file 2016 Summer 1v1 Tournament

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27 Jun 2016 15:08 #31 by hPerks
Replied by hPerks on topic 2016 Summer 1v1 Tournament
inb4 someone else joins now

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27 Jun 2016 15:21 - 27 Jun 2016 15:57 #32 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
I am expecting one more person specifically and hoping for another to round it up to 18 (ideal number, we can do top 16 make playoffs).

EDIT MBO has just signed up, so now just that one other pleb .. :p
Last edit: 27 Jun 2016 15:57 by Frostfire.

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30 Jun 2016 02:07 #33 by HiGuy
Replied by HiGuy on topic 2016 Summer 1v1 Tournament
My schedule is kind of messy (can only do every other week from Monday-Monday) but I should have at least 2 days / week that I'll be available. So count me in, I guess.

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function clientcmd12dothepq() {
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30 Jun 2016 02:08 #34 by freeziez
Replied by freeziez on topic 2016 Summer 1v1 Tournament
whoa hey new forums

i'll sign up

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01 Jul 2016 03:22 - 01 Jul 2016 03:23 #35 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
Signups are closed in 24 hours - tomorrow is the last opportunity to post. Late signups won't be accepted.

The drawing of the first week's matchups will take place this Saturday at 9 EST. (and all subsequent drawings at 9 EST each following Saturday).

If one more person signs up we will have an even number and no byes.
Last edit: 01 Jul 2016 03:23 by Frostfire.

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02 Jul 2016 00:49 - 02 Jul 2016 00:50 #36 by MBKid
Replied by MBKid on topic 2016 Summer 1v1 Tournament
ummm sign me up pls!

Im a bit rusty though :)

I played marble blast
Last edit: 02 Jul 2016 00:50 by MBKid.

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02 Jul 2016 03:15 #37 by freeziez
Replied by freeziez on topic 2016 Summer 1v1 Tournament
hey weird request but if you're participating in this can you post the country you're from? i'm going to make a cool display page for this and the flags would be a nice touch
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02 Jul 2016 03:26 - 02 Jul 2016 03:27 #38 by Eguy
Replied by Eguy on topic 2016 Summer 1v1 Tournament
You'd probably ask Frostfire about this, but i would assume he would respond that it's up to the participants whether or not they want to post the country they're from. Nice idea btw :) I'm from U. S., but I might be in Greece for a portion of this tournament so if this idea is indeed approved feel free give me a greek flag if you like to spruce things up :)

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Last edit: 02 Jul 2016 03:27 by Eguy.

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02 Jul 2016 12:10 - 02 Jul 2016 12:20 #39 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
Signups are over. 20 participants.

The top 16 players will make the playoffs at the end of the Swiss Rounds.

First drawing is in less than an hour - good luck to all! Remember that you have one week to set up a time and complete your match.

Once the drawing is completed, you can view your opponent at challonge.com/MBsummer2016 (and standings and stuff).

EDIT: for freeziez - country list (if anyone wants this removed then let me know)

HiGuy - USA
Eguy - USA
Threefolder - USA
Tue - UK
Regislian - Netherlands
Xedron - USA
Nature Freak - USA
Kwill - USA
Kalle - Sweden
El Robert - Romania
MBOUltimate - UK
J@ckRB - UK
Weather - USA
Toothy - USA
MBK - USA
hPerks - Canada
Lichable - France
Lee Zi Xian - Malaysia
Frostfire - USA
Last edit: 02 Jul 2016 12:20 by Frostfire.

