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lock [CLOSED] MBP 1.20 Frequent Freezing

  • Buzzmusic
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27 Mar 2014 01:45 - 14 Sep 2014 16:00 #1
I've been playing MBP 1.20 regularly. Lately, however, it's been freezing a lot. I frequently play a regular level and then at a random time, the game stops responding and I have to force quit. It bugs me especially now since I'm making a level and I lose my progress each time I have to force quit.

My computer in general isn't getting slower, and aside from a little bit more screen capturing and downloading MBP 1.50 Beta 1, I haven't been doing anything differently since MBP was fine.

I use a Mac-Mini Snow Leopard OSX. Any help would be appreciated.

All posts from my account that were made before July 29 2013 are from the point of view of my dad unless it states otherwise.
Last edit: 14 Sep 2014 16:00 by Aayrl.
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27 Mar 2014 19:21 #2
I can't say I've had regular freezes with MBP 1.20. Are you able to recover from the freezes by waiting a couple minutes? I rarely had any crashes with that version, and they were probably memory/CPU faults. A freeze could be any combination of problems. If it's frequent, could you upload a console log after the crash? Any crash console log will work, but a traced one would probably help more. You could also try and describe where it is more likely to freeze.

For making it crash less, have you tried making it 16-bit? If it's a memory issue, that should reduce the likelihood of a crash/hang.

Also, sometimes the game outputs more information if you log to a terminal console window. You can run the game this way by opening the Terminal application, and then by showing the contents of the MarbleBlast game and navigating to Contents/MacOS/MarbleBlast Gold. Drag the executable file into the terminal window, and then type -console into the window. After it enters, you should see the console pipe into the terminal window. After it freezes/crashes, you can copy the tail end of it here, if there are any errors not in the log.

But first, just upload your log, please.
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  • MBKid
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28 Mar 2014 15:44 #3
I use a MacBook Pro and everything seems to be working fine, but on my old computer which was a MacBook it did that a lot :huh:

I played marble blast
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  • Buzzmusic
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03 Apr 2014 01:31 #4
I tried 16-bit. At first it seemed to make MBP work better, but it proceeded to get worse and worse. In the console log, here are three recent times MBP crashed.

4/2/14 8:14:25 PM com.apple.launchd.peruser.503[243] ([0x0-0x4f0df09].com.garagegames.marbleblastgold[9841]) Exited: Terminated

4/2/14 8:19:42 PM com.apple.launchd.peruser.503[243] ([0x0-0x4f0ff0b].com.garagegames.marbleblastgold[9870]) Exited: Terminated

4/2/14 8:25:20 PM com.apple.launchd.peruser.503[243] ([0x0-0x4f16f12].com.garagegames.marbleblastgold[9907]) Exited: Terminated


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03 Apr 2014 10:03 - 03 Apr 2014 10:13 #5
That's the user/system log. It just shows that you "Force quit" it. The game creates a console.log in you library. Can you upload that?

Also, how long does the music and sound persist after it freezes?

Final though: Have you restarted your computer? Sometimes memory corruption can occur, and it takes a restart to fix it.
Last edit: 03 Apr 2014 10:13 by ProMarbler.
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