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file Buzzmusic's levels (NEW: The Devil)

  • Blasted
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03 Dec 2012 03:34 #271
Buzzmusic100: Since I was in a generous mood of this level, I didn't consider making a 2 part video of it until now. So here is some insane gameplay of Freedom.

Part 1 -


Part 2 -

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  • Buzzmusic
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26 Dec 2012 19:41 #272
Download link: www.mediafire.com/?9ifwca4kwiauavd


Hidden Temple is released! Definitely one of my hardest levels yet. Puzzles are everywhere in every form I could think of! Even once you've learned how to solve every puzzle, the level is still pretty challenging. Hope you have fun beating this big level! Please give us some feedback.

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  • eNetro
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27 Dec 2012 00:05 #273
Rating 3/5
Hate to break it to you, but this level is high on originality, but low on replay ability/fun factor. Finding the finish can't still be achieved by me. I once was lost on this level, but now I'm getting the hang of it. Some challenges felt impossible for me until I found a solution for one. Other than being high on creativity and scenery, I pretty much gave up on this level after ~30 minutes into the level. I would like to see these levels improve on fun factor.

Thanks, eNetro50.

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Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

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27 Dec 2012 10:35 #274
Very nice level Buzz. Wish the third challenge was a bit harder though, seemed so much easier than the first two. Took me an embarrassing long time to finish, heh. Maybe I'll try to speedrun it tomorrow.

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27 Dec 2012 20:13 #275
Does anyone have a video of the level?

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27 Dec 2012 20:48 #276
I'll make a video of it after my 2nd custom compilation, but I can't find a way to beat it. I only found two or three paths that don't lead me the way to the finish.

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30 Dec 2012 20:31 #277
A very nice level Buzz !

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31 Dec 2012 23:37 #278
Thanks, guys! eNetro50, I understand your points. Thanks for playing and reviewing the level. - Buzzmusic100

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02 Jan 2013 22:32 #279
Is there any world record on Slanted Ascention ?

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03 Jan 2013 03:09 #280
The first two Challenges took me a ridiculous 32 minutes to finish them >_>, the third Challenge easier compared with the first two, but took me another 15 minutes, in total I spend almost 1 hour to slove the puzzle in the temple

There were no boss or sub-boss, no item to equip and no medallion, but still worth a play

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  • Buzzmusic
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03 Jan 2013 04:15 #281
For a boss, maybe a big moving platform challenge would've worked.


Quote:no item to equip
How about this?


Thanks for playing the level, by the way! Glad you were able to play it for an hour. I normally play 45 minutes a day.

- Buzzmusic100

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05 Jan 2013 14:31 #282
I played it, but after beat the level I instantly close MB, and I said the hardest puzzle level I ever played , then I played Twilight Princess for slove more puzzles

[back on topic]
any news for a new level?

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  • Buzzmusic
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05 Jan 2013 19:13 #283
Quote:any news for a new level?

For the two levels in progress (I talk about them in my level idea topic), the creepy castle level is about half way done and the MMG level is about two-thirds of the way done. As for new ideas, I only have a couple and they're really, really vague. - Buzzmusic100

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21 Jan 2013 03:41 #284
Hidden Temple is really hard for me, but I think it's really well designed.

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21 Jan 2013 19:29 #285
Hidden Temple is very interesting, however, how did you make the Marble Recoil last only 1 second? Could you share the coding line?

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22 Jan 2013 17:26 #286
Hmm can you please add link on first post which contains all your older levels in one pack? I would love to try them but downloading every level manually takes too much time
As for hidden temple. Amazing level. It was fun trying to figure out all puzzles tho my time goes far beyond any critic.

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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  • Buzzmusic
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23 Jan 2013 04:19 #287
The following is Buzzmusic100...

Thanks for the replies!


Quote:Hidden Temple is very interesting, however, how did you make the Marble Recoil last only 1 second? Could you share the coding line?
Here you go:
Code:datablock ItemData (LongerBounce : SuperBounceItem) {
longer = true; //Don't modify
time = 1000; //Modify
pickUpName = a 1-second Marble Recoil!; //You can even edit this too
};

function Marble::setPowerUp(%this, %item, %reset) {
//Original code
PlayGui.setPowerUp(%item.shapeFile);
%this.powerUpData = %item;
%this.setPowerUpId(%item.powerUpId,%reset);
//Modifications