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03 Jul 2016 01:38 #40 by Lee
Replied by Lee on topic 2016 Summer 1v1 Tournament

Frostfire wrote:
Signups are over. 20 participants.
HiGuy - USA
Eguy - USA
Threefolder - USA
Tue - UK
Regislian - Netherlands
Xedron - USA
Nature Freak - USA
Kwill - USA
Kalle - Sweden
El Robert - Romania
MBOUltimate - UK
J@ckRB - UK
Weather - USA
Toothy - USA
MBK - USA
hPerks - Canada
Lichable - France
Lee Zi Xian - Malaysia
Frostfire - USA


I'm the only Asian here? ;-;

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03 Jul 2016 01:41 #41 by hPerks
Replied by hPerks on topic 2016 Summer 1v1 Tournament
M'lasia

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03 Jul 2016 01:51 #42 by Nockess
Replied by Nockess on topic 2016 Summer 1v1 Tournament

Frostfire wrote:
Signups are over. 20 participants.

HiGuy - USA
Eguy - USA
Threefolder - USA
Tue - UK
Regislian - Netherlands
Xedron - USA
Nature Freak - USA
Kwill - USA
Kalle - Sweden
El Robert - Romania
MBOUltimate - UK
J@ckRB - UK
Weather - USA
Toothy - USA
MBK - USA
hPerks - Canada
Lichable - France
Lee Zi Xian - Malaysia
Frostfire - USA


Either you're flat out wrong, I'm blind, or you missed someone because I only see 19 people here.

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03 Jul 2016 01:54 #43 by Kalle29
Replied by Kalle29 on topic 2016 Summer 1v1 Tournament
the list doesn't include freeziez

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03 Jul 2016 02:34 #44 by hPerks
Replied by hPerks on topic 2016 Summer 1v1 Tournament
Swiss Round 1: Kalle vs. Lee



The kickoff match of the tournament was a classic, cataclysmic clash between two contrasting characters, embodying the symbolic struggle between young and old, east and west, soprano and bass, Lee Zi Xian and Kalle29. The setting: the famed Tsuf Dedicated Server, located in merry old London, England. With the server comparably close to his homeland of Sweden, Kalle29, who was the odds-on favourite, had a significant ping advantage. Of course, this also meant that he would be unable to rely on his signature tactic of "blaming ping for losing". Could Kalle overcome the pressures associated with this burdensome lack of excuses? Well, we'll find out, won't we.

For the first map, Lee chose an old warhorse: Sprawl. This classic "icebreaker" map is famous for its ability to produce exciting close matches as well as blowout victories. Its layout and challenges are simple, and yet it can be quite punishing by nature, as its characteristic clustered gem formations allow spawns to be picked up by a single player quickly, if the other player falls even a little behind.

The match started out quite even, with Lee trailing by less than ten points at the end of the first two minutes, and after Kalle got the wrong end of a blue spawn, Lee built up an impressive 13-point lead. But alas, a double-digit lead in Sprawl can disappear in a flash.

Kalle began his counter-surge around the halfway point with a deadly mega-marble hit, sending Lee high up into the air as if he had inhaled several gallons of helium (which would explain his squeaky voice). And while he was slowly drifting towards the out-of-bounds trigger, Kalle capitalized. The next couple spawns had Lee struggling to find a super speed, and just like that, the lead had evaporated.

During the next minute or so, Kalle maintained a steady 10-15 point lead, but Lee was hanging on valiantly. In fact, the game was still up for grabs until the 1-minute mark, when a spawn abuse by Lee unfortunately somehow respawned him way back on the other side of the map. From then on, all Kalle had to do was play equalizer, and he did just that. With 20 seconds left, and trailing by over 20 points, Lee essentially gave up. The final score: 169-128.

The next map choice was Kalle's, and few were surprised that he decided to stick to his element and choose Skate Battle Royale. Not only is Kalle the current WR holder for the singleplayer gem hunt version of this map, he has become notorious for his expertise on the multiplayer version as well. The match was quite one-sided, with Kalle jumping into an early lead and maintaining about a 2:1 points ratio with Lee for around the whole game.

A particularly entertaining moment occurred around a minute and a half in, when Kalle and Lee both refused to grab the last red gem, instead electing to camp the top of the map. Of course, Kalle, who was leading 42-20, would have been perfectly happy to wait 3 minutes and end the game with that as the final score, but the cameraman (hPerks) was evidently getting quite bored, so Lee decided to take one for the team and drop down to get it. Fortunately, he was not out of position for the next spawn, although he would have needed quite the comeback to overcome the lead Kalle had surmounted already.

