Hi, I'll try to make my Marble Blast Level called "Oshawott" or whatever it's called, where you have to aim for Oshawott's shell thingy called its "scalchop," before you finish. Any ideas? Which is better to make an Oshawott interior for my level? Quark? Constructor?
Given the number of curves involved, I would honestly recommend trying to use Blender to make a DTS instead. Oshawott has a lot of surfaces that curve in two directions at once (like spheres), and these are very hard to make and correctly export as a DIF.