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map-pin Marble Blast Platinum - World Record Rampage 3

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15 Apr 2018 16:48 #121 by Eguy
HYPE

"it's the internet eguy. where children are men. men are monkeys, and women are PQ."
-Jeff 2014

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20 Apr 2018 18:01 #122 by IsraeliRD
Replied by IsraeliRD on topic Marble Blast Platinum - World Record Rampage 3
Marble Blast Platinum - World Record Rampage #3 - Expert

The long-awaited rampage was promised for years, and in the last 9 months, progress really picked up. The result is something no one expected: these 16 runners have shattered all 147 levels, achieving a World Record in each and every one of them. As of 5th April (release date of Beginners), all 147 videos in this compilation are World Records.

This section contains the expert levels. Superglue your eyelids, because we are unleashing the creme de la creme! A lot of work went into these runs, and we're certain they're some of the best out there. Be it sweet traplaunches, mind-blowing routing or the finest tightrope play you've seen in a long while, you can easily find something you'll enjoy.

Enjoy! (with POPCORN and DRINKS and what not)


FAQ:

Q: The videos seem to be quite different in some cases, such as runners using different marble skins, different resolutions, UI etc.
A: Some videos were done before PQ was released and some runners recorded themselves rather than using the .rec/.rrec formats. Once PQ was released .rrec became a requirement for all runners, and those that had videos before PQ was released could have used those. As such, several runners used different marble skins back then. Likewise PQ also progressed and UI might have changed in a few spots, but it's relatively consistent.

Q: Which versions of the game were used?
A: Marble Blast Platinum 1.7.42 and PlatinumQuest 2.3.5. Any other version may make some routes impossible to replicate or are easier to do. This is especially true for versions before MBP Version 1.50.

Q: How come 3rd decimal place is used in this video's final time? I thought no one looks at it.
A: While most don't bother, I thought it would be cool to have the third decimal place since some find it necessary. If you wish to know the final time, just deduct 123 milliseconds from the end time shown in this video, and 581 milliseconds from the Beginner-Expert times.

Q: What tricks and techniques were used in these videos?
A: A lot of the things seen here can be quite technical. This thread lists all the advanced techniques and more: marbleblast.com/index.php/forum/general-mb-discussion/7818-advanced-techniques-in-marble-blast

Q: Why does the marble sometimes pause for a frame or two, or sometimes wraps to different spots, and the end time changes right before the marble finishes?
A: The .rrec system uses a marble position/rotation based system instead of the .rec input system. As this was created from the ground up, its main problem has to do with timing differences. While these are usually 1-2 frames, they are clearly visible.

Q: The start of a lot of levels is really weird! What's going on there?
A: PQ and the .rrec system use a half-second delay when starting in order to get a lot of things in-game working properly. Rest assured everything is fine.


SOUNDTRACKS USED AND CREDITS:

Remnant of the Distant Future by World Beyond Soundtracks


ctOS_Calibration by World Beyond Soundtracks
This one and the previous one are free to be used, whereas the rest of the Mindshell album requires to be purchased in order to be used in your videos. I actually considered that but decided the music hasn't worked well for majority of the soundtracks. Just a fun fact.


Dangerous (from the game Contraption Maker)


Warfare from Abyss by void. Album: D15. Origin: Abyss by dj TAKA


Gaze Up at the Darkness (from the game Castlevania: Harmony of Despair)


Shadow by ETR Soundscore - https://www.youtube(dot)com/watch?v=3cTQcwaqId4


Dragon Castle by Maki Symphony (魔界Symphony) - https://www.youtube(dot)com/watch?v=82URdJXEZL0
Licensed under Creative Commons Attribution 3.0 creativecommons.org/licenses/by/3.0/


Combat by World Beyond Soundtracks


Metalcore by AMRPHIS - https://www.youtube(dot)com/watch?v=ZbdiqqajxU4


Go! Getsu Fuma (from the game Castlevania: Harmony of Despair)


Bad Apple (remix by Friedrich Habetler)


Theme of Simon (from the album DRACULA BATTLE II - PERFECT SELECTION)


Jazz Jackrabbit 2 - Medieval Rave (Remix) by Basheman



"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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20 Apr 2018 18:52 #123 by Nockess
HYPE

that space station run though holy shit

First player ever to get all of the Awesome Times.

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20 Apr 2018 18:54 #124 by Eguy
HYPE


that space station run though holy watasjkfhldfskgnsiufgvadsljkfhndsrjdgkhandsfgms JIJ JOEJOJ JIJ JOJ

"it's the internet eguy. where children are men. men are monkeys, and women are PQ."
-Jeff 2014

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20 Apr 2018 18:54 #125 by Yoshicraft224
Replied by Yoshicraft224 on topic Marble Blast Platinum - World Record Rampage 3
HYPE

Creator of the WR paths for Child's Play's NE and Off Kilter

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25 Apr 2018 22:03 #126 by IsraeliRD
Replied by IsraeliRD on topic Marble Blast Platinum - World Record Rampage 3
Marble Blast Platinum - World Record Rampage #3 - Director's Cut

The long-awaited rampage was promised for years, and in the last 9 months, progress really picked up. The result is something no one expected: these 16 runners have shattered all 147 levels, achieving a World Record in each and every one of them. As of 5th April (release date of Beginners), all 147 videos in this compilation are World Records.