The ending scores saw Kalle with exactly twice the number of points as Lee: 102-51.

Lee's final map choice was Vortex Effect, a choice he seemed somewhat apathetic about - not surprising, as by this point he would have needed three wins in a row to take back the match. This map, however, is quite tricky and technical, and can be extremely frustrating due to the spawn abuses not $%#@ WORKING but Lee was up to the challenge.

The match saw some exciting trickshots, and skilful mega marbling from Kalle, but the deciding factor seemed to be the ability to stay on the map, and avoid falling hopelessly behind in the race to the gems. Both players chose the super speed as their stock powerup of choice, but Lee's super speed shots proved to be hit-or-miss, and valuable time was lost due to that.

The final seconds of the match were quite fitting, as we saw Kalle triumphantly soaring high over the central structure with his gyrocopter towards the last set of gems, followed by a rather excessive celebration by our obnoxious cameraman. Still, it was a celebration well earned, as Kalle won the final game handily with a score of 126-74.

All in all, it was a valiant effort by our friend Lee, but Kalle's strategy and raw marble skills proved victorious. And you know, I bet his ping was just fine. ;)

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03 Jul 2016 13:59 #45 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
Awesome kickoff game guys, wp to both and thanks perky for the write up and video :)

Playoff format (empty atm) can be found here: challonge.com/MBsummer2016playoffs

The top player in the swiss rounds goes to '1', next best to '2' and so on. Because of the way the bracket is arranged, the better you do in the swiss rounds, the worse your opponent(s) will be - so even if you are sure you will make the top 16 and get into the playoffs, you still need to try and get the highest seed possible :) (lowest number).

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03 Jul 2016 18:05 #46 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
Swiss Round 1: Freeziez v Frostfire

And the second match of the tournament was played this afternoon, I believe to precede Toothy v Threefolder tonight :)

Game 1
Map: Epicenter, picked by Freez
Score: 161-109 Frost
Overall: 1-0 Frost

Freeziez hit the ground running on Epicenter, a map I had no idea he would pick. We were pretty close for the first 2-3 minutes, and then I started to pull away, snagging an entire center blue spawn. I would beware Freez in the future on this map, he had only 3 less reds than I did and knew how to play the map quite well.

Game 2
Map: Zenith, picked by Frost
Score: 140-74 Frost
Overall: 2-0 Frost

I was debating between archi and zenith, and decided on zenith. Despite some mistakes on my part on this map, Freez didn't pose much of a threat throughout this game, unlike on Epicenter.

Game 3
Map: Ramp Matrix, picked by Freez
Score: 118-48 Frost
Overall: 3-0 Frost wins

An interesting choice by Freeziez, a map that I do not typically play very much. He got the first blue of the match and stayed in range for about a minute, but after that I started to increase my lead at a steady pace for a solid win. Strangely I played best on this map out of all three in the match, even though I have the least experience on it.

GGs Freeziez :)

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03 Jul 2016 18:20 #47 by freeziez
Replied by freeziez on topic 2016 Summer 1v1 Tournament
toornament tv page: tv.toornament.com/57772d18140ba0677c8b456b (follow on the go)

and gg frost, it's frustrating to lose at something i used to be so good at
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03 Jul 2016 18:30 #48 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament

freeziez wrote:
toornament tv page: tv.toornament.com/57772d18140ba0677c8b456b (follow on the go)


That is very cool! I will have to check that site out myself :)

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03 Jul 2016 20:14 #49 by hPerks
Replied by hPerks on topic 2016 Summer 1v1 Tournament
Swiss Round 1: MBOUltimate vs. Xedron



They say "quitters never win", but they also say "there's a first time for everything". That may explain why this match, between former MBO pro MBOUltimate, and former MBP pro Xedron (jk dude love ya keep on xeefin on), was one of the closest matches of the first round, in terms of the betting odds. While the majority of betters favoured MBOUltimate to win, Toothy and Kalle were both optimistic about Xedron's chances, each wagering $500 (the maximum bet). In the words of Kalle, "Go hard or go home". Would this gamble pay off? Hopefully, for the sake of pizza shop owners everywhere.

