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Each level creator is to have one thread where he posts all information pertaining to his levels.
Any other or extra threads will be deleted.
Phil's CLThread | "Reuse" released
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Phil's Old Levels
Note: Please watch in HQ
This video contains pathways for the pack Phil just relased of some of his old levels. All five videos show what I consider the best paths even though they may not be the fastest runs. The times are as follows:
Tower Movement: UT Beaten
Friction Fun: UT Beaten
Logistics: UT Beaten
Tricky Treehouse: Sub 20
River Course: Sub 10
Enjoy!!!
Music: Kicking and Screaming by The Presets
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- Phil
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Presenting Reuse, the level where you re-use parts of the level that you already went through for other parts in the level.
I hope to score high in Originality or Creativity for this
This level is the first to feature the new AlarmStartTime variable, exclusive to patch 1.13. It is the value that determines how long before the Par Time the game warns you how much time you have left.
Here's a picture to see what you are getting:
You can download here: philsempire.com/hosted/NewLevels/Reuse.zip
I hope you enjoy,
Phil
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- technostick
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LOL.
I look forward to playing this level. Does it work on 1.02?
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Sweet level, I'll post a bit more about it later (what's with the TGTT on one of the TMs that opens a gap in the wall?)
EDIT: 23.70, yay! Sub 20 may be possible, but it would be quite hard...
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"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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Someone in a recent video thread did that in increments of one new post a day stating his new best times, and Matan asked him to stop. If he's not able to double/triple post in such a manner, neither are you. Click here for the thread.
Reuse is a great level, Phil. Although it's not as large or ambitious as some of your others, I think it's one of your finest and most enjoyable levels, and a great showcase for 1.13's great new feature. I also enjoy levels that come as a surprise with no aforementioned indication of their existence.
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- IsraeliRD
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It isn't. And as a Jr CM you're expected to know the rules and that this isn't allowed.
"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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Amazingly fun level but pretty hard for meh. I will look forward for any new levels from ya
(And QuArK tips also)
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Is it something to do with the bit of wall that disappears when you get one of the TMs? If not, why does that bit of wall disappear anyway?
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Is it something to do with the bit of wall that disappears when you get one of the TMs? If not, why does that bit of wall disappear anyway?
Might as well, when this is bumped, tell Oak that there's a JB in this level as well
To get to it, go to teh platform w/ the MR, then follow the path to the AR tower. Don't go 2 the AR tower, instead look down and see a TM and a JB down there
youtube.com/marbleduck
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