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file Sonics *NEW* Level Thread!

  • SonicW1
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09 Apr 2009 22:30 #1
Levels

Title: Powerup Skills 2
Description: Run around a friction course with need of powerup skills.
Start Text: Do your best to remember your skills!
Platinum/Ultimate Time: 2:30 Minutes / 1:50 Minutes
Challenge Time: 1:30 Minutes, pretty hard, my 1:58 had about 10 seconds of mistakes, but I know a path for sub 1:30
Link to Download: localhostr.com/files/dafedf/Powerup%20Skills%202.zip


Title: Powerup Skills
Description: Fun level to test your powerup skills.
Start Text: Once you have all gems, have fun looking for the finish!
Gold Time: 1:15.00 Seconds
Challenge Time!: 45 Seconds / My best is 45.46, I fucked up the end and missed it.
Link to Download: files.filefront.com/Powerup+Skills+1zip/...39169;/fileinfo.html



















Old Stuff:


Hey guys, It's been awhile since i made some levels so i decided to get back into level making. This try was GOOD. I had fun making the level (Only about 1/4 complete) and I'm having a blast. I have decided that this one WILL be released. The level will be called The Wooden Cave When this level is out I hope you all enjoy playing it as It's a great level IMO.

Pictures, anyone? Showing the top of it from 2 different angles.

A flying view angle from via level editor


On the floor for extra picture of the leve to know it better


By the Way, my old levels topic is located here : marbleblast.com/index.cgi?board=newlevel...=display&thread=4026

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09 Apr 2009 22:42 #2
Nice-looking level; looking forward to playing.

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10 Apr 2009 00:36 #3
Coolness. Did you make that on QuArk?

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10 Apr 2009 02:54 #4
I don't know how to use QuArK (followed matans video and still doesnt work) and constructor freezes forever after i import textures so..ill offer a QuArK'd if anyone wants to (doubt it)

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10 Apr 2009 03:31 #5
Constructor isnt working to grand for me either. I managed to upload the textures, but i cant make my creation into its own giant interior. Can anybody help?

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02 Jun 2009 00:10 #6
Hey guys, another update.

The Wooden Cave is canceled due to computer lose and I had the level on there. Sorry guys! I'll make it up to you. Now I will be releasing Powerup Skills. It's a great fun level, some editing errors, but It's all cool. It trains you do use powerups to help you even at the hardest times. Plus theres a little section all the way at the top where there is free gems. Plus a challenge at the end to find the finish, where may it be? I'll leave that for you to figure out.

Enjoy!

Title: Powerup Skills
Description: Fun level to test your powerup skills.
Start Text: Once you have all gems, have fun looking for the finish!
Gold Time: 1:15.00 Seconds
Challenge Time!: 45 Seconds / My best is 45.46, I fucked up the end and missed it.
Link to Download: files.filefront.com/Powerup+Skills+1zip/...39169;/fileinfo.html

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02 Jun 2009 04:51 #7
Wow, i like the new level. Quite fun!

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07 Jun 2009 05:50 #8
Hey guys, I have decided to start on a new levels today, and It's name shall be...*looks it up* its not here! *looks it up again* Oh okay It's right here. Powerup Skills 2 It's an awesome sequel to Powerup Skills. This one is more awesome, and has more skills needed. Plus I have some pictures to show you guys! Hope you enjoy!

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09 Jun 2009 03:13 #9
Powerup Skills 2 is out! A good level for powerup skills for friction, theres tons of it, plus a challenge time which is pretty damn tough, and a fun nuke part to finish with! You could either use your nuke skills to finish or have fun. Note: Your computer may freeze. Anyway the links to download is on the top post, or you could click this one
> localhostr.com/files/dafedf/Powerup%20Skills%202.zip

Enjoy! Please give feedback.

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09 Jun 2009 03:15 #10
FIRST RESPONSE!

Anyways, sweet level. Im download right now

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09 Jun 2009 06:12 #11
PUS #1 was actually quite a good level. I liked it

Might do a vid...

