exclamation-circle MP Rotate

  • Shrekcraft
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11 Mar 2015 00:04 #1 by Shrekcraft
MP Rotate was created by Shrekcraft
Is there a way to make moving platforms rotate as in having a rotating motion?

Shrek Is Love, Shrek Is Life. Btw I make crappy levels.

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11 Mar 2015 00:21 #2 by ProMarbler
Replied by ProMarbler on topic MP Rotate
Rotational moving platforms are somewhat buggy due to their nature. However, you can see examples of moving platforms in Whirligig's "MarbleBlast Powered Up". He has openly released all of his code and scripts, so you can easily see examples in the mission (.mis) files for levels in which they were used. I cannot guarantee that such code won't be convoluted and confusing, though.

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  • HiGuy
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11 Mar 2015 00:28 #3 by HiGuy
Replied by HiGuy on topic MP Rotate
Currently, rotating platforms are not supported in "vanilla" MBG or MBP. You can create a DTS shape file that has a rotation animation with rotating collision, but those have shown errors and clipping problems. Currently (and even in PQ), there isn't much in the way of support for rotating platforms.

PQ in a nutshell
function clientcmd12dothepq() {
    commandToClient(LocalClientConnection, '34onthedancefloor');
}

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11 Mar 2015 04:13 #4 by whirligig
Replied by whirligig on topic MP Rotate

Pro Marbler wrote:
I cannot guarantee that such code won't be convoluted and confusing, though.


... I can guarantee that it will be ...
The following user(s) said Thank You: HiGuy, IsraeliRD, Jeff, ProMarbler

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