This video shows two levels that were made during the year 2011.
Both of these runs can be and have been done better (by the people I credited with finding the paths I used). As you can see in the video, my best time on Final Speedrun is 3.63. My best TM catch on that level is 3.55, but the time shown is the lowest in which I was able to actually finish the level. These levels took many attempts (about 200) each to get right.
Also, I decided to start screen-recording my Marble Blast in a higher resolution. So from now on my videos will be in widescreen (like most everyone else already has done).
Checkpoint Challenger is a level that was seen in a walkthrough in one of my previous videos: . I decided to do this speedrun when I saw another video of the level using the same path, but with a time of 6.85. I figured I could do the level a lot faster. After a half-hour of recording, I managed to achieve the run seen in the video.
Skill Castle's path is adapted from a pathway created by Perishingflames. The wall-hit off the trim near the very end of the run is the part of the path that I came up with.
Music used in the video is from the Pangea Software game Bugdom. =)
Kwill15 released his first-ever custom level yesterday, and it seems that it will be a good start to his level-building career. This speedrun took almost an hour to get on video, mainly because the bumper part kept tripping me up. As you will see, it is difficult to grab the gems inside the bumpers without actually hitting the bumpers (except for the one I meant to hit).
Here's another random video with two more random custom levels. =)
I decided to do a video for Out and Back when I saw Technostar's run of the level and saw that the path could be done way faster. My best TM catch was 1.03; sub-1 second may be possible.
Array of Movement took me an hour to manage a sub-20 time; better paths probably exist that I was not able to find. =P
I Don't Want This Night to End - Luke Bryan