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file Community Group Level #10: Building It Up

  • Weather
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13 Jan 2016 18:03 #31
I think a skybox with a city beneath it and skyscrapers would be cool if Threefolder says yes.

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13 Jan 2016 20:02 - 13 Jan 2016 20:02 #32
I was planning on using the Advanced skybox, but if you want to make a skybox for the level, send it over and I'll have a look at it to see if it fits.

Also, you guys have a little under 3 weeks to submit your parts -- now would be a good time to start if you haven't already. The level will come out sooner if I get your parts sooner!

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Last edit: 13 Jan 2016 20:02 by Three.

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  • Ralph
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13 Jan 2016 21:34 - 13 Jan 2016 21:36 #33

Weather wrote: I think a skybox with a city beneath it and skyscrapers would be cool if Threefolder says yes.


Incorporating a city in a Terragen-made skybox is impossible. That would need some additionnal scenery from the Constructor to do so.

Threefolder wrote: I was planning on using the Advanced skybox, but if you want to make a skybox for the level, send it over and I'll have a look at it to see if it fits.


That's why I'm asking you again : which kind of skybox do you want? Give me some ideas, particular colors, cloudscaping, water, and so on...

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Last edit: 13 Jan 2016 21:36 by Ralph. Reason: Additionnal details, that's nothing...

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18 Jan 2016 20:43 - 18 Jan 2016 20:44 #34
Reminder that everyone has less than two weeks left to make an submit their parts. I'd get started on mine if I hadn't yet.

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Last edit: 18 Jan 2016 20:44 by Three.

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19 Jan 2016 09:14 #35
I'll be done with my skybox this morning!

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21 Jan 2016 08:53 #36
Are you done now?

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21 Jan 2016 09:13 - 21 Jan 2016 09:14 #37
I rendered 12 skyboxes and I don't really know which one will fit with the level...

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Last edit: 21 Jan 2016 09:14 by Ralph.

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21 Jan 2016 10:06 #38
Perhaps when the level is far more complete and has parts properly joined, then actually try and make a skybox for it?

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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21 Jan 2016 19:57 #39
As you wish, boss!

On a serious note, that's a good suggestion. I'll wait for the parts to be joined, and then, I'll leave some skybox suggestions.
Don't forget that I have a HUGE skybox directory with about 120 different skybox directories! ;)

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29 Jan 2016 01:44 - 25 Aug 2021 00:36 #40
Heya. I was being really smart and uninstalled Constructor (don't ask) so my part is gone. I lost all motivation so I'm stepping out. Thanks though.

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Last edit: 25 Aug 2021 00:36 by Nockess. Reason: 2016 self embarrasses me

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29 Jan 2016 09:19 - 29 Jan 2016 09:22 #41
I hope things will be fine for you, Rozi.

About my side, I rendered 8 more skyboxes this week, and I'll be starting rendering some more tonight. My skybox directory will explode! :silly:

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Last edit: 29 Jan 2016 09:22 by Ralph.
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  • lxgenda
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30 Jan 2016 12:11 #42
Show the skyboxes to 3fiddy for analysis and confirmation if you're done. Thx

"tl;dr joj" - legenda 2016

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  • Ralph
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03 Feb 2016 14:53 #43
I sent a skybox to Threefolder. I'm now waiting for his reply. If it doesn't fit, I'll send another one.

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  • Kalle29
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03 Feb 2016 15:52 #44
Maybe send them all at once and let Threefolder decide which is best?

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03 Feb 2016 16:12 #45
That's a rather good idea. I should head for my graphics thread.

Also, your number of posts is scary, Kalle.

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  • Three
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07 Feb 2016 22:28 #46
The level is now released! Please download it from the first page. Thanks to everyone that contributed, even if they did not get their parts accepted.

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07 Feb 2016 23:39 #47
Wow, that is a huge level. Good job everyone!
But what happened to the TTs and fans I put in my part?

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07 Feb 2016 23:55 #48

Weather wrote: But what happened to the TTs and fans I put in my part?


Crap, didn't even notice those. I guess Constructor/map2dif didn't like them? Sorry about that.

