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lock CGL#....9?

  • Avi
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12 Jul 2014 23:46 - 15 Jul 2014 01:09 #1 by Avi
CGL#....9? was created by Avi
Thought this was the best spot for the topic. (high time, eh?)
I'm leading this CGL, if nobody participates I will still release it but with only one part.
I originally thought of doing a morph cgl but..... yeah.

Running list of participants and their sections.

1st: Avi
2nd: Buzzmusic
3rd: Nathan
4th: Avi
5th: Nathan
6th: Buzzmusic

more people it's just us three!

I am uploading a pic of my section. This is the kind of section which would be good. This pic is also for the style i want.
Please use the tile texture that I am using, but feel free to use any colour of it.
Each person is allowed to make 2 or 3 sections as long as they aren't hugungumungus.

Post a pic of the level so others can get an idea of the last section. I will order them by who posts first (unless they're funky and run into eachother)
and label it like i did. if not, discribe it for us.
File Attachment:


Once you have completed your section, upload the .dif to a website OR if you would like just do level editor, and send the .mis and all, if possible, the .difs you used in it.
After all of the submissions have been sent in, I will build the level in Level Editor and release it in a new topic or in avi's custom level topic.

Thank you, and hope you participate.
Last edit: 15 Jul 2014 01:09 by Avi.
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13 Jul 2014 00:42 #2 by Buzzmusic
Replied by Buzzmusic on topic CGL#....9?
I'm working on my part already. :D

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
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13 Jul 2014 01:59 #3 by elnathan
Replied by elnathan on topic CGL#....9?
Me too!

segments are supposed to be 20-30 seconds, right?

i have a flickr
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13 Jul 2014 11:15 - 13 Jul 2014 11:17 #4 by Alex
Replied by Alex on topic CGL#....9?
Good luck!
Just one thing, on your picture the part looks really short thought... As said elnathan it's better to make them like 30 seconds long, or it will be really short for a CGL!
Last edit: 13 Jul 2014 11:17 by Alex.
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13 Jul 2014 13:51 - 13 Jul 2014 13:51 #5 by Avi
Replied by Avi on topic CGL#....9?
Yes but i think i will make another or two more segments. I guess mine is kind of small but that is a tunnel so it took like an hour
Thanks everyone for participating
Last edit: 13 Jul 2014 13:51 by Avi.
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13 Jul 2014 20:55 - 13 Jul 2014 20:56 #6 by Buzzmusic
Replied by Buzzmusic on topic CGL#....9?
A few of questions/suggestions:

Are sections allowed to have names?
As long as it takes about 30 seconds to complete, is there any limit to how big it can be?

I will order them by who posts first (unless they're funky and run into eachother)

As a suggestion, could you make exceptions to this if the order creates obvious shortcuts? For instance, if there was a gyrocopter right before my section, there would be a few really clear shortcuts.


Also, mine is pretty much done, but I'll probably make another soon.

Warning: Spoiler! [ Click to expand ]

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
Last edit: 13 Jul 2014 20:56 by Buzzmusic.
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13 Jul 2014 21:27 #7 by Avi
Replied by Avi on topic CGL#....9?
Sweet looks good Buzz! And to answer your questions...

Yes. I can add names in helptriggers. Like: "The Speed Boosting Mystery by Buzzmusic100"
As to how big they can be... it depends. If it has a big jump, that's ok. Just don't make the platforms like 10 tiles wide3
Your size is perfect in the picture you posted.
Good suggestion. If nothing can be done to avoid this i will resort to teleporters.

Should i do scenery with pillars at the end? imo it'd take too long and not be worth it
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13 Jul 2014 22:42 #8 by Buzzmusic
Replied by Buzzmusic on topic CGL#....9?

Should i do scenery with pillars at the end? imo it'd take too long and not be worth it

I'd say you don't really have to.

I sent you the level in a PM. Enjoy. :)

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
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14 Jul 2014 01:47 - 14 Jul 2014 01:48 #9 by elnathan
Replied by elnathan on topic CGL#....9?
Oh you beat me!

not sure where to put the gems for my section... but it's done. It's not 30 seconds... more like 2. I'll have to make another :)

File Attachment:


starts with the yellow part

also, there's a custom black wood in the park bench if anyone wants the texture.

i have a flickr
Last edit: 14 Jul 2014 01:48 by elnathan.
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14 Jul 2014 05:20 #10 by HiGuy
Replied by HiGuy on topic CGL#....9?
Moved to the Custom Levels board.

I might help with this at some point when I get some spare time. Looks like great progress so far!

PQ in a nutshell
function clientcmd12dothepq() {
    commandToClient(LocalClientConnection, '34onthedancefloor');
}
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14 Jul 2014 12:45 - 14 Jul 2014 12:48 #11 by elnathan
Replied by elnathan on topic CGL#....9?
thank you, I'd wondered why it was in the Getting Started/Saying hello part. Probably will edit this with a pic soon :)

anyone need a tutorial on how to do spheres that convert?

i have a flickr
Last edit: 14 Jul 2014 12:48 by elnathan.
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14 Jul 2014 13:46 #12 by Buzzmusic
Replied by Buzzmusic on topic CGL#....9?

anyone need a tutorial on how to do spheres that convert?

Yes, please. :D I'm actually gonna use one for my next part.

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
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14 Jul 2014 13:56 #13 by elnathan
Replied by elnathan on topic CGL#....9?
File Attachment:


my new section also uses the black wood texture.

video will be in my vid topic soon! It's for 8 sided spheres

i have a flickr
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14 Jul 2014 20:16 #14 by Jeff
Replied by Jeff on topic CGL#....9?
very good idea AVI, this is something that we need around here to boost some enthusiasm while everyone waits for RC1. Thank you for leading this!