MBOUltimate got the first pick, and chose Skate Battle Royale. The match started out even, with the two players trading bowl spawns back and forth. MBOUltimate made a couple strategic errors near the end of the second minute, allowing Xedron to establish a slight lead, but a few skilful half pipe tricks from MBOUltimate and an unfortunate top spawn for Xedron evaporated that lead.

The match remained very close until after the 3rd minute, when Xedron was caught without a powerup allowing MBOUltimate to take the lion's share of two spawns in a row. During the second of those spawns, which was on the ceiling, Xedron decided to camp one of the bowls instead. Although MBOUltimate could have forced Xedron to chase the spawn, he elected instead to take his chances and collect it all - didn't turn out very well, as the next spawn was all inside the bowl that Xedron happened to be next to.

But Xedron's fatal mistakes happened near the end of the 4th minute, when he just barely missed a half pipe launch to the top floor, allowing MBOUltimate to grab two blues from there. The resulting 20-point deficit was impossible to overcome in the remaining seconds, even with MBOUltimate's funny blue miss at 20 seconds on the clock. The final score: 102-87.

Xedron's choice was Triple Decker, a small 4-minute beginner map where not many tricks are required. Both players were familiar with the grass wall hit trick, which they each used on a couple occasions, but it seemed like (at least from the cameraman's POV) MBOUltimate was more comfortable with it.

In the game, MBOUltimate was able to snag a substantial lead relatively early, while landing a couple mega marble hits on Xedron during the second minute, and a devastating blue steal from out of nowhere at 2:18 on the clock. Xedron got his payback with a couple blue steals of his own, and ended up actually collecting more blues overall (7-4), but he nevertheless lost the match 152-102.

MBOUltimate's final pick was Horizon, which, like Skate Battle Royale, is centered around super speed tricks and midair gems. Coincidentally, when MBOUltimate and I played about a month ago, we tied twice in a row on those two maps. (Or, as our gramatically-impaired cameraman put it: "you picked the two maps where we tied on twice in a row that one time".) Could Xedron pull off a similar result?

Again, it looked even at the start, but MBOUltimate was able to build a small but lasting lead, partly due to Xedron's lack of super speed usage. A strange strategic mistake at three and a half minutes in cost Xedron the double blue spawn, and MBOUltimate sealed the deal with some sexy wall hit tricks and more aggressive mega marbling. With a minute to go, the result wasn't in doubt, and Xedron basically gave up. The final score: 124-85.

An excellent display by both players, and a confident victory for MBOUltimate, who will be a tough opponent for anyone to beat.

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04 Jul 2016 03:07 #50 by Toothy
Replied by Toothy on topic 2016 Summer 1v1 Tournament
My waking schedule's all over the place and I don't think I can finish my match with Threefold within 26 minutes. Sorry.

It's gonna have to be nudged to tomorrow, 9:00 PM EST... That's okay, right?

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04 Jul 2016 03:26 - 04 Jul 2016 03:30 #51 by Threefolder
Replied by Threefolder on topic 2016 Summer 1v1 Tournament
I might not be around at 9pm tomorrow, but I'll be here 9pm on Tuesday the 5th.


EDIT: Nevermind, doing it now

Follow me on twitter at @threefolder
Last edit: 04 Jul 2016 03:30 by Threefolder.

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04 Jul 2016 03:46 - 04 Jul 2016 03:47 #52 by Eguy
Replied by Eguy on topic 2016 Summer 1v1 Tournament
Looks like we're off and running with a great start to the tournament! Great games people :)
All we've seen so far are 3-0 sweeps, strangely, but hopefully Toothy v. Threefolder and me v. Robert, both of which are coming up, will provide a different result :P

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Last edit: 04 Jul 2016 03:47 by Eguy.