//If the datablock tells us it's longer
if (%item.longer) {
//If we have no value stored, store one
if (%this.getDatablock().origPUT[%item.powerUpId] $= )
%this.getDatablock().origPUT[%item.powerUpId] = %this.getDatablock().powerUpTime[%item.powerUpId];
//Modify powerUpTime[]
%this.getDatablock().powerUpTime[%item.powerUpId] = %item.time;
} else {
//Reset it
//If we need to reset
if (%this.getDatablock().origPUT[%item.powerUpId] !$= ) {
//Replace the original value
%this.getDatablock().powerUpTime[%item.powerUpId] = %this.getDatablock().origPUT[%item.powerUpId];
//Clear the stored value
%this.getDatablock().origPUT[%item.powerUpId] = ;
}
}
}
If this code is in a level, there will be a new powerup called LongerBounce in the powerups section of the level editor (for the level with the code only). Also, there are some things in the code to change if you want a different lasting time or different name. It says what to change in the code. (Credit goes to Jeff and HiGuy)



Quote:Hmm can you please add link on first post which contains all your older levels in one pack? I would love to try them but downloading every level manually takes too much time
I thought about that before actually. Thanks for the suggestion. I now have a link for the first 30 levels I made in the first post of this thread. Let me know if you have any problems. I'll probably make another link for the next 30 or so levels.

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23 Feb 2013 05:21 #288
Download link: www.mediafire.com/?29agjddz12wjkaa


My creepy, dark, challenging level is released and it's called Dark Chambers! I tried my best to make the level creepy and I also made an original background song. Please tell me what you think. - Buzzmusic100


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  • Blasted
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23 Feb 2013 05:44 #289
Excellent Job! I really enjoyed the tight tightropes and the magnets part. I can't believe how dark and creepy this level was. Looking forward to more levels from you!

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23 Feb 2013 06:37 #290
Thanks a lot for the nice post! - Buzz

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25 Feb 2013 05:37 #291
Nice level. I left a mini review below:
Good:
Creative
Fun
Good use of mp
Good building/editing
Bad:
Frustrating at times.
Overall:
I liked this level. It was creative, fun, and had great scenery/building. However, the tightrope part at the end was unnecessary and frustrating. I'd give it a 7.5/10. Good work and keep up the levels.

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02 Mar 2013 18:06 #292
The following is Buzzmusic100…



Download link: www.mediafire.com/download.php?1bcljbezpjjvlau

My MMG level is released! It's called Marble Mini Golf Playground. It's got 32 diamonds and many fun areas to roll around. I tried to keep it at a beginner/intermediate difficulty [pun]level[/pun]. Hope you enjoy!

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02 Mar 2013 18:47 #293
wow!!!

Those look srsly awesome. I may just download these ^-^

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02 Mar 2013 19:11 #294
Not ashamed to say I had 9:30 mins on MMG first try. I had fun, I seriously explored everything. Getting the last 2 gems for me was sneaky but the GM really really high was a brilliant and much needed idea and thank you for that.

The 1-block high ice jump I was like you seriously want me to diagonal and jump and I'll just make it? and I just jump there for a few seconds thinking if you are serious about this, and I tried it and first go it worked and I'm like ... oh my god, this is unreal. That by itself was the highlight of the level for me.

Rest of the level was really various in difficulty, I abused the diving board for whatever I wanted since sometimes I found parts to be harder than it should have been so I just collected anything I could by abusing it.

All in all a cool level but sadly don't see myself replaying it, but it did have a nice compilation of challenges that did remind me of a large playground. Thank you for the checkpoints too, though thankfully I did not need to make use of those

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02 Mar 2013 19:11 #295
Optional (0.67) -


This is one of the easiest levels by Buzzmusic100 that I ever played. I was in a good mood so I made a video of it. Best TM catch is 0.65 I think. I wonder if someone out there can do a faster path.

Possible Improvement: 0.02

Song: Waterflame - Surface

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02 Mar 2013 19:19 #296
MMG Playground looks like a crapton of fun, I'll definitely check it out!

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02 Mar 2013 21:21 #297
MMG playgrounds is really fun, a bit hard in some parts.
Optional is really easy, just have to find a path to get a better time.

very nice additions.

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03 Mar 2013 00:13 #298
In Optional, what is with the brown bounce texture? It doesn't even do anything.

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03 Mar 2013 01:28 #299
Sorry, it was supposed to be a different kind of bouncy floor. Buzz fixed the download link so it should work if you re-download.

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03 Mar 2013 05:15 #300
MMG Playground is just super fun to play. I love sliding down the ice slide to collect the gems, as well as the nicely perched treehouse and rock climbing wall. But I think what I love the most is what happens when you're upside down and then you accidentally fall into the sky. It is such a gigantic surprise, but I just can't help but smile at it.

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