-
Lee
-
-
Offline
-
Expert Marbler
-
-
huehuehue
Less
More
-
Posts: 643
-
Thank you received: 198
-
-
-
-
28 Feb 2016 09:16 #61
by Lee
WOW!
I really like the black lines outlining the interiors (So that's Cel-Shading?)
Nice!
And congratulations on being a developer for the PQ team! I'm really proud!
Please Log in or Create an account to join the conversation.
Less
More
-
Posts: 238
-
Thank you received: 17
-
-
-
10 Mar 2016 02:38 #62
by Enigma
The cel shading looks very nice (it adds to the cartoon ambiance of the game), but if you plan on releasing this, a toggle ability would be nice. (Personally) I think the game looks better sans the cel shading. But the fact that you developed cel-shading for MBG is outstanding.
Please Log in or Create an account to join the conversation.
-
Ralph
-
-
Offline
-
Senior Marbler
-
-
Matan's Fervent Fan
Less
More
-
Posts: 845
-
Thank you received: 136
-
-
-
-
10 Mar 2016 08:40 #63
by Ralph
Cel shading for MBG? That's admirable. And, like everybody here, I'm glad you've been taken for the development of PQ, it'll be enormous with your graphical skills!
Please Log in or Create an account to join the conversation.
-
whirligig
-
-
Offline
-
Professional Marbler
-
Less
More
-
Posts: 444
-
Thank you received: 261
-
-
-
-
-
10 Mar 2016 22:10 #64
by whirligig
Technically I don't think this can be called cel-shaded. Cel shading refers to a type of shading, i.e. the way the lighting affects the color. You can see on the marble that the game is still smoothly shaded as in the original.
Please Log in or Create an account to join the conversation.
Less
More
-
Posts: 238
-
Thank you received: 17
-
-
-
11 Mar 2016 23:42 #65
by Enigma
whirligig wrote:
Technically I don't think this can be called cel-shaded. Cel shading refers to a type of shading, i.e. the way the lighting affects the color. You can see on the marble that the game is still smoothly shaded as in the original.
From my understanding it's an "aesthetic" cel-shading. I highly doubt that an actual cel-shading process is being executed, but it's still impressive nonetheless.
Please Log in or Create an account to join the conversation.
-
Paperboy
-
Topic Author
-
Offline
-
Novice Marbler
-
-
Really, really bad at everythi
Less
More
-
Posts: 22
-
Thank you received: 19
-
-
-
-
21 Mar 2016 07:47 #66
by Paperboy
whirligig wrote:
Technically I don't think this can be called cel-shaded. Cel shading refers to a type of shading, i.e. the way the lighting affects the color. You can see on the marble that the game is still smoothly shaded as in the original.
Well, you have me there. I thought outlines would be fun anyway. They're not staying around, I just wanted to see how it looked.
Please Log in or Create an account to join the conversation.
-
classicordeal
-
-
Offline
-
User is blocked
-
-
lol hi
Less
More
-
Posts: 7
-
Thank you received: 1
-
-
-
-
25 Mar 2016 01:36 #67
by classicordeal
I have an idea for the mod (if it's possible)! When you turn the camera in Marble Blast, the skybox turns, but it doesn't show depth. Like, when you're falling, the ground doesn't get any closer to you. If anyone could figure out how to make the sky slightly zoom in or out depending on the movement of the marble, that would look amazing! Just an idea, though. Idk if this would be possible. Anyway, this looks better than anything I've seen in my entire life. This makes the Xbox One or PS4's graphics look bad, and I'm not joking.
The following user(s) said Thank You: Enigma
Please Log in or Create an account to join the conversation.
Less
More
-
Posts: 238
-
Thank you received: 17
-
-
-
10 Apr 2016 01:56 #68
by Enigma
classicordeal wrote:
I have an idea for the mod (if it's possible)! When you turn the camera in Marble Blast, the skybox turns, but it doesn't show depth. Like, when you're falling, the ground doesn't get any closer to you. If anyone could figure out how to make the sky slightly zoom in or out depending on the movement of the marble, that would look amazing! Just an idea, though. Idk if this would be possible. Anyway, this looks better than anything I've seen in my entire life. This makes the Xbox One or PS4's graphics look bad, and I'm not joking.
That would certainly be interesting. It can definitely be pulled off, MBP has something similar for the MBU levels.
Please Log in or Create an account to join the conversation.
-
EdFanTheSuperMegaKid
-
-
Offline
-
New Marbler
-
-
Spongetool Edition
Less
More
-
Posts: 9
-
Thank you received: 0
-
-
09 Aug 2021 13:38 #69
by EdFanTheSuperMegaKid
Aw hekk naww I knew that Marble Blast Gold would have RTX enabled without its Xbox Shaders
Overall, great job! Looks more beautiful than the MBG Xbox Shaders (those are good too, though)
A stupidly noobish Marble Blast player who despises Castle Colossus and wants to make a Fusion DLC for OpenMBU
I wanna be a Master Marbler but I suck at MB
Please Log in or Create an account to join the conversation.
Less
More
-
Posts: 238
-
Thank you received: 17
-
-
-
10 Aug 2021 03:03 - 10 Aug 2021 06:39 #70
by Enigma
As far as I can tell, this was a complete remake of the game, more than likely being done in another game engine. In any case, this is unfortunately never going to be released. Paperboy joined the PQ development team five years ago, but something happened between him and the rest of the dev team. He hasn't been seen since.
Pretty game though, isn't it?
Last edit: 10 Aug 2021 06:39 by Enigma. Reason: removed some allegations
Please Log in or Create an account to join the conversation.
-
vainlygreen385
-
-
Offline
-
Novice Marbler
-
-
I've Been Playing Marble Blast
Less
More
-
Posts: 11
-
Thank you received: 2
-
-
-
-
-
09 Apr 2023 21:22 #71
by vainlygreen385
damn i wish this would get released someday
Please Log in or Create an account to join the conversation.