file [Mac] Constructor level not loading into Marble Blast properly

  • Posts: 3
  • Thank you received: 0
15 Aug 2018 19:28 #1
Constructor:

Marble Blast:

I exported the map as a .dif and used Diffix, as I can't figure out how to work Map2dif on my mac. Anyone know what's going wrong? Thanks
Attachments:

Please Log in or Create an account to join the conversation.

  • Weather
  • Weather's Avatar
  • Offline
  • Professional Marbler
  • Professional Marbler
  • Posts: 487
  • Thank you received: 264
16 Aug 2018 13:11 #2
1. In Constructor, switch to vertex selection mode.
2. Select all of the vertices.
3. In the prefs tab of the properties panel, set the grid size to a very small negative power of two, like 0.0078125.
4. In the modify tab of the tools panel, click the quantize button.
5. Re-export.

I'm not sure about this, but some vertices that used to be in the exact same spot might be spread apart slightly. If that happens, you'll want to manually move a few of them so there are no cracks (or overlaps). Just make sure that there are no red lines; those are indicators that the faces with them won't export properly. A single face must have all of its vertices on one plane, and brushes can't be concave.
The following user(s) said Thank You: Tal

Please Log in or Create an account to join the conversation.

  • Posts: 3
  • Thank you received: 0
16 Aug 2018 20:20 #3
That seems to have done the trick. Thanks so much!

Please Log in or Create an account to join the conversation.

Moderators: Doomblah
Time to create page: 1.340 seconds
We use cookies

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.