file duck's dubious progress thread

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24 Dec 2016 05:05 - 24 Dec 2016 05:07 #1
I will probably have to hand this off to someone at some point since after I finish a couple more things, I'll be completely out of ideas for anything interesting. On top of that, it's been almost 7 years since I last tried to build a map, so I'm not exactly in practice. In the off chance that I actually do finish this, I'll post the result.








youtube.com/marbleduck
Last edit: 24 Dec 2016 05:07 by MarbleDuck.
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24 Dec 2016 07:34 #2
Glad to see you've returned! Level looks super interesting so far, must have been such a pain to build it :P

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24 Dec 2016 08:23 #3
Woah! How did you make those curves?!

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24 Dec 2016 13:35 #4
Some of it is radial clone+scale to zero, the rest is pie slices.

youtube.com/marbleduck

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24 Dec 2016 17:09 #5
Wow! That looks fantastic!
Good luck exporting that. :P

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25 Dec 2016 04:12 #6
Geometry wise, it's actually not too bad. I'm not using any flexicubes or booleans, so it should work pretty well.

youtube.com/marbleduck

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29 Dec 2016 01:00 #7


Working on an elliptical clone tool to replace the somewhat suboptimal use of radial clone around an off-center point. The math is easy, but I have no idea how to turn it into a constructor plugin.

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29 Dec 2016 01:10 #8
You can ask HiGuy :P

I really like what you did with the curves on the left, it seems realistic.

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29 Dec 2016 01:13 #9

RealLee_ChillLee wrote: You can ask HiGuy :P

I really like what you did with the curves on the left, it seems realistic.


Those are the ones I'd like to replace with ellipses.



I think they are generally ugly and suboptimal.

And now that I've looked at it, the code is easy and the math is harder than I expected.

youtube.com/marbleduck

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29 Dec 2016 01:53 #10
Holy wow that's ridiculous
How many brushes? :P

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29 Dec 2016 04:14 #11
1045 so far.

youtube.com/marbleduck
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