file [WEEKLY] Week 49: Brachistochrone-a-palooza

  • whirligig
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10 May 2016 02:35 - 10 May 2016 16:33 #1
Hey, everyone! Let's get back into the swing of things.

This week's primary goal is A More Complete Bridge: fleshing out the bridge puzzle.

This week's secondary goal is Getting Back to Lee About That Other Thing.

The streams should be up by (EDIT) the end of the week, as I'm a bit busy today.
Last edit: 10 May 2016 16:33 by whirligig.

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  • TheSphere
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15 May 2016 01:54 #2
So, where do I download the mod?

The object of destroying walls is pretty much to just get ch*rploads of bricks and buy loads of everything, while learning for destroying walls in the process. Its time to rise to greatness!

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  • Xedron
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15 May 2016 01:57 - 15 May 2016 01:58 #3

TheSphere wrote: So, where do I download the mod?


Words cannot describe how disappointed I am with this post...
In case you didn't know, this mod is still in development stage. Be patient, this mod will be released soon.

"cna you salt spalt the slevel salt of 6 year salt who ca salt the lsat" - nobody, 2017
Last edit: 15 May 2016 01:58 by Xedron.
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  • TheSphere
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15 May 2016 02:02 #4
I thought the mod would have public testing by 49 weeks... :(

The object of destroying walls is pretty much to just get ch*rploads of bricks and buy loads of everything, while learning for destroying walls in the process. Its time to rise to greatness!

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15 May 2016 02:24 #5
...Why specifically 49? Whirligig can't do everything. He is trying his best, and he's also occupied with college. Just be patient.

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  • whirligig
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15 May 2016 07:20 #6
Stream is Sunday at 2 PM! Sorry for the awkward time.

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  • TheSphere
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21 May 2016 05:02 #7

...Why specifically 49? Whirligig can't do everything. He is trying his best, and he's also occupied with college. Just be patient.


Not EXACTLY 49 weeks, but I thought that by a long time and hard work, that this project would have public testing.

The object of destroying walls is pretty much to just get ch*rploads of bricks and buy loads of everything, while learning for destroying walls in the process. Its time to rise to greatness!

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  • Three
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21 May 2016 05:54 - 21 May 2016 05:55 #8
For reference, PQ's entering somewhere around its 350th week of development and we haven't ever released a playable demo or beta, minus of course the April Fool's joke.

In a development scale -- especially on a project with as small a team as MBP, or Quaternion -- 49 weeks is really not as much time as you think it is.

Follow me on twitter at @threefolder
Last edit: 21 May 2016 05:55 by Three.
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