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09 Jun 2009 06:16 #12
Well, If you do a video, #1 can go sub 30, just hard...

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15 Jun 2009 12:29 #13
Lol 49.34 on #1, dunno about a sub 30. Sub 45 at most for me. It's the Daedalus bit that spoils the level for me. Way too pointless and a horrible addition to the level. Ruined it for me sorry.

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30 Jun 2009 04:33 #14
Hey guys, I've decided to put my constructor skills to the test with my first ever released level of MBP. I am currently working on it, it will be out within a few weeks. I need ideas for names though...I'm all out! So give me your opinions, what should I change? Add? ect.

Anyway some pictures of the levels!

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30 Jun 2009 04:35 #15
Looks good.

*Wonders why you said this-
[SW1] Sonic Warrior1 says:
comment plz =)
Rokoshu (TehMarbler) says:
*comments and kills*

Muahahaha.

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30 Jun 2009 05:00 #16
Looks good, and I dunno if it's only in Cstr but it looks really dark, depressing and miserable...

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30 Jun 2009 05:01 #17
It's called lighting, the brighter lighting hurts my eyes...

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30 Jun 2009 05:26 #18
OK, coz really high walls can make a level a bit depressing. Maybe make a few windows or places you can see out?

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30 Jun 2009 13:58 #19
Glad to see you making some levels.

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30 Jun 2009 21:06 #20
I'm glad you're making a level in Constructor for the first time. Looking forward to trying it out.

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14 Aug 2009 06:58 #21
Hello everyone, I would like to inform you of my level building status!

First off, the level in the pictures above will not be released because I lost the .map. I am also making an MMG pack, which is pretty awesome. I got one hole done, and I will show pictures below. Also another level I'm working on, Path of the Lion, is currently going well, will release after MMG. Anywho, here are some pictures of Hole one. 1/9 holes complete (interiors), I will make the level itself soon!



Overview of the level, really colourful imo.



First part with an awesome slope which has more than what you see when I do it in LE, plus a suck #1 sign



Multiple frictions to pass this slope, as said for the others, there will be mire challenges than just crawling over it



Final Curve, Gravity sorta challenge, and a nice fallback to the finish. (Which is that wooden stick on that platform, it has holes to fall through).

I hope you enjoy! Comment please. I will start working on the .mis and hopefully start hole 2 in the next few days.

(Dunno wtf that attachment thingy is...)

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14 Aug 2009 08:53 #22
Looks absolutely brilliant! Great job!

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14 Aug 2009 15:25 #23
That looks great, Sonic! Let me know if you want some official MMG number signs, the one you made looks kinda cartoony.

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14 Aug 2009 15:30 #24
Cartoony ='ing bad?

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14 Aug 2009 15:38 #25
That was my polite was of saying your level is awesome but the sign looks crappy, so get the official MMG signs.

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14 Aug 2009 15:48 #26
Send em' please.

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14 Aug 2009 17:01 #27
Looks quite impressive so far! I can't wait to see what other holes you'll come up with.

Oh, and click the link below to download the signs:
localhostr.com/files/213d63/MMG_signs.zip

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14 Aug 2009 22:32 #28
OH MAH FUDGING GAWSH. TAHT IS EPIC.
How can you people have such creativity...
I wish i could make something like that =/

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02 Sep 2009 03:51 #29
Hey guys, I would like to let you know that Hole 2, Around n' About, is finished! It's a great, simple, and fun hole! It has a simple river for you to cross and get the gem, some holes in the ground and have to find your way around, and you have a finish 'cage' at the end! How shall you get in?

Now I present, to you, the player, pictures of both holes!

The picture for Hole 1, Path of the Garden!



Now, here is the picture for Hole 2, Around n' About!



Working of hole 3 will start in a couple of days, I plan to release 9 holes by 2010!

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02 Sep 2009 04:15 #30
Looks great, and... Plain challenges from what i can see
Looking forward to teh release

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