file Buzzmusic's Level Idea Topic

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02 Jun 2012 23:35 - 22 Jul 2014 19:01 #1 by Buzzmusic
Buzzmusic's Level Idea Topic was created by Buzzmusic
Here you can see my levels in progress!

I'll give you info on progress with a list of phases...

Phase 1: Thinking of the idea or sketching
Phase 2: Starting to build
Phase 3: Getting very significant progress on building
Phase 4: Completed a successful interior test (if it's an interior)
Phase 5: Almost done
Phase 6: Sent to tester if I have one
Phase 7: RELEASED! (but if the level is at phase 7, I'll remove it from this thread and you can find it in my level topic. I'll also remove levels from this thread if they get cancelled.)


Levels in progress:

Cozy - Phase 3
This will be a diamond hunt with a semi-realistic tone and some puzzling mechanics.

Multiplayer levels in progress:

Layered - Phase 4
This level is relatively small, but varied in its gameplay. It contains many elements of verticality.

Territory - Phase 4
Essentially, this level is Diamond Territory under a multiplayer filter.

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Last edit: 22 Jul 2014 19:01 by Buzzmusic.

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03 Jun 2012 10:48 #2 by Pablo
Replied by Pablo on topic Buzzmusic's Level Idea Topic
Invisible level sounds interesting. I hope you can pull that off with low frustration.

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03 Jun 2012 17:50 #3 by Jeff
Replied by Jeff on topic Buzzmusic's Level Idea Topic
why use a big teleporter for the invisible level? Just go into the .mis and use this code (put at the bottom of the .mis):

Code:function jeffyloop(%bool) {
cancel($jeffyloop);
if (!%bool)
return;
%client = localClientConnection;
%bool = true;
if (isObject(%client.player)) {
if (!%client.player.isCloaked()) {
%client.player.setCloaked(true);
%bool = false;
}
}
$jeffyloop = schedule(3000,0,jeffyloop,%bool);
}

jeffyloop(true);

makes the player cloaked (teleporter effect) ^

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03 Jun 2012 20:31 #4 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Thanks a lot! Buzzmusic100 will definitely use this.

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03 Jun 2012 22:01 #5 by Jeff
Replied by Jeff on topic Buzzmusic's Level Idea Topic
Jun 3, 2012, 1:31pm, ajdallas wrote:Thanks a lot! Buzzmusic100 will definitely use this.

Thanks, if he has any trouble (doesn't seem to work/whatever) pm me.

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04 Jun 2012 05:16 #6 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Here are two pics of level idea #2:







There's a LOT more to do but I am now at phase 3. This is a very early demo that you're seeing and I'm trying to be very secretive. There will be a lot more scenery and the level will be a lot longer. - Buzzmusic100

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04 Jun 2012 05:28 #7 by Jeff
Replied by Jeff on topic Buzzmusic's Level Idea Topic
that looks really cool and fun! keep working on it!

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08 Jun 2012 05:06 #8 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
My computer's in the shop so I won't have any progress on the .map file for a few days or more. But when it gets back, it'll probably not be too long until I'm at phase #4 for the level. - Buzzmusic100

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11 Jun 2012 22:09 #9 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Level idea #3 is now at phase 2! I'll post some pictures once I'm at phase 3. - Buzzmusic100

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13 Jun 2012 23:29 #10 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Level idea #3 is now at phase 3! Here's a picture of some of it:

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13 Jun 2012 23:35 #11 by Jeff
Replied by Jeff on topic Buzzmusic's Level Idea Topic
that looks really good! best of luck with finishing this level.

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14 Jun 2012 03:23 #12 by Pablo
Replied by Pablo on topic Buzzmusic's Level Idea Topic
Looks interesting. I recommend you make your own interior for the grass part, so you don't have to massively stretch something.

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24 Jun 2012 01:48 #13 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Good news!

Level idea #2 is now at phase 4! And it will be officially named The Orange Forest.

Also, the guessed length of the level has been shortened, but I think this change is for the better since MBG doesn't have checkpoints.

