This thread has been static for a pretty long while, and pretty much every level has been improved so I'll post what I have currently and I hope others will do the same. Bold = World record, not bold = Nockess or Powerjohn has a better time.
Tier I: Good enough for rampage
Advanced Techniques 6.877 - This run looks sexy af, probably wouldn't be able to improve if I tried.
High Rise Quick Fall 12.633 - A lot of very annoying tweaks in this, don't see any more possible for this level with how tight it is.
Hip Pop Step Jump 2.466 - Insane tweak to prevent this from being an IC level, run looks clean.
Blender: Liquify 18.965 - Very cycle-based level, not much to improve.
Castle Colossus 30.792 - Very good run. I think there aren't any more tweaks for this.
Deep Space Morphway 55.384 - Pretty old run, very optimized.
Race to the Top 19.907 - Cool tweak, done with this.
Climb and Plummet 5.735 - Destroys Nockess' run with tiny improvements, glad to have this one back.
Terminal Velocity 13.635 - I've basically played this level to death and don't see anything left to improve
Child's Play 1:33.903 - I will probably never play this level ever again.
Bag of Secrets 14.308 - The catch at the start was unusually good, and run worked out well.
A Bridge Too Hard 18.831 - Xedron literally DESTROYS his old snowflake run using facts and logic
Blast to the Beat 19.314 - Finally got a good looking run with one of the weirdest tweaks ever
Chasetrack 49.715 - So many annoying parts in this run, but looks extremely nice altogether.
Miscalculation 7.508 - Very fast run, I'm probably never going to play it ever again.
Camera Woes 2.480 - The catch is good enough.
Puzzle 3: Emblem 6.712 - Run was a complete fluke, thankfully it still is smooth to watch.
Corner Conquest 51.382 - I've had this record basically since release, very tiny improvements and now I think its good enough.
Unstable Islands 33.557 - Nearly flawless run.
Azimuth 5.541 - I've said this run is optimized enough a million times after improvements, but now it really is good enough.
Jumper 8.779 - Honestly looks good enough and enough of a pain in the ass to be done with.
Puzzle 6: Multi-Layer 18.366 - Not much to say. I think it's alright.
Puzzle 8 - Sphere 17.941 - A tiny tweak to Nockess' run. I'm fine with this run.
Tier II: Little improvements can be made
Gems 11.432 - Technically cycle based because the moving cube gets in the way if you get there too early, which sucks. I could possibly get sub 11 though.
Gems Ahoy 1:27.307 - Perfect run can go to about high 1:25.
Half Pipe Leap of Faith 44.257 - Powerjohn has sub 44, but I always thought my run was improvable so shouldn't be too hard to beat.
Assembly Line 15.233 - This level is basically the ideal run for slowing down, so I'm happy I beat Nockess. However, I think it can go to about 15.0x
Diminishing Returns 33.850 - Can go sub 33.5
Work in Progress 28.417 - We'll see if the traplaunch is possible or not...if not, this run is good.
The Spoils of Serendipity Gardens 1:34.322 - In the video of this there are some clear mistakes, I'll see how close to 1:30 it can go.
Shelosh 3.802 - I put this level on hold because I kept getting a "wrong way!" on the final lap. I've gotten catches as good as 3.3 at the end.
Chilled 9.342 - I am pretty sure that this is good, however this was my first finish with the path so might go lower.
Physical Activity 29.681 - Sub is nice, I'll keep optimizing soon.
Dependency 0.913 - Absolutely wicked catch that I have never been able to replicate. I mostly just want a more smooth run.
Scrum at the Spires 18.411 - Theres another tweak to bring this to sub 18, but extremely annoying
Serendipity Labyrinth 31.826 - I can improve further, I had one miss that was under 31.5
Tier III: Must be improved
Fundamentals of Physics 10.860 - Because the goddamn .rrec broke
Downhill Skipping 12.378 - Took barely any time at all to get this time. With some optimizing should be able to beat Nockess.
Trained to Fade 7.288 - I will try to beat this with Nock's tweak at the end.
King of the Island 28.798 - This is a different path from Nock. Her run is a bit slow at the end so should be beatable.
Be Elusive 23.327 - I'm not going to use the new tweaks, instead I'm going for 20 seconds with the nuke hit.
A Marble's Home is Its Castle 1:19.522 - Same as Downhill Skipping, I want this one back.
Hydropower 2:36.934 - Powerjohn has a new tweak at the end that should make this much easier and possibly get sub 2:30.
Manic Bounce 1:03.987 - Pretty self explanatory. I have a couple of tweak ideas for this.
Sacred Ground - B1 13.648 - Haven't tried this level in forever but getting this beat by over a second is enough to warrant going for again.
"cna you salt spalt the slevel salt of 6 year salt who ca salt the lsat" - nobody, 2017