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heart Cassius Twin's Levels

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02 Feb 2015 07:07 - 02 Feb 2015 07:07 #1
...well, because I'm going to be making some in the near future. (now!)

Let's start this off with Office Space, a nice little run with some skinnys and some precise jumping.
[img]http://http://imgur.com/ZzqmvVi[/img]

It's more of a test really, but I like the way it turned out. Could be good for hunting. I don't think there are any cuts that I could see, but hey, I'm a noob.

Link is in the attachments, and soon in the files section under custom platinum levels.

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Last edit: 02 Feb 2015 07:07 by Cassius_Twin.

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02 Feb 2015 15:12 #2
Your level seems very nice, and I've just heard about you this morning for the first time and how much skill you have. Just to clarify, are you a noob at Marble Blast? Or a noob at level editing/posting. :cheer: If you need any help on a good format for level posting, you can ask someone like myself, Buzz, Pro Marbler, other staff who post a bunch of levels, or people I haven't mentioned that you might like help from. Good luck on your levels, and I'll see you around the community! :)

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02 Feb 2015 18:40 #3

Olympian Rozi wrote: Just to clarify, are you a noob at Marble Blast? Or a noob at level editing/posting. :cheer:


I am a noob at level editing for sure. I've been playing marble blast for quite some time though, just never was part of the community. To clarify, I don't think I'm skilled per say, but I know the tactics that skilled players use (wall hits, rolling diagonal for speed) and practice them. So for a noob, I might be a very good noob!

I'm glad you like the level. It was more of a test than anything, but I'm glad that I show potential. I want to create innovative levels here like I'm known for in Trackmania over in TM Exchange :P

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02 Feb 2015 18:55 #4

Cassius Twin wrote:
To clarify, I don't think I'm skilled per say, but I know the tactics that skilled players use (wall hits, rolling diagonal for speed) and practice them. So for a noob, I might be a very good noob!


Hahaha, you're better than you think. The party you played in last night was not a load of noobs. RC was ranked #1 in multiplayer for ages before he stopped playing, and if he started playing again he would wreck us all. I'm tied for 2nd in Multiplayer and Kalle has 25+ world records on official levels. You can absolutely classify yourself as a 'skilled player' :P
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02 Feb 2015 22:32 #5
Fine. I'm decent :whistle:

I'm gonna be modeling again when I get home. When I'm not doing homework or playing MP that is. Maybe I'll have a longer, well done level by the end of the week?!

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02 Feb 2015 22:40 #6
A short, fun level! You have certainly gotten good at constructor much faster than I did (You should have seen my first constructor level, everything was misaligned). Nothing to complain about in terms of the level itself!

One suggestion: After you upload the image to imgur, you can get an image to appear in the forum post by locating the "BBCode" link, clicking on it, and copy/pasting it onto the forums. Here is a handy display showing its location, uploaded by using this exact technique:

System.out.println("Hello");

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04 Feb 2015 00:07 - 04 Feb 2015 00:08 #7
Thank you very much Technostar, that's extremely helpful. And glad you enjoyed it!

And, new level in the works. Had an idea for a level built in a big grid, like so:


*Crosses fingers that image will work*

Speaking of levels, once I'm done with the course, I'm gonna need to decorate it a bit more.

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Last edit: 04 Feb 2015 00:08 by Cassius_Twin.
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04 Feb 2015 00:14 #8
Can't wait for the level! :D

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04 Feb 2015 06:54 #9
I don't want to say it's finished just yet, but it is now definitely playable.



I've named it Hop Matrix. What should I add? A little more scenery? Maybe some higher walls to prevent cheating?

You can play the map in the attachments.

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04 Feb 2015 13:05 #10
I like it the way it is. Don't wanna over-clutter it with scenery. ;) Also, very nice levels! Hop Matrix had a really good flow to it with a very cool look. Are you new to Constructor or QuArK? Because you're already quite the pro at whichever one you use.