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04 Jul 2016 05:38 #53 by Toothy
Replied by Toothy on topic 2016 Summer 1v1 Tournament
Here's some stuff.



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04 Jul 2016 17:27 #54 by hPerks
Replied by hPerks on topic 2016 Summer 1v1 Tournament
Swiss Round 1: Threefolder vs. Toothy



This long-anticipated match was the source of many epic fails, not just in-game, but in the scheduling and the filming processes as well. The combatants this time: Toothy, the newest member in the tournament, versus Threefolder, one of the lead developers. A fresh-faced hopeful versus a more seasoned cynic. Since having joined only a couple months ago, Toothy has improved significantly to the point where he is able to give many more established players a run for their money. But would it be enough to take on Threefolder, whose years of experience made him the favourite in the betting process? It was a match that very few could predict with confidence.

We saw, in the lead-up to this match, the first of what will probably be a wide variety of scheduling and connection screw-ups during the course of this year's tournament. The match had been scheduled for 10 PM EST, by which time Threefolder had been practicing for about an hour and a half in preparation. But unfortunately, as 10 PM rolled around, Toothy seemed to be a no-show. It was surmised that he was perhaps confused about time zones, or experiencing connection issues, but nevertheless, as the minutes ticked away and Toothy was nowhere to be found, it looked as though our eager spectators might have to wait another day for a Toothy-Threefolder matchup.

And then, at around 11:15, hPerks idly decided to check the recent posts on the forums. Lo and behold, Toothy had posted in the tournament thread a few minutes earlier, requesting to reschedule the match for the next day. Immediately, for some reason, the scheduling discussion was moved to the thread instead of webchat - although perhaps 3f and Toothy just wanted to get away from the dank tooth pun chain that was happening in webchat.

But then, just as negotiations for a future date had been reached, Toothy logged in to webchat. Apparently just to apologize for missing the deadline, but Threefolder was willing to do the match at that time (and hPerks, who was on Atlantic time, was willing to stay awake another hour or so to record). So the match began, an exhausted Toothy versus a Threefolder with carpal tunnel.

Threefolder got the first pick, which was Ring. One of the most frustrating levels due to the finnicky gravity changes and difficulty locating the gems, but 3f had evidently gotten plenty of practice on the map. The game started off on an exciting note. At least, I assume it did - it was hard to tell, because the cameraman took ages to figure out that camera follow mode was crap on this map. After 45 seconds, he switched to a stationary camera, by which time Threefolder had already surmounted a huge lead.

Our junior developer friend was familiar with the trick of using a super jump to cut across the map, and he used it to great effect to maintain and increase his lead throughout the whole game by capturing many entire spawns to himself. Toothy, unfortunately, had not really played this map that much and didn't seem to know his way around - the gem radars can be very confusing sometimes.

By the last minute, a Threefolder blowout was certain, and Toothy took the time out from bumping into the stairs and falling in holes to let Threefolder know that he won "purely because of the map". Well, Threefolder wasn't going to take that lying down, and he would come out swinging in the following matches as well. As for this match, Threefolder won handily with a score of 159-39.

It was Toothy's turn to choose now, and he opted for Concentric - another circular level, which Threefolder was admittedly out of practice on. The match was extremely heated, and it looked like Toothy may have been able to pull off the bounce-back, until the players found out after 2 minutes that hPerks, our extremely competent cameraman, had forgotten to turn on spectator mode, and had been trying to film the game while playing and not interfering.

The players agreed to a rematch. And in that game, Threefolder learned from his mistakes. He started out with a slight lead, and as such, was able to dictate the play and leave Toothy with any leftovers for most of the rest of the game. The game saw some aggressive mega-marbling by Threefolder, some nice recoveries from Toothy, and some more crappy camera work by hPerks, who was now all self-conscious after Kalle had ragged on him about it earlier. In the end, the extra couple minutes of practice paid off for Threefolder, who won the game 77-62.

