
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20 Dec 2008 15:43 #298
Wow, story explains it all! The levels seem very good, I gotta try them.

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  • Perishingflames
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20 Dec 2008 16:35 #299
I still need a little help aligning textures to slopes in quark, haha. Constructor had always made it simple. Get on msn later.

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20 Dec 2008 16:46 #300
It's all about maths in QuArK

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