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file A Marble Blast game I made in Unity! (Marble Blast Unity DEMO)

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27 Aug 2016 12:57 - 05 Sep 2016 23:13 #1 by PacPlayer
Hi! I was bored and I downloaded Bawl Physics a while ago, so I decided to make a Marble Blast game!

This Demo includes 10 Tutorial Levels, 2 Power-Ups, and 3 types of Marbles.

This game runs on Mac, Windows, and Linux. If there are any glitches or anything, let me know. I hope you Enjoy! :) (Sorry I couldn't make this a file :( )

DOWNLOADS:
Dropbox (Easy): Click!
4Shared (Account Needed):
Windows Download: Click!
Windows 64Bit Download: Click!
Mac Download: Click!
Linux Download: Click!

Low Light Game's (My Cousin and I) other games: gamejolt.com/profile/low-light-games/591601

Credits:

Bawl Physics: https://www.assetstore.unity3d.com/en/#!/content/378

Text Appear: Pling Sound Recorded by KevanGC: http://soundbible.com/1645-Pling.html

Win Sound: Small Crowd Applause Sound Recorded by Yannick

Lemieux: http://soundbible.com/1964-Small-Crowd-Applause.html

Menu: "Dreamer" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/

A Level Soundtrack: "Super Power Cool Dude" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/

Ring Collect Sound: http://soundbible.com/1598-Electronic-Chime.html

Arrow Model: http://www.turbosquid.com/FullPreview/Index.cfm/ID/915553

All Collected Sound: http://soundbible.com/1619-Music-Box.html

MBU Music

And the MBG Soundtrack :)
Last edit: 05 Sep 2016 23:13 by PacPlayer.
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27 Aug 2016 23:08 - 27 Aug 2016 23:10 #2 by MBCollector672
Can you please upload to mediafire or dropbox so we won't need to make an account? Thanks.

(the game is downloading as i write this, will post feedback when done)

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Last edit: 27 Aug 2016 23:10 by MBCollector672.

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27 Aug 2016 23:41 #3 by PacPlayer

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01 Sep 2016 00:38 - 01 Sep 2016 03:45 #4 by MBCollector672
Anyways, this game was really cool. I liked how there were different marble colors that affected gameplay, and I really hope you do more with them in the full version. My main gripes are A. The lack of a time saving system B. The way the speed booster works and C. The fact that you disabled jumping on the friction tutorial level. Other than those few things, this mod is great!

EDIT: I noticed a few levels in the game files that seem to not be loading. The file names are: level11, level11.resS, level12, and level12.resS.

EDIT 2:

Windows Download: Click!
Windows 64Bit Download: Click!
Mac Download: Click!
Linux Download: Click!

In my opinion you should switch those links out with the dropbox ones. Most people would rather download from dropbox than from 4Shared.

EDIT 3: Made a compilation, should be up and working at about 1:00 AM EST.

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Last edit: 01 Sep 2016 03:45 by MBCollector672.
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01 Sep 2016 15:01 #5 by Evoker
This mod actually looks really cool! Judging only from the video, I would agree with all of MBCollector's points. I would absolutely second the no jumping on friction levels - he only mentioned the tutorial one, but if I'm right does the 'Material Forest' level disable jumping too??
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01 Sep 2016 17:19 - 01 Sep 2016 17:20 #6 by MBCollector672
Material Forest is the tutorial one. The other no jumping level (green day) is fine, but I just can't understand why Material Forest has jumping disabled. I'm guessing it was just a mistake.

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Last edit: 01 Sep 2016 17:20 by MBCollector672.

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01 Sep 2016 19:13 #7 by PacPlayer
I didn't really want people just jumping over all of the Materials, but I will change it to the Blue Marble in future releases :)

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04 Sep 2016 22:19 - 06 Sep 2016 19:39 #8 by PacPlayer
After A Lot of Development, MBUnity Demo 1.1.0 is coming soon! Adding...
Warning: Spoiler!

It's coming soon, so stay tuned!
Also, Thanks to NaClector for making a video! :)
Last edit: 06 Sep 2016 19:39 by PacPlayer.

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24 Sep 2016 23:43 - 26 Sep 2016 20:20 #9 by PacPlayer
Replied by PacPlayer on topic Marble Blast Unity 1.1.0!