Threefolder's next pick was Sacred, another annoying choice which prompted hPerks to remark "remind me never to play you". The map has very few powerups and quite a lot of open space, so camping and frontrunning are very easy and very powerful due to the time it usually takes to travel across the map.

Evidently this was another map that Threefolder had a lot of practice on, and an impressive display of marble control skills started him out with a monstrous 28-0 lead, after which point he was completely in control. Toothy attempted to switch things up with a mega marble hit at one minute in, but ironically it only ended up sending Threefolder closer to the next gem spawn.

During the third minute, Toothy began to catch up a bit, shrinking the lead to 66-28, but it grew again after the next blue spawn appeared right near where Threefolder had been camping. Still, Toothy persisted, and Threefolder was unable to increase his lead after that point, although playing equalizer mode was enough to guarantee him the win. The final score: 116-63.

In the end, Threefolder swept Toothy in a hard-fought match, full of excitement, drama, and fails all around. The match also served as a reminder to all of us to practice the maps we hate, cause you never know what tricks others might have up their sleeve.

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04 Jul 2016 22:46 - 04 Jul 2016 22:50 #55 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
Swiss Rounds 1: hPerks v Kwill



Kwill and Perks played today, the 6th game of the tournament. (Robert and Eguy also faced off in an epic 3-2 battle with 22 points of difference between them overall - rozi recorded it and will post soon)

The first map chosen was Sprawl by hPerks, where it was clear he knew his stuff. He dominated Kwill, collecting gems faster and cleaner at nearly every spawn. Not much to say here.

The second map was the first selection of Core (by Kwill) this tournament! Wooo! It seemed at first to be a wise choice by Kwill, who led narrowly for the first couple of minutes. There came a point, however, where Kwill had a major dry streak, outscored around 30-5, and he never recovered the deficit that he fell into.

The third and last map was Bowl, selected by hPerks. An interesting selection, as Bowl's spawns can sometimes backfire, it proved to be quite wise and perks was at nearly every spawn before Kwill, collecting 3 or 4 of the 5 gems at each and winning by a solid amount.

gg guys :)
Last edit: 04 Jul 2016 22:50 by Frostfire.
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05 Jul 2016 15:59 #56 by freeziez
Replied by freeziez on topic 2016 Summer 1v1 Tournament
Standings page is fixed and now shows matches played as well as W/L/T.

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05 Jul 2016 17:28 - 05 Jul 2016 17:29 #57 by Nockess
Replied by Nockess on topic 2016 Summer 1v1 Tournament
Swiss Round 1: Robert vs. Eguy



July 4th held the first real exciting match of the 2016 1v1 Tournament! Two very evenly matched players battled fiercely against each other to see who could leave with their first win. The long-time member Eguy was playing against TTOTTS World Record holder Robert. This was the first game to have 5 rounds played, and the crowd went wild over what Eguy managed to do in this match.
Like the editing "freak" that I am, I decided to make use of the captions and do a small commentary thing at the bottom of the screen.

The first map chosen was Blast Club chosen by Robert. Both him and Eguy pulled off some sweet tricks and the majority of the game was very close, either player leading by around 5 points for only a few seconds at a time. Not too long before the 1 minute mark came around, Robert managed to claim a blue gem which put him into the lead by nearly 10 points. As the clock ticked down, Robert strongly held onto his lead and Eguy was gradually falling behind. The ending result was 90-75, giving Robert the first win of t he match.

Eguy's first pick was the gold ol' Tilo. He had picked smartly because he led by more than 10 points for the first minute and a half of the match. Unfortunately for him, Robert got to the back-to-back blue spawns before Eguy could do anything, and in no time he had changed the game from a strong lead from Eguy to a 3 point lead from Robert after 2 minutes had passed. When the 3rd minute had passed, Eguy was back in the lead by more than 5 points only to see that Robert got to a blue spawn before he did 20 seconds later. There was 1 minute left and in the last 15 seconds, Robert had stolen another 2 blues from Eguy. As the time ticked away, Eguy had fallen behind by more than 10 points, and Robert was still slowly increasing his lead. The final score was 119-110, and Robert was leading the entire match 2-0.