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08 Feb 2016 15:06 - 08 Feb 2016 15:11 #49
I'm not mentioned for the skybox!

Edit: Bah, that doesn't matter, making skyboxes isn't a huge rule in a CGL. Great job, everyone! *applause*

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Last edit: 08 Feb 2016 15:11 by Ralph.

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08 Feb 2016 15:19 #50
Totally forgot! Sorry, added you to Contributors.

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08 Feb 2016 15:23 #51
That's okay, Three. I'm not gonna complain about that! ;)

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08 Feb 2016 21:16 #52
Thanks to everyone who contributed, this level turned out to be a really fun level! I am currently trying to speedrun it haha.

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09 Feb 2016 11:14 #53
Haha... It turned out to be very addicting to speedrun. Like, I've already made a path for WR(?) xP. I predict that it will have a time of less than 6:00 :D

"tl;dr joj" - legenda 2016

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10 Feb 2016 08:04 #54
Awesome level and fun parts from all. Higuy's caused me a lot of pain lol

Favorite section might be jeff's, as it was a total surprise (the screenshot showed no items so i was just expecting a mp ride)

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10 Feb 2016 14:54 #55
I quite enjoyed DA TOWER. It seems like Kurt's level building skills have increased quite a bit since DA HOUSE. Well done everyone. It was a pleasure to play!

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10 Feb 2016 15:07 #56
Had a really, really nice time playing the CGL. Highlights (when it comes to gameplay) were the parts made by Technostar, Threefolder (second part), BPX, Jeff, RDs, and Kurt.
Kudos to everyone for their parts, and many thanks to Threefolder making this possible. Would love to see one again.

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10 Feb 2016 16:55 - 10 Feb 2016 20:20 #57
I just played through this for the first time. Great job everyone! Every single part was really enjoyable and added something fresh to the mix. I do have to say that some parts were a bit long though - we should try to focus on making them shorter next time around.

And now it's time for the Derpking awards!

Best Use of Construction Theme: RDs.empire



Great modelling work and multiple distinct paths made this part really fun to explore. Make sure to check out the view at the top of the lighthouse!

Honorable mention goes to Technostar. Map errors aside, I thought that the broken roads were a really neat idea.

Most Challenging Part: BPXRockU



Maybe I'm just bad at platforming, but I probably spent the most time on this one. I kept falling off near the end of it.

Honorable mention goes to HiGuy. I hate moving platforms.

Best Name: DA TOWER (Kurt)



"A worthy successor to DA HOUSE. 10/10" - IGN

Honorable mention goes to Kalle's Pizza Party. Of course Kalle named his part after pizza. (I don't know what I was expecting.) I must have been late though, because it seemed like all of the pizza was gone and nobody was around... :(

Jeefiest Part: Jeff



Jokes aside, I actually thought that the moving objects in this one made it pretty fun.

No honorable mention for this one because nobody even came close in this category.

And finally...

Dankest Meme: Threefolder

...and Legenda I guess?



Thanks to everyone who submitted!

I'm looking forward to the next one already! Maybe I'll learn how to make levels so that I can contribute something :)

"You know you've spelled something wrong when the only search results are Jeff convos" - HiGuy
Last edit: 10 Feb 2016 20:20 by Three.
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  • Weather
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10 Feb 2016 18:28 #58
For me the most challenging part was HiGuy's, because the MP stopped resetting twice after respawning at the checkpoint, forcing me to either restart entirely, or use the LE to move the marble to the top.

By the way, can anyone start a CGL? Can there be two in one year?

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10 Feb 2016 20:25 #59
There's no rule against starting a CGL no matter your user status. Just be prepared for it to take a while, and you'll probably have a lot of work cut out for you if you host one. In other words, feel free to host one whenever you want.

This particular one was very organised, but other CGLs in the past have accepted contributions on the fly, and only stopped when the host deemed it was long enough. You could probably do that too, would be fun.

One last thing is that you don't NEED a theme, but it's nice to have everyone's parts focus on the same basic idea.

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10 Feb 2016 21:49 #60
I would warn you though that starting, organizing, and following through with anything such as a CGL will take a lot more work than you anticipate.

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