This board contains threads from which new levels can be downloaded.

Each level creator is to have one thread where he posts all information pertaining to his levels.

Any other or extra threads will be deleted.

file Buzzmusic's levels (NEW: The Devil)

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
21 Apr 2012 20:17 #211
Thanks! I knew Technostick did that for AoMP but I didn't know he did that for all of his levels. - Buzzmusic100

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • eNetro
  • eNetro's Avatar
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Skilled PlatinumQuest Player
  • Posts: 374
  • Thank you received: 49
21 Apr 2012 20:46 #212
Technostick did make the Powerup Puzzle levels without all of the moving platforms and using the .mis code.

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
21 Apr 2012 21:17 #213
anybody who edits the .mis to make a level has patience, as i would probably instead get frusterated and whip up some code that does auto placement of object.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

  • Posts: 1949
  • Thank you received: 18
21 Apr 2012 23:10 #214
Apr 21, 2012, 2:17pm, jeff wrote:anybody who edits the .mis to make a level has patience, as i would probably instead get frusterated and whip up some code that does auto placement of object.

Technostick made a JavaScript code to create amazing spiral MPs.

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
21 Apr 2012 23:32 #215
Apr 21, 2012, 4:10pm, pablovasquez wrote:
Apr 21, 2012, 2:17pm, jeff wrote:anybody who edits the .mis to make a level has patience, as i would probably instead get frusterated and whip up some code that does auto placement of object.

Technostick made a JavaScript code to create amazing spiral MPs.

JS? I think you ment torqueScript

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

  • Posts: 1949
  • Thank you received: 18
21 Apr 2012 23:33 #216
No, he used JavaScript to generate the Torque Script.

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
21 Apr 2012 23:44 #217
i should make an auto-item placement code lol, where it throws the objects up so high, and then loops downwards using fake physic vector gravities, and then stop it when the raycast returns true...did I loose anybody there yet?

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
22 Apr 2012 16:27 #218
Download link: www.mediafire.com/?nnbh1k2r1b3lpdu

New level already! This was based off of MBG intermediate level 16, Gauntlet. And it is called Gauntlet Revisited. I hope you enjoy it!

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • Posts: 226
  • Thank you received: 0
22 Apr 2012 17:31 #219
Nice level!

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
26 Apr 2012 01:28 #220
Thanks MBGaddict.

Download link: www.mediafire.com/?vymhchcs5ommwch

300th post! 50 more to rank up!

Here's a giant new level I made for MBG using the level editor! I like the classic MBG levels so here's a level I made in that sort of style. It is called City of Buzzmusic and it was tested and named by eNetro50. I hope you enjoy it! - Buzzmusic100





By the way, expect a new level in a couple of days! It'll be a speed level. So stay tuned!

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • Ticket2Ride
  • Ticket2Ride's Avatar
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 127
  • Thank you received: 5
26 Apr 2012 03:20 #221
Looks like a fun level. However, I had to move a number of .dif files into the interiors folder to get some to work. (originally, they were in the subfolders.)

Also, I'm missing the long yellow platform .dif file and the red round platform.

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
26 Apr 2012 04:14 #222
Sorry, I forgot to mention that the level has CLA interiors that I did not include in the download. Here's a download link for the interiors that are needed:
www.mediafire.com/?a4dyra4i3ozrlyf

Please tell me if there are any more problems.
- Buzzmusic100

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
26 Apr 2012 04:58 #223
Probably won't download, sorry, I dislike level editor levels...badly. I dispise them, no matter what, simply because they don't look appealing to me. Sorry, but at least your still making custom levels

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

  • Posts: 226
  • Thank you received: 0
26 Apr 2012 19:38 #224
And you can tell that it doesn't look appealing from one screenie?

Please Log in or Create an account to join the conversation.

  • Ticket2Ride
  • Ticket2Ride's Avatar
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 127
  • Thank you received: 5
27 Apr 2012 05:08 #225
Looks appealing to me. I like those old-style levels that don't have their own custom interiors because ... I don't know why actually, but I do for some reason.

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
27 Apr 2012 14:55 #226
Download link: www.mediafire.com/?0wl2la3d44c7v8x

Here's Buzzmusic's new speed level! It is called Momentum. I hope you enjoy! Buzzmusic will post a video of it and other levels soon.

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • Ticket2Ride
  • Ticket2Ride's Avatar
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • Posts: 127
  • Thank you received: 5
28 Apr 2012 01:33 #227
@Buzz
Whopee! I love these kinds of levels!

Even though I did have to restart the level multiple times, it still got me playing.
Keep it up!