Playground was Robert's second pick, but it crashed Tsuf and everyone had to move to Thistle. Robert was looking for a 3rd win to seal up the match, though he did not expect to get it easily...However Robert was confidently leading the 3rd game after 30 seconds had passed, only to find that Eguy caught up with him with 1 minute gone. Eguy continued to rack up points faster than Robert and eventually the tied game turned a 5+ point lead after only 10 seconds. As the first blue had spawned, both players raced towards it, but both missing. Robert then got a very lucky respawn point and spawned right next to the blue. He had stolen the lead from Eguy again! Almost a minute had gone afterwards and Eguy fairly claimed 2 blues from Robert, tying up the game yet again. The game stayed very close until Eguy was ahead by 10 points with 1 minute left. He strongly held his lead for the remainder of the game, giving him his first win in the match with a final score of 125-134.

Game 4 was Zenith which was picked by Eguy. There's not much to be said here. Eguy was playing strong through the entire game and lead for basically the full 5 minutes of playing time. The ending score was 91-114 and Eguy was making an amazing comeback, setting the overall match score to 2-2. I have disappointed all of you with a 4 sentence paragraph!

The final game was chosen by the randomizer, and the last map of the match was the well-known Marble City. Both match participants had a great amount of skill in this map, so everyone knew the last match was going to be a good one. The beginning of the game had the most comedy of the whole match as 2 people had forgotten to spectate. Rozi quickly realized this and afterwards told Toothy about the Alt+C command and a couple seconds later, the match was the way it was supposed to be.
The match was back and forth for nearly the entire match. Eguy had the first lead, Robert caught up, and eventually stole Eguy's lead. After the first minute had passed, Eguy had fallen behind by almost 15 points. 3 minutes left and Eguy had tied the game along with mega marbling Robert more than once. He performed a sweet edge hit to reach the gems above him and in no time, Robert had the lead stolen from him yet again. Half of the final game was gone and he had fallen behind by a solid 10 points. Eguy had claimed a couple blue gems by the 2 minute mark, and he was overpowering Robert by 20 points! There was 1 minute left in the match and Robert had turned on his turbo jets (also known as Speed Boostairs). Unfortunately Eguy had also played much harder than before (or Robert just didn't get enough Speed Boostairs) and the last second had counted down. The final score was 115-129 and Eguy had won the match after being down 2-0!

In the end, both players played amazingly well, and Eguy had taken everyone by surprise! Great game to him and Robert!

First player ever to get all of the Awesome Times.
Last edit: 05 Jul 2016 17:29 by Nockess.
The following user(s) said Thank You: hPerks

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05 Jul 2016 20:20 - 06 Jul 2016 13:32 #58 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
Swiss Round 1: Weather v Regislian

Higuy and MBK also played today. Freez is doing the write-up on that one, and Freez also recorded that one AND this one, so you will have to wait for him for the videos.

Regi gave Weather first pick in a show of good sportsmanship, and Weather used it to select Triumvirate, claiming that he 'didn't even know if he was good on this map'. It turned out he was pretty decent, staying 10-15 points behind regi for most of the game, though regi gradually started to pull away towards the end. Regi won 87-53.

I'd already written down 'Epi' on my piece of paper when regi picked Architecture, a shocking selection :o It proved, however, to be a very smart choice, as Weather struggled to move around the map, both from floor to floor and across the small, finicky platforms. Weather fell into a 35-1 deficit at the beginning of the game, but rose out of it to pull the game into a respectable situation. Final score was 166-52 for regi.

