RDs.The-dts-guy wrote: weekly map discussion or it can be better described as review. Every week I will be picking random map from PQ's map pool (excluding bonus and tutorial categories for now, custom levels may happen depending on how this goes), here you can share any opinions, share positive things you liked about the map or just point out pros and cons and express all the anger you have to the person who made the map
7th map of the week: From Under the Dragon's Wing
Category: beginner
Level: 21
Desc:"You've had the opportunity to learn and practice all the skills that will be required of you. Now prove that you know them!""
The level name is a reference to Matan.
Sorry for late post.[/quote]
Some guy that does DTS shapes and levels.
AWESOME time HINT : When making PQ level place your custom interiors and textures in platinum/data/interiors_pq/custom
makes life easier for you and everyone else
 
 
 Weekly map discussion 8#: From Under the Dragon's Wing
                Weekly map discussion 8#: From Under the Dragon's Wing
            
 
 
 

 
 
 
 
 
 
 
 
 ) Solid level with lots of gems, and obviously everyone likes a level that's good to pathfind. I'm taking some points off however because i agree with the main sentiment that lots of the challenges seem forced (almost entirely because they are in isolated PITS, for god's sake), and while i see that "we have all the elements of gameplay so why not use them" it's really not too appealing to speedrunners. While the overall design copied off of GF is cool, and we can pathfind with different combos of gems, this level still doesn't quite do it for me as a speedrunner.
) Solid level with lots of gems, and obviously everyone likes a level that's good to pathfind. I'm taking some points off however because i agree with the main sentiment that lots of the challenges seem forced (almost entirely because they are in isolated PITS, for god's sake), and while i see that "we have all the elements of gameplay so why not use them" it's really not too appealing to speedrunners. While the overall design copied off of GF is cool, and we can pathfind with different combos of gems, this level still doesn't quite do it for me as a speedrunner.