It took awhile, but MBUnity 1.1.0 is here!
Added:
  1. 5 New Beginner Levels! (For a total of 15 Levels)
  2. Gold (Unify) Times for each level!
  3. Time Saving System!
  4. Easter Eggs!
  5. Marble Select!
  6. A New Material (I'm not telling... ;) )
  7. And More!
This file is too big to add to Downloads :angry:
ALL OF THE MUSIC, TEXTURES, and FONTS BELONG TO THEIR OWNERS! DON'T SUE ME!

Screenshots: Here!

To Download, Click Here ! (Supports Mac, Windows, Windows 64, and Linux)

If you want, you can ask for a Marble Skin in the comments :)

Have Fun!

(Should I Change the name? There is already an MBU (Marble Blast Ultra))
Attachments:
Last edit: 26 Sep 2016 20:20 by PacPlayer. Reason: Added Images

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25 Sep 2016 00:04 #10 by Nockess
Replied by Nockess on topic Marble Blast Unity 1.1.0!

PacPlayer wrote:
ALL OF THE MUSIC, TEXTURES, and FONTS BELONG TO THEIR OWNERS! DON'T SUE ME!

If I'm correct, I don't think you get sued for using something for non-commercial use. (Non-commercial as in free of charge.)

If you want, you can ask for a Marble Skin in the comments :)

Big Marble 3 Skin from MBP. (I think skin58.marble.png)

(Should I Change the name? There is already an MBU (Marble Blast Ultra))

MBUn?

First player ever to get all of the Awesome Times.

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25 Sep 2016 00:26 #11 by HiGuy
Replied by HiGuy on topic Marble Blast Unity 1.1.0!

If I'm correct, I don't think you get sued for using something for non-commercial use. (Non-commercial as in free of charge.)

Not actually true, but the people who own it have to go through a lot of trouble (read: money) to sue so they usually won't if you don't have a lot of money to give them.

Anyway looks kinda interesting. File size is huge for what seems like a small number of levels though, can you compress anything further?

PQ in a nutshell
function clientcmd12dothepq() {
    commandToClient(LocalClientConnection, '34onthedancefloor');
}

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25 Sep 2016 12:51 - 25 Sep 2016 12:56 #12 by PacPlayer
Replied by PacPlayer on topic Marble Blast Unity 1.1.0!

HiGuy wrote:

Anyway looks kinda interesting. File size is huge for what seems like a small number of levels though, can you compress anything further?


MBUn is 532.1 MB, and MB Platinum is 1.81 GB. So, MBUn is 0.5321 GB. There is one unused level, but it isn't in the game. :S

Last edit: 25 Sep 2016 12:56 by PacPlayer.

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25 Sep 2016 15:47 - 25 Sep 2016 15:48 #13 by HiGuy
Replied by HiGuy on topic Marble Blast Unity 1.1.0!

MBUn is 532.1 MB, and MB Platinum is 1.81 GB. So, MBUn is 0.5321 GB. There is one unused level, but it isn't in the game. :S


Almost, except MB Platinum comes with about 1000 levels (if you include copies, around 600 if you don't) in 426MB vs MBUn's 15 in 532MB. I'm just arguing semantics at this point though, seems like you're making some good progress so don't let me hold you back :)

PQ in a nutshell
function clientcmd12dothepq() {
    commandToClient(LocalClientConnection, '34onthedancefloor');
}
Last edit: 25 Sep 2016 15:48 by HiGuy.

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30 Sep 2016 20:18 #14 by PacPlayer

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30 Sep 2016 21:03 - 30 Sep 2016 21:04 #15 by HiGuy
I've just merged the threads, no need to have a separate link.

PQ in a nutshell
function clientcmd12dothepq() {
    commandToClient(LocalClientConnection, '34onthedancefloor');
}
Last edit: 30 Sep 2016 21:04 by HiGuy. Reason: Merged
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07 Oct 2016 20:46 #16 by PacPlayer
Okay, I'm gonna do what TIB (Testing Initiative ball) did. So, on a scale of 1-10, how good was the game? (1 - Garbage, 10 - Awesome!) Should I make new sounds, add a "Finish Here" sign, or add any new mechanics? (Sorry I didn't post this sooner :( )

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10 Apr 2017 02:33 #17 by MBCollector672
Are you still working on this game? Just wondering.

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10 Apr 2017 19:52 #18 by PacPlayer

ROBLOXCollector672 wrote:
Are you still working on this game? Just wondering.

Yeah! I just made a new level and (recently on the News Page ) I updated the graphics. Hopefully it'll be out soon.

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