file PlatinumQuest Feature Spotlight #2: The Ice Shard

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17 Oct 2011 21:05 #1
Among the many new features available in PlatinumQuest, the Ice Shard stands as a cold-hearted hazard, ready to freeze any marbles that dare to touch it.


The Ice Shard chills the air around it.
Created by: MadMarioSkills, CyberFox and Seizure22

The Ice Shard is a simple yet effective hazard. Upon touching it, the marble will instantly be frozen, halted in its movement. While the marble stays frozen, the player can do nothing for a short while until the ice shatters, allowing control to be regained.


Curiosity froze the marble.

The Ice Shard is great to use in your snowy levels, unless you're as cold as the Ice Shard and wish to use it anywhere.

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Keep on freezin',
The Platinum Team

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.

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17 Oct 2011 21:09 #2
wo! first to comment! thats amazing guys, keep it up!

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17 Oct 2011 21:10 #3
MMMOOOOOOAARRRRR

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17 Oct 2011 21:31 #4
Amazing! Never though of the idea/ the fact it was possible!

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17 Oct 2011 22:38 #5
Very sly idea guys, I'm impressed, and nice punch lines, curiosity froze the marble and keep on freezin', ha.

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17 Oct 2011 23:26 #6
I love that space skybox.

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18 Oct 2011 00:07 #7
Very creative idea, and the freezing sound is just amazing.

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18 Oct 2011 00:51 #8
Really amazing idea, PQ will pown everything

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18 Oct 2011 01:42 #9
Oct 17, 2011, 5:07pm, imperialcuirassier wrote:Very creative idea, and the freezing sound is just amazing.

What components would you imagine went into that sound?

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18 Oct 2011 07:05 #10
Very interesting idea. I Dont realy have much ideas where to put it in level as hazard but it looks kinda cool. Actualy if you think about it can be helpfull in plces where you must land on wery tight spot from huge height.

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18 Oct 2011 13:05 #11
Amazing! Who thought up the idea?

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18 Oct 2011 18:26 #12
IDK I don't see much use for it, peppering your levels with it is the obvious one, but that is boring and will get old fast. Also stopping yourself when moving rapidly. And that's about it. Well it looks good at least!

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18 Oct 2011 19:56 #13
I see it still freezes you if you hit the bottom part. That's the only thing I don't like.

Keep it up!

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18 Oct 2011 20:09 #14
Well, the bottom is cold too.

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18 Oct 2011 20:21 #15
Actually I think it would look better without the base, with the ice coming right outta the ground...

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18 Oct 2011 21:09 #16
WHOA! Awesome!! I will DEFIANTLY play PlatinumQuest! Good job!!!

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18 Oct 2011 21:20 #17
This makes so much sense that I can't believe we haven't seen a hazard like this before. (Perhaps the coding was tricky...?)


Oct 18, 2011, 2:09pm, threefolder99 wrote:WHOA! Awesome!! I will DEFIANTLY play PlatinumQuest! Good job!!!

That's right! Be defiant! Defy the world that wants to stop you! Don't let anything get in your way!

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18 Oct 2011 22:07 #18
I hope the wait for this latest feature spotlight was worth it. It's good to hear people's comments and feedback. If you have something to say about this new feature, whether it's praise or criticism, don't be shy!


Oct 18, 2011, 2:20pm, marblefire wrote:
Oct 18, 2011, 2:09pm, threefolder99 wrote:WHOA! Awesome!! I will DEFIANTLY play PlatinumQuest! Good job!!!

That's right! Be defiant! Defy the world that wants to stop you! Don't let anything get in your way!

This just made my day.

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18 Oct 2011 22:22 #19
I personally don't think this will be used as much as the cannon for example in the levels, because there are not really a lot of things you could do with it. But, PQ will definitely be better off with it. Keep up the good work.

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19 Oct 2011 02:08 #20
I can think of a few things to do with the ice shard in a number of levels; for those who think it will only be spammed, it should be for a good reason. My usage will be minimal unless for a very good reason. That means no spam like you've seen in the trailer (which is a demo level btw, not a real one). I have quite a few innovative ideas for those, so...

Thanks for the comments guys

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19 Oct 2011 03:53 #21
Woah! That was amazing!

The modeling is spectcular, and it really seems like a great idea . keep it up!

Also, kwill, it could be used when you are going fullspeed, and you need to stop quickly, this could really come in handy. It's almost like a shock absorber in a way. With everything else, I agree with you. Again, PQ is looking amazing!

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19 Oct 2011 17:58 #22
I think it should break at higher speeds, like if you're going at full speed and need to stop, you hit the shard, it stops you but breaks as well. Could respawn afterwards, or not. Just an idea.

I see a locked power-up indicator there... what could that be... maybe we simply can't pick any power-up before a special unlocker power-up? Maybe we can pick them up but not use it? Or maybe it simply means that there are no power-ups in the level? The first picture seems to show one of those race levels, where you (I guess!) need to do a set number of laps as quickly as possible. It looks like an effective race since there is that floor which looks like ice and you could easily slip while speedrunning.

As always, I'm going to finish this post without taking it to its end and leave you draw the conclusions...

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19 Oct 2011 19:02 #23
Oct 19, 2011, 10:58am, rtyh12 wrote:

I see a locked power-up indicator there... what could that be...

I can tell you exactly what it is. While you are frozen you can't do anything, including use powerups, so while you are frozen there is a lock icon there... (It's obvious, since the lock icon is only there when the marble is frozen...)


Oct 19, 2011, 10:58am, rtyh12 wrote:

maybe we simply can't pick any power-up before a special unlocker power-up?

That's actually not a bad idea...

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19 Oct 2011 21:35 #24
Oct 19, 2011, 12:02pm, helpme wrote:
Oct 19, 2011, 10:58am, rtyh12 wrote:
maybe we simply can't pick any power-up before a special unlocker power-up?

That's actually not a bad idea...



I second!

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20 Oct 2011 00:08 #25
Oct 19, 2011, 3:08pm, pokko wrote:
Oct 19, 2011, 10:58am, rtyh12 wrote:

I see a locked power-up indicator there... what could that be... maybe we simply can't pick any power-up before a special unlocker power-up? Maybe we can pick them up but not use it? Or maybe it simply means that there are no power-ups in the level? The first picture seems to show one of those race levels, where you (I guess!).

Or maybe you can't use powerups (if u have one) while frozen.
Simple?

@pokko, thanks for pointing out the obvious

(after don.gato already did that )

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20 Oct 2011 05:56 #26
Quote:I think it should break at higher speeds, like if you're going at full speed and need to stop, you hit the shard, it stops you but breaks as well. Could respawn afterwards, or not. Just an idea.

That's a good idea. Would integrate well with the speedometer and be a nice feature in laps levels because you would be able to navigate subsequent laps quicker if the ice shard hazards have been knocked out of the path.

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21 Oct 2011 16:08 #27
It looks like a thing on Zelda games. But overall it looks awesome! keep up the good work.

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21 Oct 2011 18:20 #28
Anyone else thinking of making a level where you have to shoot the marble out of a cannon at an ice shard?

EDIT: I also see that you can't use powerups when frozen.

QuArK is still a good map editor

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25 Oct 2011 22:53 #29
AMAZING!

All is said

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06 Nov 2011 08:24 #30
Happy birthday, PQ! May you have no more during development.

November 3, 2009:

Quote:A few of you (PF, Andrew, Phil, Pablo) were on MSN 2-3 days ago and have supported a new idea that I came up with for MBP.

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