








Something definitely unique. Put some of your problem solving skills to the test in this level to complete a never seen before challenge.
Marble Blast Elite is a major mod to Marble Blast which so far has a demo release only. Development of Marble Blast Elite goes very slowly, and it appears to be slowly dying. Staff either join or leave for prolonged amounts of time. The demo version of Marble Blast Elite contains 26 levels.
Marble Blast Elite so far contains some exciting new features, including moving crates, marble resizing powerups, neat skybox scenery and some interesting new friction floors. These join familiar features of checkpoints, teleporters and easter eggs.
Reception to Marble Blast Elite’s demo has been average. Many liked the scenery and textures, as well as the new gameplay elements. Levels received mixed reactions, as people liked some of their challenges but were overall too hard for the categories they were placed; most people did not like the white trim texture.
Marble Blast Elite was going to release a newer demo build that addressed most of the community issues, but this did not occur. Since then the mod underwent through many changes to its structure, including changing many levels and the way it was going to be presented, but no word had been heard since.
G3orge’s MBG Mini Mod isn’t a mod per-se, as it does not contain any new features at all and it is completely based on Marble Blast Gold. This mini-mod contains 25 levels, some of which were donated by community members, and two soundtracks.
G3orge’s MBG Mini Mod was very well received by the community. The levels were praised for their creativity, high fun factor and a few for being original. The later Advanced levels are challenging and will require some thought in order to finish. It will take one roughly two hours to beat this mod, but it is still highly recommended for anyone.
Marble Blast Emerald was released on July 2011 and is the third major mod ever released to the community. During development Marble Blast Emerald had suffered numerous breaks and staff leaving and joining, and eventually ended up nearly never-finished.
Marble Blast Emerald features brand new game-modes including Tunnel Vision and No Jumping, and old favorites such as finding a hidden sapphire which can be found in many levels. Additionally it delivers to players a new pause menu which allows players to check for their best time, level description and even be able to change the options in-game among others.
Reception to Marble Blast Emerald was generally positive. Many liked its new features, scenery, level design and some of the sounds and music.
Most complaints were drawn to the user interface which was inconsistent in quality or felt clamped. Additionally the anti-cheat system often prevented players from recording videos properly (even by recording demos with the console), and also disallowed players to record new times just because the level editor was opened once (you had to exit the game completely). Other irks were the scenery (you could skip large parts of levels using those) and that the mod could be beaten too quickly.
Support was planned for Marble Blast Emerald but eventually was dropped due to a number of reasons: the developers were rushing towards Marble Blast Emerald 2 (which died very early in development) and others could no longer be bothered trying and fix it. Lack of innovative features and almost no custom levels from the community had therefore led to this mod be forgotten about.
However there are a number of videos that people have created, including personal rampages which aim to complete many of the levels in record time, or videos that show levels being beaten without jumping where the authors have stated they could not be.
An alternative 7z download. Requires 7-Zip to open, or any other zipping programs that recognises 7z.
There is little known about Marble Blast Space as it never received public attention. It contains 14 playable levels (one of them is in custom), new graphics and skyboxes. New sounds are available but they appear to be sped up/slowed down versions from somewhere else (Gold or Platinum). Although it does have some of its user interface changed, it’s still largely based on Marble Blast Gold.
There is nothing known about the reception to Marble Blast Space, so we took it to a test run. Although there is nothing special about this mod, we really liked the gravity level’s skies. If you wish to download, you’ll beat it under 10 minutes... but it does look good!
Known bugs and problems:
The mod comes with its own prefs.cs file. Do delete it so you’ll start from scratch and without user-times.
"As we all know, it died due to lack of decent level creation. So, I decided to release all that I can so the community can have some fun with it, and maybe make something" ~Trace, Lead Designer of MBReloaded.
Marble Blast Reloaded started out as a very different and interesting mod which quickly grabbed the community’s attention, but quickly swept into death. It had little staff and they had no time for it. Eventually it released as a level pack, but due to community pressure it was updated to become an incomplete mod for Marble Blast Gold.
Reception to Marble Blast Reloaded is poor. Nearly no one played it, it had numerous bugs and errors in early releases which prevented people from playing (most recent one works properly), and had very few levels. Nonetheless, it does have good textures, skybox and scenery and music.
Known bugs and problems:
The level ‘Skill Use’ requires a teleporter in order to beat it properly. Players can use a Super Jump instead.
