youtube.com/marbleduck
Each level creator is to have one thread where he posts all information pertaining to his levels.
Any other or extra threads will be deleted.
MD's Levels
- MarbleDuck
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- Advanced Marbler
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- Pablo
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- Elite Marbler
- Posts: 1949
- Thank you received: 18
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- Andrew
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- Moderator
- Posts: 1638
- Thank you received: 15
- MarbleDuck
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- Advanced Marbler
I'll be repping this into MBR. You can play it then ≠)
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- MarbleDuck
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- Advanced Marbler
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- Phil
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- Professional Marbler
- Posts: 484
- Thank you received: 1
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- Andrew
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- Moderator
- Posts: 1638
- Thank you received: 15
- Pablo
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- Elite Marbler
- Posts: 1949
- Thank you received: 18
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- MarbleDuck
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- Advanced Marbler
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- SonicW1
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- Professional Marbler
- Posts: 473
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- darkmagic16
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- New Marbler
- Posts: 1
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- MarbleDuck
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- Advanced Marbler
Finish the Upper Maze in the Red Island
Add ramps to the sides of the Islands
Add Bonus Isle
Complete scenery towers (just have to put them on the other sections of the lvl)
Texture creation
DIF conversion (will need someone who uses Constructor and is on a Windows)
Level Editing
Testing
Release
So yeah, that's really not that much, should take me another 2 weekends max
youtube.com/marbleduck
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- Pablo
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- Elite Marbler
- Posts: 1949
- Thank you received: 18
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- MarbleDuck
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- Advanced Marbler
Each Island will have a different color theme (i.e. Red Island, Blue Island, etc). My Blue Island will feature a 3-story maze with assorted labyrinthine challenges in each (e.g. OOB trigs, bumpers, nukes, giant monsters that sneak up on you) Each higher level will be harder than its previous. Green Island has assorted ramps, Red has different jumping challenges, and Bonus Isle has a bunch of hidden TM's that are near impossible to spot, as well as the level's EE (maybe)
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- MarbleDuck
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I'll be releasing my texture pack at some point as well You can see some of my textures in the screen.
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- Pablo
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- Elite Marbler
- Posts: 1949
- Thank you received: 18
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- Addict
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- Advanced Marbler
- Posts: 226
- Thank you received: 0
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- MarbleDuck
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- Advanced Marbler
I would, but people just don't seem to understand aesthetics.
I might get try to get Phil or Cyberfox to do a few parts; they are one of the few people who here who truly understand the aesthetics of level building in MB.
youtube.com/marbleduck
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- IsraeliRD
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- Project Manager
- Dragon Power Supreme
"matan, now i get what you meant a few years back when you said that "the level in mbg is beyond me" after the last rampage i noticed things were insane, and now i truly feel that too" - Dushine, 2015.
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- Jeff
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- Elite Marbler
- PlatinumQuest Programmer
- Posts: 1680
- Thank you received: 205
I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.
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