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lock [READ] interiorCheck.cs - Check for missing interiors!

  • Seizure22
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02 Sep 2011 06:47 - 14 Sep 2014 15:50 #1
localhostr.com/file/YPRiVki/interiorcheck.cs

paste into marble folder, put this in main.cs:

exec(marble/interiorcheck.cs);

checks interior files based on the playMissionGui's grouping (beginner, advanced, etc)

select the tab of levels you want to test and run checkInteriors(); in the console

you'll be notified if there were any missing interiors
Last edit: 14 Sep 2014 15:50 by Aayrl.
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  • dobrakmato
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02 Sep 2011 11:36 #2
Great job!
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  • Three
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02 Sep 2011 16:10 #3
Wow! I didn't think doing something like this was possible! Good job! :D

Follow me on twitter at @threefolder
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02 Sep 2011 16:11 #4
This will be very helpful, thanks!
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  • Perishingflames
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02 Sep 2011 22:40 #5
Used this for CLA and the Monthly Packs a bit back and I can tell you this is definitely helpful
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  • Perishingflames
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13 Feb 2013 09:13 #6
I was having a problem with this glitching and not running through all the missions in the directory and I traced the problem to a few .mis's that had the //--- OBJECT WRITE END --- indented.

So, quick fix: Change
if (%line $= //--- OBJECT WRITE END ---)
to
if (stripFrontSpaces(%line) $= //--- OBJECT WRITE END ---)
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  • Jeff
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13 Feb 2013 23:08 #7
thanks for the update PF, you could also just do trim(%line) too, as that strips both front and end spaces.

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
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