This section contains the director's cut levels. These wacky levels have taken a burden on the runners but eventually all fell to the patience and absolute skill of the players (and some god damn luck because holy hell some of them...wow).

Enjoy! (with POPCORN and DRINKS and what not)


FAQ:

Q: The videos seem to be quite different in some cases, such as runners using different marble skins, different resolutions, UI etc.
A: Some videos were done before PQ was released and some runners recorded themselves rather than using the .rec/.rrec formats. Once PQ was released .rrec became a requirement for all runners, and those that had videos before PQ was released could have used those. As such, several runners used different marble skins back then. Likewise PQ also progressed and UI might have changed in a few spots, but it's relatively consistent.

Q: Which versions of the game were used?
A: Marble Blast Platinum 1.7.42 and PlatinumQuest 2.3.5. Any other version may make some routes impossible to replicate or are easier to do. This is especially true for versions before MBP Version 1.50.

Q: How come 3rd decimal place is used in this video's final time? I thought no one looks at it.
A: While most don't bother, I thought it would be cool to have the third decimal place since some find it necessary. If you wish to know the final time, just deduct 91 milliseconds from the end time shown in this video, and 672 milliseconds from the Beginner-Director's Cut times.

Q: What tricks and techniques were used in these videos?
A: A lot of the things seen here can be quite technical. This thread lists all the advanced techniques and more: marbleblast.com/index.php/forum/general-mb-discussion/7818-advanced-techniques-in-marble-blast

Q: Why does the marble sometimes pause for a frame or two, or sometimes wraps to different spots, and the end time changes right before the marble finishes?
A: The .rrec system uses a marble position/rotation based system instead of the .rec input system. As this was created from the ground up, its main problem has to do with timing differences. While these are usually 1-2 frames, they are clearly visible.

Q: The start of a lot of levels is really weird! What's going on there?
A: PQ and the .rrec system use a half-second delay when starting in order to get a lot of things in-game working properly. Rest assured everything is fine.


SOUNDTRACKS USED AND CREDITS:

Tonight by Nicolai Heidlas - https://www(dot)youtube.com/watch?v=iOPLdCSOcDQ


Divine Bloodlines Ver. 511 (from the album Pachislot Akumajo Dracula)


Megalovania (remix by Michał "FalKKonE" Sokołowski)


Dragon by Maki Symphony (魔界Symphony) - https://www(dot)youtube.com/watch?v=0y4CL1kFQtQ
Licensed under Creative Commons Attribution 3.0 creativecommons.org/licenses/by/3.0/


Dragon War by Maki Symphony (魔界Symphony) - https://www(dot)youtube.com/watch?v=bKYOUMN2OpM
Licensed under Creative Commons Attribution 3.0 creativecommons.org/licenses/by/3.0/


The Army of Minotaur by Maki Symphony (魔界Symphony) - https://www(dot)youtube.com/watch?v=naV46yL8YDw
Licensed under Creative Commons Attribution 3.0 creativecommons.org/licenses/by/3.0/



"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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25 Apr 2018 22:25 - 25 Apr 2018 22:39 #127 by Nockess
HYPE

Both happy and sad to see the rampage come to a close. I realize that the bloopers still have yet to see the light of day but the real stuff has been released and WOW did it live up to its hype!
This Director’s Cut video was a really nice way to end the rampage. It wasn’t too overwhelming but it still had its upsides, especially Ramp Launch. My god that ending was ridiculous.

Congrats to all the runners who participated in making this rampage, hands down, the best out there. Can’t wait to see what comes next.

First player ever to get all of the Awesome Times.
Last edit: 25 Apr 2018 22:39 by Nockess.

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26 Apr 2018 02:30 - 26 Apr 2018 02:33 #128 by Eguy
HYPE

Director's cut crazy on its own, especially in the endings of runs -- like cubed maze, ramp launch, and castle wars. So many runs offered new craziness as well such as NKB, a run that so many greats thought was untouchable. Honestly this run and QP turned the 147/147 from a hopeless dream to a ridiculous reality thanks to some grinding I can't imagine as a pathfinding-oriented player.

In all seriousness, this video wrapped up perfectly one of the projects that I'm gonna look at somewhere down the road and think "Hell yeah, this is the kind of thing I joined this community for." I can't count the number of highlights out of nowhere, from total memey runs like Despair and LTBF, to edge hits out of nowhere, shocking new tweaks, and AGH i can't actually call out many specific runs cause that's the kind of thing you would do with legendary videos. But these weren't legendary videos. This was the most groundbreaking set of videos this community may have ever seen. I couldn't have imagined, as a 10 year old MB fanboy watching the insane rampage in 2013, that I would be part of the next rendition, and I'm sure so many others feel that as well. I'm still kinda trying to process that. We'll have MBG HYPP and POKKO HYPP but it'll be hard to top...