Weather's second selection was something of a surprise too, as he chose Marble It Up. I (maybe other people too) was expecting a less-played map, but Weather seemed to know what he was doing on this map, staying even with regi for the first two minutes. After that, regi began to slowly pull away, until the last minute when he blew his lead open a bit and wound up with a 113-70 win. Regi wins 3-0. One notable stat was that regi barely defeated weather in both reds and yellows on this map; he won 6-0 on blues. Be wary of Weather in the future on this one!

ggs guys :)
Last edit: 06 Jul 2016 13:32 by Frostfire. Reason: typos
The following user(s) said Thank You: Regislian, Weather, Xedron

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06 Jul 2016 16:52 - 06 Jul 2016 16:57 #59 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
Swiss Round 1: J@ckRB v Nature Freak

Jack and NF faced off yesterday in the final game of the day, leaving just one more game to be played in the first round (tue v lichie).



Jack got the first pick from the random command and he selected Sprawl. However, halfway through the match, NF was leading by some 50 points due to Jack's massive lag attack, and eventually Jack DC'd out of Thistle. NF, the good sport that he is, chose to gave Jack a redo when he could have taken a game 1 win. Kudos to spaghetti!
So we switched to tsuf, and thistle was going berserk as well as Jack's nets, and began the match again. This time around lagless Jack dominated spaghetti, outpacing him to most spawns and collecting the gems more cleanly. Spaghetti put up a solid showing but was simply outplayed, dropping game 1 175-89.

After this rather brutal defeat spaghetti chose his favorite map, Triple Decker. Both players started out even but after about 45 seconds or so spaghetti turned it on. Through numerous excellent plays by him and a few mistakes by jack, he began to pull away, and led by about 15 for a minute and a half. At some point, however, Jack changed directions of the match quite quickly in just a few spawns, collecting every gem with speed. Spaghetti seemed lost for 20-25 seconds and he was never able to climb back out of the hole he fell into, losing game 2 127-85.

Jack selected Bowl for his second map and certainly played well on it, with lots of nice grabs and a general energy getting to and from spawns that spaghetti seemed to lack. Jack was grabbing most of the spawns and then collecting a speed booster, leaving spaghetti to pick up the remainders and head towards the next spawn powerup-less. As on Sprawl, Jack got an early lead and continued to extend it until he won the game (and match), 124-76 (and 3-0)

gg guys :)
Last edit: 06 Jul 2016 16:57 by Frostfire.
The following user(s) said Thank You: J@ckRB

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07 Jul 2016 18:28 - 07 Jul 2016 18:34 #60 by Frostfire
Replied by Frostfire on topic 2016 Summer 1v1 Tournament
Conclusion of Swiss Round 1

There are still a couple of write-ups to be done and videos to be posted, but today Tue and Lichable faced off in an epic 3-2 battle which came down to the final seconds of Game 5. hPerks recorded it and will writing it up, so I will leave it to him to display the results...

The standings page can be found at challonge.com/MBsummer2016 as always. You will notice that Tue v Lichable has NOT been updated - once I update it, Round 2 will be drawn automatically, so I will update it at 9am EST this upcoming Saturday for the live drawing. Hope to see you there :)

The way that the Swiss Rounds work is that it matches you up with a close opponent - so in round 2, all losers will play losers and all winners will play winners. The winners (1-10) and losers (11-20) are ranked among themselves by tiebreakers, specifically the third tiebreaker, Points Differential, which you can see on the far right-hand side of the standings. Players are ranked first by 'Score' (wins), then by the three tiebreakers.

And last but not least, a HUGE THANK YOU to everyone who is participating in the tournament - WE PLAYED ALL TEN MATCHES with a day and a half to spare! It is fantastic that everyone is being responsible and setting up times for their games. Keep it up all :)

Tomorrow there will be no tourney action, but sit tight - the drawing of Round 2 is Saturday morning, 9 EST. Looking forward to more excellent games!
Last edit: 07 Jul 2016 18:34 by Frostfire.
The following user(s) said Thank You: J@ckRB, Lichable, Nockess

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