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file Blasted's levels - NEW: Paradise

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13 Apr 2013 12:48 #151
Very nice level, I had fun playing it

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  • Blasted
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11 May 2013 00:16 #152
Whomp's Fortress is released! It has 23 diamonds and the moving platforms are compatible for both PC and Mac users. Download it here: www.mediafire.com/?j31c56u2i8l992g

UT: 3:30.00?
PT: 7:00.00?

Note: Be sure to put the separate interiors for this level in the interiors folder. Check the .mis file.

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  • Jeff
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11 May 2013 00:25 #153
Looks nice, keep up the good work =)

I am a programmer. Most here know me for being one of the major contributors to Marble Blast Platinum and PlatinumQuest.

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  • ChaosUnown
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11 May 2013 02:06 #154
Looks visually appealing to say the least, but it doesn't seem to play as well I'm sorry to say. I'm sure some of the more hardcore players won't have as much trouble, but for a casual player such as myself it gets frustrating pretty easily when you get to the tower portion.

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11 May 2013 02:12 #155
The following is Buzzmusic100...

It took me around 12 minutes to finish the level, but it was really worth it! Keep up the good work. I did get frustrated a few times (particularly the orange/OOB part and the tornado parts), but otherwise, I like the fun factor and the layout, as well as the creative idea of remaking the level for MB. Drawing inspiration from a Mario level should probably be done more often, because it paid off here.

Also, I looked at a video for Whomp's Fortress in SM64 and I was like This game is no match for Marble Blast.

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11 May 2013 02:21 #156
I know that some of you guys are giving me negative feedback. Maybe its because you're missing interiors or might find this level not replayable. Some of the interiors have misalignments, take a look yourself. Honestly, I can't even align interiors perfectly. If you really think this level in not cool and epic, I understand

Open the .mis file via note pad(or TextEdit if you're on mac) to see if you are missing interiors.

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11 May 2013 03:44 #157
Quote:I know that some of you guys are giving me negative feedback. Maybe its because you're missing interiors or might find this level not replayable. Some of the interiors have misalignments, take a look yourself. Honestly, I can't even align interiors perfectly. If you really think this level in not cool and epic, I understand

The following is Buzzmusic100...

I did find the level cool and epic. If I were to go into extreme detail, I'd be able to point out a lot more really good things about the level. I was trying to be brief, but I also had to point out times when I got annoyed. Some things could've been improved, but it's a great level altogether.

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11 May 2013 19:25 #158
I'm pretty sure I have all of the interiors in the level. I enjoyed rolling around the base of the level gathering the gems, but once I got to the tower it started getting a bit annoying. I wasn't a big fan of that mine jump to get to the tower either.

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22 May 2013 04:32 #159
Here is a new MBG level and a sequel to Tri Twist - www.mediafire.com/download/obployc3rywel..._Twist_Revisited.zip

Gold Time: 00:45.00

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22 May 2013 05:01 #160
For the most part this is a very solid level, until I got to the gem you're supposed to get with the Helicopter. I managed to get there no problem, but when I tried jumping back I somehow hit an out of bounds trigger, which I found to be a bit rude given there were no indicators that it was there, not even a help trigger warning you about it.

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22 May 2013 05:15 #161
That trigger was there because a shortcut to the far right gem was discovered and I was worried I might get negative feedbacks if they don't use the ramp. Getting back down the ramp with diagonal movement is the best way to avoid the trigger, or you can go around it.

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22 May 2013 05:51 #162
I understand your reasoning for it, I'm not questioning that. I'm just saying something like that needs an indicator to let the player know that it exists.

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22 May 2013 22:05 #163
The only thing I really don't like is the gyrocopter/slope. Yes I can get the gem, but going back was no use.

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

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23 May 2013 04:48 #164
I liked that level a lot. Very good. You should make more mbg remakes.

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06 Jul 2013 04:53 #165
Here is a trim challenge level called Moving Trim - www.mediafire.com/download/h38d48yf72kat7w/Moving_Trim.zip

Platinum Time: 40.00
Ultimate Time: 35.50


NOTE: This level can get tricky...

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07 Jul 2013 02:06 #166
Sorry for the double post but here is another new level called Construction Complication - www.mediafire.com/download/luba9bzlsal7c...ion_Complication.zip

Platinum Time: 45.00
Ultimate Time: 32.75

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07 Jul 2013 03:22 #167
You just honored Buzz! This level sure is epic. I'll test it out when I'll get the right moment.

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
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07 Jul 2013 03:54 #168
Where do you download the Sparkling Blue skybox?

Awesome Hint:

Since the Awesome Time/Score is secret, you will have to beat it in order to find out what it is. Just practice every day, and be ready to keep pressing the 'Restart' button...A LOT!

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07 Jul 2013 04:05 #169
Jul 6, 2013, 8:54pm, enetro50 wrote:Where do you download the Sparkling Blue skybox?

At Perishingflames website, of course. You'll find it between Tropical Lake and Red Morning.

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
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07 Jul 2013 04:27 #170
Jul 6, 2013, 8:54pm, enetro50 wrote:Where do you download the Sparkling Blue skybox?

I reuploaded the level with the skybox.

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20 Jul 2013 04:07 #171
Download Link: www.mediafire.com/download/ha8ep1k61lkrhg5/Which_One.zip

Here is an easy but puzzling level called Which One?

Ultimate Time: 9.50
Platinum Time: 12.00


Also, do not change the sky and sun color for this level because I'm tired of Ralph changing a few of my level's skies.

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20 Jul 2013 11:37 #172
Simple and nice, i liked i got 7.57s

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  • Ralph
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21 Jul 2013 18:01 #173
Oh, you're not funny, James! Can you just understand I'm trying make your levels a bit more... pretty?

You forget a thousand things everyday. Make sure Marble Blast isn't one of 'em.
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  • Blasted
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21 Jul 2013 19:49 #174
No, I don't. In fact, don't tell anyone to make my levels match the colors of the sky and the interior. I got 7.55 on this level Alexis.

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21 Jul 2013 22:13 #175
Cool new level! The concept was unique and the presentation is great; however, I would've liked to see higher difficulty and a broader variety of challenges, because it was blatantly obvious what the right paths were.

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04 Aug 2013 05:04 #176
Download Link: www.mediafire.com/download/dk5t8a8hdvm2dva/Green_Ascention.zip

Here is another level called Green Ascention.

Platinum Time: 27.00
Ultimate Time: 20.00

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  • Ralph
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04 Aug 2013 12:39 #177
I'm downloading it right now!

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04 Aug 2013 15:40 #178
Nice level, Blasted Marble. Very fun and replayable. My best time so far is 15.54.





600th post!

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04 Aug 2013 17:06 #179
I didn't know 15 seconds was possible

Edit: I found a path and got 14.69 on it.

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04 Aug 2013 21:21 #180
A nice, short level. It could use a more challenging UT/PT; I managed an 11.56s run without much trouble. Still a fun level to play, though.

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