file RDs.empire's Stuff (Scenery objects coming soon)

  • marblefire
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08 Oct 2011 20:56 #91
Don't real golfballs groove outward instead of inward?

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  • RDs.The-dts-guy
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08 Oct 2011 21:03 #92
Oct 8, 2011, 1:56pm, marblefire wrote:Don't real golfballs groove outward instead of inward?
Orily.....

Btw this means that i sould punch more holes in it. Back to the drawing board.

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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  • Seizure22
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16 Oct 2011 18:45 #93
not sure if you're already doing this, but if you create a new IcoSphere, then do Shift-G (Select -> Similar to Selection), you can get some crazy patterns on a sphere.. there are different options for vertex, line, and face modes, too.

I just found this script (2nd one on page) to generate different types of spheres, chronosphere.home.comcast.net/~chronosphere/blender-plugins.htm

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  • RDs.The-dts-guy
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23 Jun 2012 00:02 #94
Bumping my own topic (woohoo)

Oct 16, 2011, 11:45am, seizure22 wrote:
I just found this script (2nd one on page) to generate different types of spheres, chronosphere.home.comcast.net/~chronosphere/blender-plugins.htm

That plugin looked good but it made patern even worser than icosphere.

Spent around an hour to figure it out but solution was fairly simple. Marble is coming in minigolf CGL and will be added here after release.

Main issue with making something as detailed as golf ball is limitation of face size that MBG's engine has.

Some guy that does DTS shapes and levels.

AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else :)

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