file Interior Tests/Custom Levels with new MBP version

  • NewGuy
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06 Nov 2014 21:18 #1 by NewGuy
So, I've made a custom level in Constructor (I used to be involved with this community so I kind of remember what I'm doing), and I used the map2dif built into Constructor 1.06. I 'm not sure how to do an interior test with the new version of MBP or if I need to use the community provided map2dif (or map2dif Plus or whatever) to get my interior to work. Also it does have moving platforms, but I have done them before...

Thank

~NG

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  • whirligig
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07 Nov 2014 04:02 #2 by whirligig
You'll need to use the community map2dif, as the Constructor dif format is designed for a different version of the Torque engine from the one MBP uses.

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  • Jeff
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07 Nov 2014 19:23 - 07 Nov 2014 19:23 #3 by Jeff

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
Last edit: 07 Nov 2014 19:23 by Jeff.

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