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ataeaf wrote: I've searched left and right and up and down for tips on altering the textures in levels, but so far I've found absolutely nothing. All I know is that I need Quake Army Knife to do it? Help me!
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Threefolder wrote: You can't edit the textures on a pre-existing level (the .dif file) as it is encrypted in a way that Quark would find it useless.
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Not in a form that the public can use. Your best bet is to do what Whirligig says: change the names in the file. Note that the byte before the name is the length, so you can add longer names in.ProMarbler wrote: Higuy's Dif program may actually already be on GitHub, for all those who dare try and compile his code while it lacked certain include headers...
Nothing usable for you members at this moment. He also has other Dif-related projects...
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