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
15 May 2012 00:59 #228
I have a new level that needs testing! Aside from regular judgement, it needs a platinum time and an ultimate time. I'll give you the .zip file (interior and level) if you volunteer.


Also, I'm working on a really wacky level. It'll take a while and I've just started, but it's coming along nicely!
- Buzzmusic100

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • Posts: 226
  • Thank you received: 0
15 May 2012 01:44 #229
I'll test.

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
15 May 2012 04:36 #230
Thanks, I'll PM you tomorrow with the level.

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
26 May 2012 22:29 #231
Download link: www.mediafire.com/?nbvznmyg9viw10f

Here is my new level called Diamond Motion Challenge! It puts a twist on pathfinding. It was pretty fun to make and I hope you enjoy! Please give me some feedback. - Buzzmusic100




Description:
Get on the complex platform and it will move back and forth for a number of times. There are floating diamonds that can only be collected if you stay on the platform and find a pathway that works!

Platinum time: 35 seconds
Ultimate time: 18.9 seconds

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • eNetro
  • eNetro's Avatar
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Skilled PlatinumQuest Player
  • Posts: 374
  • Thank you received: 49
27 May 2012 02:40 #232
After at least an hour of experiencing with Diamond Motion Challenge, I have enough things to talk about this level.
Overall score: 8/10

Difficulty (10 being the hardest, 1 being the easiest): 7/10
At first, I beat the Par Time. About an hour later, I finally beat the Platinum Time but still didn't beat the Ultimate Time.

Originality: 10/10 (that idea is quite impressive)

Replayability: 7/10
There is at least one part that is annoying. As the moving platform slides, it's somewhat hard for me to jump to another step.

After some frustration with Trials of Sand, I decided to stop for a while, and consider playing it and then reviewing it.

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
27 May 2012 02:52 #233
Thanks a lot! Can't wait for your next review.

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • Posts: 90
  • Thank you received: 0
27 May 2012 17:26 #234
I got 3:56:52 on trials of sand. It was a little tricky, but the level was nice! I'll start to aim for platinum time now.

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
27 May 2012 23:23 #235
Both of those levels look really fun to play, but the bottom one looks above my skill level, as i am a big noob at playing.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
27 May 2012 23:50 #236
Well, practice makes perfect. Thanks for the comment.

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • eNetro
  • eNetro's Avatar
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Skilled PlatinumQuest Player
  • Posts: 374
  • Thank you received: 49
29 May 2012 06:18 #237
After having fun with this level, I think it's time to give Trials of Sand a nice review.

Overall score: 6.6/10

Originality: 6/10
A long level consisting of sand challenges is a fancy idea. However, some challenges I see them before. The wall hit to hit the sand challenge, for example, is very smart.

Replayability: 6/10
After playing the level a couple of times, I feel less interested in playing it. However, I consider playing it if my skills improve.

Difficulty: 8/10
I never got to the Platinum Time, even the Ultimate Time. I found myself using the Blast in rare occasions. Even using the Blast, I still can't get the Ultimate Time. Sometimes, climbing up the sand wall is passable to me (somewhat annoying). I can at least find two shortcuts.

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

Please Log in or Create an account to join the conversation.

  • ChaosUnown
  • ChaosUnown's Avatar
  • Offline
  • Experienced Marbler
  • Experienced Marbler
  • MB Graphic/Interior Designer
  • Posts: 160
  • Thank you received: 5
29 May 2012 07:30 #238
Trials of Sand is pretty fun. I love the outward curve you did (as displayed in the preview), I thought it'd be hard to maneuver but it was actually pretty simple! Nice job overall.

Please Log in or Create an account to join the conversation.

  • Buzzmusic
  • Buzzmusic's Avatar Topic Author
  • Offline
  • Developer
  • Developer
  • I make levels and songs.
  • Posts: 678
  • Thank you received: 145
01 Jul 2012 01:16 #239
Download link: www.mediafire.com/?x2kvd6iy984yd68

Here is the newest addition to Buzzmusic100's level thread. It is called The Orange Forest. I hope you enjoy it!

EDIT: Isn't it a coincidence that my 200th AND my 350th posts were both levels?

Also, there's a secret in this level! I wouldn't call it an easter egg but it's like one. Try finding it!

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.

Please Log in or Create an account to join the conversation.

  • Jeff
  • Jeff's Avatar
  • Offline
  • Elite Marbler
  • Elite Marbler
  • PlatinumQuest Programmer
  • Posts: 1680
  • Thank you received: 205
01 Jul 2012 02:08 #240
Will download soon, level looks awesome!

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

Please Log in or Create an account to join the conversation.

Moderators: Doomblah
Time to create page: 1.966 seconds
We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.