Looks awesome so far guys, keep up the good work!

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
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14 Jul 2014 23:12 - 14 Jul 2014 23:14 #15 by Avi
Replied by Avi on topic CGL#....9?
thanks JEFF. what does RC1 stand for?
Buzz i criticized nathan's tutorial too much he will take another day.
My second section:
Warning: Spoiler! [ Click to expand ]


Highguy i'm pretty sure i put this in the level building topic, and then i was going to post it in my custom level topic. idk probably me screwing up.
Last edit: 14 Jul 2014 23:14 by Avi. Reason: putting the pic in a spoiler
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15 Jul 2014 00:29 - 15 Jul 2014 00:32 #16 by Buzzmusic
Replied by Buzzmusic on topic CGL#....9?

Buzz i criticized nathan's tutorial too much he will take another day.

It's alright, I found an alternative to the sphere idea. Thanks anyway. :)

My second section is done! I'll send it to you, Avi.

EDIT: Sent. Also, it might be nice to have a running list of the CGL participates. :)

Warning: Spoiler! [ Click to expand ]

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
Last edit: 15 Jul 2014 00:32 by Buzzmusic.
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15 Jul 2014 03:06 #17 by Emil
Replied by Emil on topic CGL#....9?
I'll work on something for this tonight.
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15 Jul 2014 12:27 #18 by Ralph
Replied by Ralph on topic CGL#....9?
Can I have my place in this project?

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.

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15 Jul 2014 14:07 #19 by elnathan
Replied by elnathan on topic CGL#....9?
Great looking section Buzz! Could you try to stick to tan or brown or green textures to make the level match a teeny bit more?

I'm still making the sphere tutorial, but here's a quick overview for future use

Make a pie 8 sided, 8x8x 0.5

Rotate it 22.5˚ on z axis

make a cylandar on it's side above it, and size the cylandar to match up with the edges. Remember to change z axis to match

(this is 7.39105 for sizing, just hit "t" and type it in!)

Cut twice to make an x shape to get two segments that, on the top view, match up with two segments of pie
Delete unused section of cylandar and delete pie. Radial clone the two segments left 3 times at 45˚.

I hope that helped :P

i have a flickr
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15 Jul 2014 15:11 - 15 Jul 2014 15:11 #20 by Avi
Replied by Avi on topic CGL#....9?
Yes you can all join. I did not even think of setting up an ending date yet. Send me your parts when you are done. Read the specifications which the parts should follow.

and nathan I"M running the cgl not YOU so I say that they can be ANY COLOUR they WAAAANNNNTTTT.
Last edit: 15 Jul 2014 15:11 by Avi.
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15 Jul 2014 15:53 - 15 Jul 2014 15:54 #21 by Jeff
Replied by Jeff on topic CGL#....9?

avi wrote:
Yes you can all join. I did not even think of setting up an ending date yet. Send me your parts when you are done. Read the specifications which the parts should follow.

and nathan I"M running the cgl not YOU so I say that they can be ANY COLOUR they WAAAANNNNTTTT.


No need to get all upset, el nathan was just trying to help. This is CGL, where people work together, not argue.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
Last edit: 15 Jul 2014 15:54 by Jeff.
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16 Jul 2014 01:42 #22 by Avi
Replied by Avi on topic CGL#....9?
Sorry for shouting. Maybe more brown and tan would be nice, but i still like rainbows.
Can't wait to see your sections, Emil, eguy and Ralph.
I forgot all about gems thank you Buzz for sending the .mis. I don't know how i would have gotten around that.
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19 Jul 2014 19:58 - 19 Jul 2014 19:59 #23 by elnathan
Replied by elnathan on topic CGL#....9?
My sections were so short I decided to make another. Since it has a moving platform and a teleporter I added it directly to the CGL (since it was right next to me anyways)

File Attachment:


It's called "The Obvious Shortcut by elnathan"

i have a flickr
Last edit: 19 Jul 2014 19:59 by elnathan.
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26 Jul 2014 10:51 #24 by Ralph
Replied by Ralph on topic CGL#....9?
Maybe I can suggest a new skybox? :)

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27 Jul 2014 13:43 #25 by Avi
Replied by Avi on topic CGL#....9?
Yes you may. What do you have in mind?
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29 Jul 2014 00:37 - 29 Jul 2014 00:42 #26 by Emil
Replied by Emil on topic CGL#....9?
Finished my part I've had this map i made for a while and finally found a use for it lol
Last edit: 29 Jul 2014 00:42 by Emil.
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29 Jul 2014 02:25 #27 by Avi
Replied by Avi on topic CGL#....9?
Good job Emil. PM me a .mis with gems etc. placed on it.
Thank you for participating!
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29 Jul 2014 21:25 #28 by Ralph
Replied by Ralph on topic CGL#....9?
What kind of skybox do you want? Sunset, night, dusk, mist, antarctica, alpine, Mars...?

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.

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04 Sep 2014 01:46 #29 by Avi
Replied by Avi on topic CGL#....9?
Soon! i'm going to go for a blue sky skybox, maybe islands after war.
sorry i've been busy but it will be released soon!
i didn't feel like rotating your section, buzz, so the level has a kind of weird shape.
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07 Sep 2014 18:27 #30 by Ralph
Replied by Ralph on topic CGL#....9?
What do you think of this one?

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