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lock [RESOLVED] Marble Blast STOP - Mac - Ball Texture Problem

  • Jiquor
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30 Apr 2016 04:24 - 18 Jun 2016 22:44 #1
Okay. Countless times now (I'm about to release the MAC Version to my mod, Marble Blast STOP, but there's one teeny-tiny little problem...)

Whenever I try to replace the ball.superball.png texture (rainbow transparent marble) with my STOP Sign Ball in the Mac Version....
Guess what I get?

I get a ball that looks like... gross. It's basically the quicksand texture.
Any way to resolve this? Thanks. Once this problem is fixed, I can release the MAC Version, and MBS 1.0.2!


STOPX Creator. Getting better by every release.
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Last edit: 18 Jun 2016 22:44 by Aayrl.
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  • HiGuy
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30 Apr 2016 16:44 #2
That's the environment map showing. There are two solutions for this:

- Set $pref::environmentMaps = 0; everywhere (this will disable them on all shapes though)
- Make the marble's texture mostly transparent (fully transparent = fully visible in game, for some reason)

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Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
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  • Three
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30 Apr 2016 16:46 #3
Try making the marble skin about 75% transparent. It's trying to put an environment map on it, which messes up horribly with no transparency.

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