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04 Feb 2015 14:38 #11

Cassius Twin wrote:
A little more scenery?


I personally don't care much scenery but Buzz would know best on this subject.


Cassius Twin wrote:
Maybe some higher walls to prevent cheating?


No no no, cheating is part of MB :) it makes levels fun to speedrun and find paths on. If you just had to take the full path on every level, they would be kinda lame for speedrunning. (Exception: Ice Cold Pass)

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04 Feb 2015 21:37 #12
I'm no expert just yet, I just put in a lot of practice in how to model within Constructor. The curved wall took me a while to figure out the right amount of bend to make it meet in the middle.

Regardless, thank you very much! :lol: I'm glad the level is cool, I haven't seen something built in the style so I decided to try it and such.

And to Frost, I think the level is hard enough to find cuts on as it is, but you're right! I'm never good at finding cuts so I didn't consider it.

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05 Feb 2015 00:10 - 05 Feb 2015 00:12 #13
Already wow'd. Great job so far, I think you've demonstrated your creative and innovative ability. I encourage you to construct more levels. :) I'm surprised at how you've found and used textures in a very visually-appealing way. I won't say it's the best, but I'd personally give it significant merit.
Last edit: 05 Feb 2015 00:12 by ProMarbler.
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05 Feb 2015 03:37 #14
Finally tried the level, and it's very fun Cassius! 21.31 is my PB can go lower.

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05 Feb 2015 04:17 #15
Pro Marbler: Thank you very much, it means a lot to me. :ohmy:

Frostfire: Same to you, and that beats my time by about 20 seconds. Is there a way to record runs other than video? Like a ghost of some kind?

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05 Feb 2015 11:32 #16
There are .rec files that the game makes, but they are sometimes buggy due to how old the game engine is and the way certain physics work. (See the in-game help for more info.) If you record a good run, you can send the .rec to someone else and it may be possible for them to record that run on video.

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05 Feb 2015 22:37 #17
You're better than me at constructor, and I've used it for 5 years! Lookin' great :)

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06 Feb 2015 21:13 #18
I'm flattered Hutch <3

I'll be gone this weekend, so nothing to look at around here for a while. Here's a question I have. Do people ever build collaborative levels?

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06 Feb 2015 23:06 - 06 Feb 2015 23:10 #19
aw, looking forward to more levels in the future :)

17.99 Hop Matrix, can go a bit lower but run was good.

EDIT:

Levels are great, Cassius, but there's an error with the filepaths - you have the interiors going to data/my_interiors/levels/[interior] . Needs to be to data/interiors/[interior] .
Last edit: 06 Feb 2015 23:10 by Frostfire.

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07 Feb 2015 01:01 #20

Do people ever build collaborative levels?


you mean like this?

༼ ͡◕ ͜ ʖ ͡◕༽ You have been visited by the Nivea™ Donger of moisture. Soft skin and good fortune will come to you, but only if you post "thank you Mr. Skeltal" in this thread ༼ ͡◕ ͜ ʖ ͡◕༽

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07 Feb 2015 01:46 #21
Well, that's a level I haven't gotten to yet. Gonna have to play it when I'm back.

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07 Feb 2015 16:53 #22
People sometimes build collaborative levels, like "Winding Route" by Nihahhat and Pokko, and there are many community group levels that are made by a bunch of people, sometimes even up to 9 like in "Skyebird's Trail".

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17 Jun 2015 01:05 #23
Is Cassius still around? I loved Cassius's levels! I'd love to see more because I think Hop Matrix was amazing!

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17 Jun 2015 09:35 #24
The way you built Hop Matrix is neat. I tested it yesterday, and I broke the Replay button!

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17 Jun 2015 15:31 #25
Ralph, tell HiGuy to fix it.

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23 Sep 2016 21:18 #26
Just wanted to let the interested people know, I'm back playing marble blast again. Sorry for falling off the map. I completely forgot all of my skills level building wise so it might be a while till I release anything again. But yeah, I'll be semi-active once again :cheer:

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