Damn, this shit is 4 years old now. That's crazy. I remember July 2017 when I didn't know about PQ at all until a few days later when Matan uploaded his video on a beta version of Gems. Then I went and downloaded PQ from the website, and then my shitty ass laptop couldn't even run the thing. And now, here we are, 4 years later, doing many actually really easy things with the game previously said to be impossible. Like adding MBU shapes and skyboxes god knows how long after all the MBU levels and stuff were added. Good times.
Anyway, the event will start on Saturday, July 3rd, 2021 at 12pm (Noon) EST! As usual, we'll be playing through all of PQ's levels in Co-op, including all the bonus levels, so be there, or be doing something other than restarting Racing Spirits, Diminishing Returns, and Puzzle 11 over and over again for like 20 minutes each. Hope to see you there, though! Last year we maxed out at 9 people, so let's try to beat that! As well as...
Like last year, (I'm just copying the stuff from last year's forum post for the rest of this paragraph) I plan on recording all our times and scores so we can compare to future years! Gem Madness levels will count towards both score and time, and if incomplete, will add the max elapsed time. If we don't get all the way through for whatever reason, I'm just adding 99:59.999 for every incomplete level. As for Haste levels and any other levels we might not be able to complete just because of bugs or level design... Well... I don't know. Maybe they'll just be marked as incomplete with no time added.
Anyway, the event will start on Saturday, July 3rd, 2021 at 12pm (Noon) EST! As usual, we'll be playing through all of PQ's levels in Co-op, including all the bonus levels, so be there, or be doing something other than restarting Racing Spirits, Diminishing Returns, and Puzzle 11 over and over again for like 20 minutes each. Hope to see you there, though! Last year we maxed out at 9 people, so let's try to beat that! As well as...
Like last year, (I'm just copying the stuff from last year's forum post for the rest of this paragraph) I plan on recording all our times and scores so we can compare to future years! Gem Madness levels will count towards both score and time, and if incomplete, will add the max elapsed time. If we don't get all the way through for whatever reason, I'm just adding 99:59.999 for every incomplete level. As for Haste levels and any other levels we might not be able to complete just because of bugs or level design... Well... I don't know. Maybe they'll just be marked as incomplete with no time added.
brapdoors mbg #OhBoyFreeAM!