The level ‘Hazardous Fun’ is impossible to beat as it requires a teleport.
A number of levels in the OLD section may give a disconnect package error. This can be fixed by modifying the mission file’s skybox to point to a proper .dml file.
The user interface is very big. You must play at a resolution of 1280x800 or higher in order to fully see it.
Marble Blast Opal went through many problems during its production. Staff kept quitting whilst they also produced several other mods. Marble Blast Opal was eventually released when its main developers wanted to work on Marble Blast Emerald 2 rather than Opal, and they no longer cared for this mod. Many of its features were removed as they were not fully functional.
Marble Blast Opal contains a number of new features and powerups, such as marble resizing and a trail particle powerups. Additional abilities to change in-game preferences of gravity and marble recoil were introduced, thus changing the way the levels are played. Collectibles such as ‘Cash’ items are spread throughout some of the levels.
Reception to Marble Blast Opal was poor due to its many bugs, hard levels, missing interiors for some levels, and lack of ability to launch the game for non-ignition users. Players who did manage to play commended Marble Blast Opal for its scenery, textures, sounds and features.
This mod is pretty difficult, so it is recommended for more advanced players only.
Known bugs and problems:
Non-ignition users will not be able to launch this mod normally. You can get around it by copying ignitionGui.gui.dso, ignitionStatusGui.gui.dso, presentsGui.gui.dso, productionGui.gui.dso and titleGui.gui.dso into the marbleclientui directory. If you do not have ignitionGui.gui.dso, please contact one of the staff members of this website.
You cannot bind the button ‘E’ as it’s used to pop up level descriptions.
Tutorial Level 3 cannot be qualified by beating Tutorial Level 2. You have to enable test-cheats ($TC=1; in this mod, or alternatively use the cheats button). Please be aware at this point your times will not be recorded.
Marble Blast Future was released after its leader, Beack, had gone missing for a very long time. This mod is incomplete as it does not have as many features or levels as originally planned. This can be seen through the remanent of Marble Blast Gold’s sounds, text and interface.
Marble Blast Future was well received in the community and is a recommended download. Many liked the scenery, textures, soundtrack and levels. The only let down was the spelling and grammar of the mod, for example the level ‘Bump’ said in it’s start help text: “Beware to fall into the holes!”. Lack of features did not help its longevity and Marble Blast Future is now often forgotten about.
"At long last, through blood and laziness, MBA is finally out and it will kick ass! Get ready to push your skills to the max. MBA contains challenging levels for the advanced players and of course there will be a few levels for the more novice. Unfortunately if you're novice MBA is gonna be challenging." ~CyberFox, Lead Designer, MBA.
Marble Blast Advanced was inspired by the success of Marble Blast Platinum. It has been in the works for over two years, but sadly lack of contribution and time from its staff meant that it faded out with very few features inbuilt. It was eventually scheduled for release as-is in 2009, but again lack of time meant that only in September 2010 it released, becoming the second ever "full-mod" to be released to the public. Reception has been generally positive.
Marble Blast Advanced offers a variety of levels, from short and fun to long and challenging. Skills players often need to use are diagonal movement and spin control, so these are recommended to understand before tackling this mod. Likewise, lack of checkpoints means that players should be well experienced with Marble Blast.
Marble Blast Advanced had never received further support (except a hotfix within days of release), but works on both Windows and Mac. At this time of writing, only 6 custom levels were ever made for Marble Blast Advanced. Nonetheless, Marble Blast Advanced is still a recommended download for those who want a fresh new look for Marble Blast.

Started back on January 2009, Marble Blast Plus was a little known mod that did excite those who did know about its existence, mainly thanks to YouTube videos. It modified some of the basic content, probably more than other dead mods, going as far as even adding collectable items (think of an Easter Egg of sorts). Most of the time it didn't have any progress, rearing back into production during certain points, but eventually collapsed in 2012.
Thanks to Martin5656565 (leader) giving permission to Alexis (co-leader), we are now proud to present to you this incomplete mod for download.
We gave this mod a run and we like it. The music and sound effects are pretty good, the scenery is nice and the gameplay is solid, although slightly difficult. The biggest thumbs up is almost 50 playable levels, which is far more content than most other mods that died.
Known bugs and problems:
The level 'Underwater' will cause a lower gravity effect for all other levels due to the effects being kept post-game. Quit the game and start it again.
Some levels will be listed as 'Not Qualified'. Press the invisible bottom right corner to unlock the next level (much like MBG).