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file PQ's finally here....."Universes Coliding" awaits....

  • Connie
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10 Jul 2017 19:53 #1
PQ IS FINALLY HERE!!!!!!
And that means "Universes Coliding" is in development!

Currently I'm in a vacation in Ireland - Dublin so the level pack might take longer than Nostalgia.

Bad news is that Nostalgia is canceled.

Stay tuned!

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- marbleland.vaniverse.io/pack/18

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10 Jul 2017 20:49 #2
>might take longer than Nostalgia
>Nostalgia is canceled

???????????????

༼ ͡◕ ͜ ʖ ͡◕༽ You have been visited by the Nivea™ Donger of moisture. Soft skin and good fortune will come to you, but only if you post "thank you Mr. Skeltal" in this thread ༼ ͡◕ ͜ ʖ ͡◕༽
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10 Jul 2017 20:54 #3
anyone want to take a guess as to how long until this will be cancelled as well
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10 Jul 2017 23:16 #4
i also will state the obvious of that this will probably be about as successful as a very unsuccessful thing to shamelessly garner extra thank-yous

"funny quote" - funny person 2016 part 2 electric boogaloo
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11 Jul 2017 07:11 #5
Just give me thank yous

"You know you've spelled something wrong when the only search results are Jeff convos" - HiGuy
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11 Jul 2017 15:57 #6
I think FUBAR will release before this one does..

"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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11 Jul 2017 19:00 #7
No offense dude, but if you want to make something that succeeds, you've got to work at it. If you really want to finish a level pack, do some planning first and think more carefully about the levels before you start.

SoundCloud page here:
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11 Jul 2017 19:21 #8
> Spam board

Poe's law so hard right now

This signature is real code
Code:
function clientcmd12dothepq() { commandToClient(LocalClientConnection, '34onthedancefloor'); }
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13 Jul 2017 02:52 - 13 Jul 2017 02:52 #9
yeah but where is MBAI and TIB

and the desktop game

IsraeliRD wrote: The...

come discord brah: eblu#8048
Last edit: 13 Jul 2017 02:52 by eblu.
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22 Jul 2017 21:32 - 22 Jul 2017 21:33 #10
Last edit: 22 Jul 2017 21:33 by Connie.
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23 Jul 2017 14:45 #11
I updated the pack.
I recommend,after downloading,reinstall all the levels becasue of updates.
Enjoy!

Use the link from the post on top of this post

For the best Marble Blast levels, head over to:
- marbleland.vaniverse.io/pack/18

connieofro.neocities.org/

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25 Jul 2017 15:18 #12
marbleblast.com/index.php/downloads/cust...vels/download/761-uc

Season 2 Is finally here!
...well the first 2 levels from it is here...

Enjoy

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connieofro.neocities.org/

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26 Jul 2017 19:20 #13
The rest of Season 2 will release tommorow....season 3 confirmed

In a scale from 1 to 10,how much do you like the pack?

Reply with the number.

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27 Jul 2017 00:23 #14

MBOUltimate wrote: anyone want to take a guess as to how long until this will be cancelled as well

Probably from "losement" eventually.

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27 Jul 2017 11:48 #15
I'm not even kidding,"losement" needs to be a meme. Well,when i made "losement",i was talking in broken english.

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27 Jul 2017 12:40 #16

Alexnico wrote: "losement" needs to be a meme.

agreed!

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27 Jul 2017 19:27 #17
Hey!

Season 2 and a part of Season 3 got released.

Check it! marbleblast.com/index.php/downloads/cust...vels/download/761-uc

this is my remix

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connieofro.neocities.org/

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01 Aug 2017 17:28 - 01 Aug 2017 17:33 #18
I loved the planet-gyrocopter and madman super jump challenges in the sixth level, but the part with the super speeds was pretty annoying because your controls lock and the camera is facing a bad way. There should probably also be a warning that the bumpers are out of bounds, and the colmesh on the tornado interior should be a visible wall instead.
At first glance, I didn't think the seventh level would be very good, but I actually really like it! The giant gyrocopter is a neat addition. I may end up making my own level inspired by this!
As far as I could tell, none of the levels had bounds triggers, meaning you never go out of bounds when you fall. I recommend adding them next time.
The first level of season two was rather confusing for me; I had no idea where I was supposed to be aiming when I saw the random MBU interiors before the orange trapdoors interior. I ended up hitting the respawn key after passing them before the orange interior came into render distance several times before I realized it was there. Maybe next time on a level like that, turn the render distance up and make it clear that a teleporter will stop you.
About the second season two level: people really only need to go up halfway due to the fact this is a gem quota level, making the upper half pointless.
The third season two level isn't very exciting, and I don't see why all of the gems are platinum . . .
The fourth season two level has too many gems I think, although that wouldn't really be the case if it was a quota level, with maybe 40 gems required to finish. It could also use a checkpoint.
The season two finale really needs a checkpoint right before the cannon, a really high render distance (probably), and it also needs to be more clear about what you're supposed to be aiming for. I think the finish should be closer and the cannon weaker, so a teleporter isn't needed.
And finally, we have the third season three level . . . the surprise was pretty cool, but once again there really needs to be a checkpoint before the cannon. The first time I tried it I overshot everything including the teleporter and the second time I bounced off of the tower. The third time I was aiming much worse yet managed to go into the teleporter. So anyway, next time you have a cannon like that, don't make it so powerful and make sure the players will know what they're aiming at and where to aim.

In summary, I had fun playing this pack, and although you made mistakes the levels are much better than MBAI was. The best advice I can give you is spend more time on each level and try to figure out what parts may be confusing to players. I think you should also try making more custom interiors!

PS: You spelled "colliding" wrong. :P
PPS: It's funny seeing everyone think this would be cancelled, only for it to be released and updated several times.
Last edit: 01 Aug 2017 17:33 by Weather. Reason: PPS
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03 Aug 2017 19:27 #19
After i release the rest of the story/levels (expect them tommorow 9 PM Romanian Time) , I will work on another pack (wich will not have a story , just levels) called "Alex's Cool Levelz".

For the best Marble Blast levels, head over to:
- marbleland.vaniverse.io/pack/18

connieofro.neocities.org/

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04 Aug 2017 20:32 #20
alexnico i'm not sure if you take too kindly to criticism but please consider a better name than Alex's Cool Levelz.
(and on that note "colliding" is spelled with two l's)

IsraeliRD wrote: The...

come discord brah: eblu#8048
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04 Aug 2017 21:25 #21
I released the final level (It's a long level), on that note,Universes Colliding is fully released and will never be updated!

(Tommorow,See in the Custom Levels topic a page named "Alex's Levels")

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04 Aug 2017 21:46 #22
This is a day to remember. Alexnico has actually fully released something.

Call me Chris!

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05 Aug 2017 04:29 #23

Rosie wrote: This is a day to remember. Alexnico has actually fully released something.

lol

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05 Aug 2017 09:26 #24
I know it says , but we use it more as .

:>

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11 Aug 2017 22:10 #25

Alexnico wrote: Universes Colliding is fully released and will never be updated!

These jokes write themselves

IsraeliRD wrote: The...

come discord brah: eblu#8048

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