#MBP WRR HYPP 2018


o ya also teh bluperz hoip

"it's the internet eguy. where children are men. men are monkeys, and women are PQ."
-Jeff 2014
Last edit: 26 Apr 2018 02:33 by Eguy.
The following user(s) said Thank You: hPerks

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27 Apr 2018 15:47 #129 by Kalle29
I think that the most notable thing is how much of a team effort this was, so many of the levels literally had a single person take on the responsibility to improve the WR. And it ended in 100% improvement - I absolutely did not think we'd beat them all.

Some people made their debut (and quasi-debut) here, which was great to see. The overall quality of the rampage definitely improved from the multiple runners.

MVP of the WRR was hPerks for sure. He was the only one with notable contributions in total time improved, tweaks, paths, sheer number of runs, and "taking out annoying runs".

I'm satisfied with my own contribution even though it wasn't quite as impressive as the MBG one. I managed to take out several annoying records, like Puzzle Ordeal, Wall Master, and Beach Party. A new path on Powerup Practice and a bunch of new tweaks as well. So yeah, am overall very happy with what I did.

Here's to the inevitable MBP WRR4, who knows, maybe we'll have even more runners by then?

༼ ͡◕ ͜ ʖ ͡◕༽ You have been visited by the Nivea™ Donger of moisture. Soft skin and good fortune will come to you, but only if you post "thank you Mr. Skeltal" in this thread ༼ ͡◕ ͜ ʖ ͡◕༽
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24 Dec 2018 15:13 - 24 Dec 2018 15:17 #130 by IsraeliRD
Replied by IsraeliRD on topic Marble Blast Platinum - World Record Rampage 3
Marble Blast Platinum - World Record Rampage #3 - Bloopers

The long-awaited bloopers was promised for months, and in the last few weeks, progress really picked up. The result is something no one expected: Matan actually finishing these bloopers on time and in 2018.

This section contains the bloopers. These wacky bloopers show how good the runners are in playing Marble Blast. Or the game trolling them. Or both. Add in heavily sprinkled sound effects (among other stuff) and you got the most hilarious video in Marble Blast these holidays.

Enjoy! (with POPCORN and DRINKS and what not)


FAQ:

Q: I see the same levels. Why?
A: Most runners didn't save bloopers, or just 1-2 bloopers for levels at most. Others did almost 20 bloopers. As such to give some "variety" these are put inbetween the rest.

Q: What order did you do?
A: I went beginner, intermediate, advanced, expert, director's cut and repeat and so on. In some cases one or more categories were skipped because there just aren't that many bloopers.

Q: Did you count how many edge hits there are?
A: Sorta. At least 64.

Q: MY EARS!!!!
A: I tested the volume on max on YouTube and if I survived it easily (and I dislike loud), so can you.

Q: Which versions of the game were used?
A: Marble Blast Platinum 1.7.42 and PlatinumQuest 2.3.5. Any other version may make some routes impossible to replicate or are easier to do. This is especially true for versions before MBP Version 1.50.

Q: What tricks and techniques were used in these videos?
A: A lot of the things seen here can be quite technical. Going Out of Bounds is no easy feat, and much harder when doing it funny.

Q: Why does the marble sometimes pause for a frame or two, or sometimes wraps to different spots?
A: The .rrec system uses a marble position/rotation based system instead of the .rec input system. As this was created from the ground up, its main problem has to do with timing differences. While these are usually 1-2 frames, they are clearly visible. In the case of Combo Course, you can see the positioning going all messed up. Nothing we can do.



SOUNDTRACKS USED AND CREDITS:

Murcury by New Day - https://www(dot)youtube.com/watch?v=141MQVDCDHw


Roadtrip by Nicolai Heidlas and Stefan Schaulinski - https://www.youtube(dot)com/watch?v=aCTNv_EuH6c

Music provided by Free Vibes: goo.gl/NkGhTg
Roadtrip by Nicolai Heidlas and Stefan Schaulinski:

Creative Commons — Attribution 4.0 International — CC BY 4.0
creativecommons.org/licenses/by/4.0/


UPBEAT by Aries Beats - https://www(dot)youtube.com/watch?v=LhHwAEQiROw

UPBEAT - Nu Disco Synthpop Music | New 80s Instrumental Synthie Pop Rock Retro Wave Beat (Free 2017) by Aries Beats [Free Music] is licensed under a Creative Commons Attribution License:
creativecommons.org/licenses/by-sa/3.0/


Music promoted by Royalty Free Music Library: https://youtu(dot)be/LhHwAEQiROw


"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
Last edit: 24 Dec 2018 15:17 by IsraeliRD.
The following user(s) said Thank You: Avi, Weather, CylinderKnot, Starwide, Nutmegg

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