file [WEEKLY] Week 30: Rigging

  • whirligig
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29 Dec 2015 07:56 #1
All right, let's set up more than just a switch!

This week's primary goal is Hooking Up: that is, the switch to the platforms! I'll try to rig up the moving platforms in Lee's level to some ball switches out front.

This week's secondary goal is Continued Level 3 Development: continuing to build the rest of Level 3 (the balls level).

Okay, guys, I'm just going to be honest. I have like three other commitments this week, so I can't make many guarantees. My parents and I are heading out on a short vacation tomorrow, and I'll want to spend time with them. Once we get back in a few days, I'll have another project that takes priority. I'm going to try to squeeze Quaternion in between, but no promises.

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29 Dec 2015 16:22 #2
Could you get last week's stream up on YouTube please? :P

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  • whirligig
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03 Jan 2016 02:32 #3
Stream tomorrow at 9 PM EST.

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03 Jan 2016 13:44 #4
Aww.. I won't be able to watch the stream live tomorrow, because school. :angry:
Oh well, I'll watch YouTube then.

lee is awesome

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  • RDs.The-dts-guy
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03 Jan 2016 13:59 #5
I thought by rigging you meant armature animations :P

I'm seeing there's quite a bit of progress going on, looking forward to seeing more! =D

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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