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26 Jun 2012 22:23 #14 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
The Orange Forest is getting significant progress! I am at phase 5 now. Here's a picture...


- Buzzmusic100

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27 Jun 2012 05:42 #15 by Jeff
Replied by Jeff on topic Buzzmusic's Level Idea Topic
Jun 23, 2012, 6:48pm, ajdallas wrote:Good news!

Level idea #2 is now at phase 4! And it will be officially named The Orange Forest.

Also, the guessed length of the level has been shortened, but I think this change is for the better since MBG doesn't have checkpoints.

you could add the checkpoint code to the .mis, as the datablock can be defined in missions as long as its before the //object write begin

and wow, this level is looking awesome!

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27 Jun 2012 06:21 #16 by Pablo
Replied by Pablo on topic Buzzmusic's Level Idea Topic
Looks amazing!

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29 Jun 2012 01:36 #17 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Thanks!

Jeff, I appreciate it, but the level is pretty short so I don't think it needs a checkpoint (and the level is almost done). Thanks anyway for your suggestion!

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29 Jun 2012 03:06 #18 by Jeff
Replied by Jeff on topic Buzzmusic's Level Idea Topic
Jun 28, 2012, 6:36pm, ajdallas wrote:Thanks!

Jeff, I appreciate it, but the level is pretty short so I don't think it needs a checkpoint (and the level is almost done). Thanks anyway for your suggestion!

No problem, just a thought to consider! i can't wait for the level to come out

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01 Jul 2012 01:24 #19 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
The Orange Forest was just released! Check out Buzz's level topic to download it!

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09 Jul 2012 06:44 #20 by snowbody
Replied by snowbody on topic Buzzmusic's Level Idea Topic
Jun 13, 2012, 4:29pm, ajdallas wrote:Level idea #3 is now at phase 3! Here's a picture of some of it:

-snip-
That looks fun, LE levels are awesome. Even if you released it as-is, it'd probably still be a good level.

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18 Jul 2012 01:21 #21 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Thank you.

So I am now at phase 5 for that level. It takes a pretty long time to load. But I guess that's just because of all the interiors. Expect it soon!

Also, it will officially be titled City Exploration.


- Buzzmusic100

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26 Jul 2012 02:00 #22 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Buzzmusic added a new level idea to the top post! Scroll up to read it.

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27 Jul 2012 01:08 #23 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Level idea 4 is now at phase 2!

I'm actually testing out parts of the level in the LE before re-making it in Constructor. So I have started progress on the LE version. But the actual level will be made in Constructor and will be an MBP level.
- Buzzmusic100

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27 Jul 2012 23:15 #24 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Quadruple post FTW.

Level idea 4 is now at phase 3. Here's a pic of the Constructor version:



Since I am so close to completion on level idea 3, I will be accepting testers! If you would like to volunteer to test it, please leave a reply and I'll PM the level to you (when I finish it up of course)! - Buzzmusic100

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27 Jul 2012 23:49 #25 by Andrew
Replied by Andrew on topic Buzzmusic's Level Idea Topic
Looking good so far! I like speed levels

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27 Jul 2012 23:59 #26 by IsraeliRD
Replied by IsraeliRD on topic Buzzmusic's Level Idea Topic
Looks intriguing.

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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28 Jul 2012 05:59 #27 by Pablo
Replied by Pablo on topic Buzzmusic's Level Idea Topic
Interesting. Speed levels are probably the hardest type to pull off, but the reward is worth it!

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03 Aug 2012 13:58 #28 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
Thank you all!

Here's another picture of the speed level.







Also, I'll probably finish City Exploration today. Stay tuned.

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14 Aug 2012 01:19 #29 by Buzzmusic
Replied by Buzzmusic on topic Buzzmusic's Level Idea Topic
I'm finally getting more progress on the latest level! Here's another picture. I still have some work to do, but it should be released in like a week or so. - Buzzmusic100

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14 Aug 2012 01:36 #30 by Andrew
Replied by Andrew on topic Buzzmusic's Level Idea Topic
Very cool!

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